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thoughts
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@ -3,6 +3,11 @@ TODO
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For next release
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For next release
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^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^
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- cx16 diskio: use cx16 MACPTR() in f_read() to load stuff faster? (see its use in X16edit to fast load blocks)
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note that it might fail on non sdcard files so have to make graceful degradation
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- pipe operator: (targets other than 'Virtual'): allow non-unary function calls in the pipe that specify the other argument(s) in the calls. Already working for VM target.
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- add McCarthy evaluation to shortcircuit and/or expressions. First do ifs by splitting them up? Then do expressions that compute a value?
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- Inliner: also inline function call expressions, and remove it from the StatementOptimizer
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...
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...
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@ -17,8 +22,6 @@ Future Things and Ideas
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^^^^^^^^^^^^^^^^^^^^^^^
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^^^^^^^^^^^^^^^^^^^^^^^
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Compiler:
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Compiler:
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- add McCarthy evaluation to shortcircuit and/or expressions. First do ifs by splitting them up? Then do expressions that compute a value?
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- Inliner: also inline function call expressions, and remove it from the StatementOptimizer
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- vm: implement remaining sin/cos functions in math.p8
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- vm: implement remaining sin/cos functions in math.p8
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- vm: somehow deal with asmsubs otherwise the vm IR can't fully encode all of prog8
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- vm: somehow deal with asmsubs otherwise the vm IR can't fully encode all of prog8
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- vm: don't store symbol names in instructions to make optimizing the IR easier? but what about jumps to labels. And it's no longer readable by humans.
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- vm: don't store symbol names in instructions to make optimizing the IR easier? but what about jumps to labels. And it's no longer readable by humans.
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@ -38,7 +41,13 @@ Compiler:
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(but we lose the optimizing aspect of the assembler where it strips out unused code.
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(but we lose the optimizing aspect of the assembler where it strips out unused code.
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There's not really a dynamic switch possible as all assembly lib code is static and uses one or the other)
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There's not really a dynamic switch possible as all assembly lib code is static and uses one or the other)
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- Zig-like try-based error handling where the V flag could indicate error condition? and/or BRK to jump into monitor on failure? (has to set BRK vector for that)
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- Zig-like try-based error handling where the V flag could indicate error condition? and/or BRK to jump into monitor on failure? (has to set BRK vector for that)
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- add special (u)word array type (or modifier?) that puts the array into memory as 2 separate byte-arrays 1 for LSB 1 for MSB -> allows for word arrays of length 256
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- add special (u)word array type (or modifier?) that puts the array into memory as 2 separate byte-arrays 1 for LSB 1 for MSB -> allows for word arrays of length 256 and faster indexing
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- ast: don't rewrite by-reference parameter type to uword, but keep the original type (str, array)
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BUT that makes the handling of these types different between the scope they are defined in, and the
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scope they get passed in by reference... unless we make str and array types by-reference ALWAYS? BUT that
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makes simple code accessing them in the declared scope very slow because that then has to always go through
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the pointer rather than directly referencing the variable symbol in the generated asm....
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Libraries:
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Libraries:
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@ -48,20 +57,19 @@ Libraries:
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- optimize several inner loops in gfx2 even further?
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- optimize several inner loops in gfx2 even further?
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- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
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- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
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- add a flood fill routine to gfx2?
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- add a flood fill routine to gfx2?
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- diskio: use cx16 MACPTR() in f_read() to load stuff faster? (see its use in X16edit to fast load blocks)
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note that it might fail on non sdcard files so have to make graceful degradation
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Expressions:
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Expressions:
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- pipe operator: (targets other than 'Virtual'): allow non-unary function calls in the pipe that specify the other argument(s) in the calls.
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- rethink the whole "isAugmentable" business. Because the way this is determined, should always also be exactly mirrorred in the AugmentableAssignmentAsmGen or you'll get a crash at code gen time.
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- rethink the whole "isAugmentable" business. Because the way this is determined, should always also be exactly mirrorred in the AugmentableAssignmentAsmGen or you'll get a crash at code gen time.
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note: new ast PtAssignment already has no knowledge about this anymore.
