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c64 init
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@ -169,9 +169,9 @@ sub HOMECRSR () -> (A?, X?, Y?) = $E566 ; cursor to top left of screen
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sub IRQDFRT () -> (A?, X?, Y?) = $EA31 ; default IRQ routine
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sub IRQDFRT () -> (A?, X?, Y?) = $EA31 ; default IRQ routine
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sub IRQDFEND () -> (A?, X?, Y?) = $EA81 ; default IRQ end/cleanup
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sub IRQDFEND () -> (A?, X?, Y?) = $EA81 ; default IRQ end/cleanup
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sub CINT () -> (A?, X?, Y?) = $FF81 ; (alias: SCINIT) initialize screen editor and video chip
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sub CINT () -> (A?, X?, Y?) = $FF81 ; (alias: SCINIT) initialize screen editor and video chip
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sub IOINIT () -> (A?, X?) = $FF84 ; initialize I/O devices
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sub IOINIT () -> (A?, X?) = $FF84 ; initialize I/O devices (CIA, SID, IRQ)
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sub RAMTAS () -> (A?, X?, Y?) = $FF87 ; initialize RAM, tape buffer, screen
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sub RAMTAS () -> (A?, X?, Y?) = $FF87 ; initialize RAM, tape buffer, screen
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sub RESTOR () -> () = $FF8A ; restore default I/O vectors
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sub RESTOR () -> (A?, X?, Y?) = $FF8A ; restore default I/O vectors
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sub VECTOR (dir: SC, userptr: XY) -> (A?, Y?) = $FF8D ; read/set I/O vector table
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sub VECTOR (dir: SC, userptr: XY) -> (A?, Y?) = $FF8D ; read/set I/O vector table
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sub SETMSG (value: A) -> () = $FF90 ; set Kernal message control flag
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sub SETMSG (value: A) -> () = $FF90 ; set Kernal message control flag
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sub SECOND (address: A) -> (A?) = $FF93 ; (alias: LSTNSA) send secondary address after LISTEN
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sub SECOND (address: A) -> (A?) = $FF93 ; (alias: LSTNSA) send secondary address after LISTEN
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@ -219,6 +219,36 @@ sub IOBASE () -> (X, Y) = $FFF3 ; read base address
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~ c64util {
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~ c64util {
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sub init_state () -> (A?, X?, Y?) {
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; ---- initializes the machine to a sane starting state
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; This means that the BASIC, KERNAL and CHARGEN ROMs are banked in,
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; the VIC, SID and CIA chips are reset, screen is cleared, and the default IRQ is set.
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; Also a different color scheme is chosen to identify ourselves a little.
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asm {
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sei
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cld
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lda #%00101111
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sta $00
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lda #%00100111
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sta $01
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jsr c64.IOINIT
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jsr c64.RESTOR
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jsr c64.CINT
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lda #6
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sta c64.EXTCOL
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lda #7
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sta c64.COLOR
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lda #0
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sta c64.BGCOL0
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tax
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tay
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clc
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cli
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rts
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}
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}
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sub FREADS32 () -> (A?, X?, Y?) {
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sub FREADS32 () -> (A?, X?, Y?) {
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; ---- fac1 = signed int32 from $62-$65 big endian (MSB FIRST)
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; ---- fac1 = signed int32 from $62-$65 big endian (MSB FIRST)
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asm {
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asm {
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