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package prog8tests
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import org.junit.jupiter.api.Disabled
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import org.junit.jupiter.api.Test
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import org.junit.jupiter.api.TestInstance
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import kotlin.test.fail
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@TestInstance(TestInstance.Lifecycle.PER_CLASS)
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class TestOptimizers {
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@Test
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@Disabled("for future implementation")
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fun dummy() {
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fail("dummy")
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}
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}
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2
codeOptimizers/test/readme.txt
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2
codeOptimizers/test/readme.txt
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Unittests for things in this module are located in the Compiler module instead,
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for convenience sake - and to not spread the test cases around too much.
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Unittests for things in this module are located in the Compiler module instead,
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for convenience sake.
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for convenience sake - and to not spread the test cases around too much.
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@ -357,7 +357,7 @@ The ``&`` (address-of operator) used in front of a data type keyword, indicates
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should be allocated by the compiler. Instead, the (mandatory) value assigned to the variable
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should be the *memory address* where the value is located::
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&byte BORDERCOLOR = $d020
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&byte BORDERCOLOR = $d020
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&ubyte[5*40] top5screenrows = $0400 ; works for array as well
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@ -5,6 +5,14 @@ For next compiler release (7.2)
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^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
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- fix the asm-labels problem (github issue #62)
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- find a way to optimize asm-subroutine param passing where it now sometimes uses the evalstack?
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- analyze (and fix?): TODO why are these bigger now than before the var-initializer optimization:
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; wizzine
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; wormfood
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; cube3d-float (THIS ONE IS A LOT BIGGER!!)
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; cube3d-sprites
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; textelite
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; etc.
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Blocked by Commander-x16 v39 release
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