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note: the new Ast doesn't need this any more so maybe we can get rid of it altogether in the old AST - but it's still used for something in the UnusedCodeRemover.
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- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
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- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
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- rewrite expression tree evaluation suchthat it doesn't use an eval stack but flatten the tree into linear code that uses a fixed number of predetermined value 'variables'?
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- rewrite expression tree evaluation such that it doesn't use an eval stack but flatten the tree into linear code that uses a fixed number of predetermined value 'variables'?
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"Three address code" was mentioned. https://en.wikipedia.org/wiki/Three-address_code
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"Three address code" was mentioned. https://en.wikipedia.org/wiki/Three-address_code
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these variables have to be unique for each subroutine because they could otherwise be interfered with from irq routines etc.
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these variables have to be unique for each subroutine because they could otherwise be interfered with from irq routines etc.
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The VM IL solves this already (by using unlimited registers) but still lacks a translation to 6502.
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- this removes the need for the BinExprSplitter? (which is problematic and very limited now)
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- this removes the need for the BinExprSplitter? (which is problematic and very limited now)
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and perhaps as well the assignment splitting in BeforeAsmAstChanger too
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and perhaps the assignment splitting in BeforeAsmAstChanger too
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Optimizations:
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Optimizations:
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@ -71,7 +79,27 @@ Optimizations:
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- translateUnaryFunctioncall() in BuiltinFunctionsAsmGen: should be able to assign parameters to a builtin function directly from register(s), this will make the use of a builtin function in a pipe expression more efficient without using a temporary variable
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- translateUnaryFunctioncall() in BuiltinFunctionsAsmGen: should be able to assign parameters to a builtin function directly from register(s), this will make the use of a builtin function in a pipe expression more efficient without using a temporary variable
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compare ``aa = startvalue(1) |> sin8u() |> cos8u() |> sin8u() |> cos8u()``
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compare ``aa = startvalue(1) |> sin8u() |> cos8u() |> sin8u() |> cos8u()``
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versus: ``aa = cos8u(sin8u(cos8u(sin8u(startvalue(1)))))`` the second one contains no sta cx16.r9L in between.
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versus: ``aa = cos8u(sin8u(cos8u(sin8u(startvalue(1)))))`` the second one contains no sta cx16.r9L in between.
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- AssignmentAsmGen.assignExpression() -> better code gen for assigning boolean comparison expressions
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- AssignmentAsmGen.assignExpression() -> improve code gen for assigning boolean comparison expressions
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Check what the vm target does here, maybe just do this as part of the vm -> 6502 codegen.
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- when a for loop's loopvariable isn't referenced in the body, and the iterations are known, replace the loop by a repeatloop
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- when a for loop's loopvariable isn't referenced in the body, and the iterations are known, replace the loop by a repeatloop
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but we have no efficient way right now to see if the body references a variable.
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but we have no efficient way right now to see if the body references a variable.
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- introduce byte-index operator to avoid index multiplications in loops over arrays? see github issue #4
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STRUCTS again?
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--------------
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What if we were to re-introduce Structs in prog8? Some thoughts:
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- can contain only numeric types (byte,word,float) - no nested structs, no reference types (strings, arrays) inside structs
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- is just some syntactic sugar for a scoped set of variables -> ast transform to do exactly this before codegen
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- no arrays of struct -- because too slow on 6502 to access those, rather use struct of arrays instead.
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can we make this a compiler/codegen only issue? i.e. syntax is just as if it was an array of structs?
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or make it explicit in the syntax so that it is clear what the memory layout of it is.
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- ability to assign struct variable to another? this is slow but can be quite handy sometimes.
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however how to handle this in a function that gets the struct passed as reference? Don't allow it there? (there's no pointer dereferencing concept in prog8)
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- ability to be passed as argument to a function (by reference)?
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however there is no typed pointer in prog8 at the moment so this can't be implemented in a meaningful way yet,
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because there is no way to reference it as the struct type again. (current ast gets the by-reference parameter
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type replaced by uword)
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So-- maybe don't replace the parameter type in the ast? Should fix that for str and array types as well then
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