This commit is contained in:
Irmen de Jong 2022-02-11 00:16:39 +01:00
parent f95fe8f1da
commit de6ef7ef5e
2 changed files with 35 additions and 24 deletions

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@ -12,6 +12,9 @@
* The same argument applies to `IMemSizer`, and - not entirely sure about that - `IBuiltinFunctions`.
#### Steps to take, in conceptual (!) order:
(note: all these steps have been implemented, rejected or otherwise solved now.)
1. introduce an abstraction `SourceCode` that encapsulates the origin and actual loading of Prog8 source code
- from the local file system (use case: user programs)
- from resources (prog8lib)

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@ -3,7 +3,9 @@ TODO
For next release
^^^^^^^^^^^^^^^^
...
- answer the question in zeropage.kt makeAllocation(): numerical variables in zeropage never have an initial value here TODO why not?
- (for 7.9:) remove support for old @"screencodes" string encoding syntax, parser+code+docs
- ...
Need help with
@ -21,47 +23,53 @@ Blocked by an official Commander-x16 r39 release
Future Things and Ideas
^^^^^^^^^^^^^^^^^^^^^^^
- remove support for old @"screencodes" string encoding syntax (parser+code+docs)
Compiler:
- writeAssembly(): make it possible to actually get rid of the VarDecl nodes by fixing the rest of the code mentioned there.
- allow "xxx" * constexpr (where constexpr is not a number literal), now gives expression error not same type
- unify FunctioncallExpression + FunctioncallStatement and PipeExpression + Pipe statement classes, may require moving Expression/Statement into interfaces instead of abstract base classes
- for the pipe operator: recognise a placeholder (``?`` or ``%`` or ``_``) in a non-unary function call to allow non-unary functions in the chain; ``4 |> mkword(?, $44) |> print_uw``
- for the pipe operator: make it 100% syntactic sugar so there's no need for asm codegen like translatePipeExpression
- make it possible to inline non-asmsub routines that just contain a single statement (return, functioncall, assignment)
but this requires all identifiers in the inlined expression to be changed to fully scoped names
- simplifyConditionalExpression() should not split expression if it still results in stack-based evaluation
- simplifyConditionalExpression() sometimes introduces needless assignment to r9 tempvar
but this requires all identifiers in the inlined expression to be changed to fully scoped names.
If we can do that why not perhaps also able to inline multi-line subroutines? Why would it be limited to just 1 line? Maybe to protect against code bloat.
- simplifyConditionalExpression() should not split expression if it still results in stack-based evaluation, but how does it know?
- simplifyConditionalExpression() sometimes introduces needless assignment to r9 tempvar (scenario sought)
- consider adding McCarthy evaluation to shortcircuit and and or expressions. First do ifs by splitting them up? Then do expressions that compute a value?
- use more of Result<> and Either<> to handle errors/ nulls better?
- rethink the whole "isAugmentable" business. Because the way this is determined, should always also be exactly mirrorred in the AugmentableAssignmentAsmGen or you'll get a crash at code gen time.
- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
- make it possible to use cpu opcodes such as 'nop' as variable names by prefixing all asm vars with something such as ``p8v_``? Or not worth it (most 3 letter opcodes as variables are nonsensical anyway)
then we can get rid of the instruction lists in the machinedefinitions as well?
- c64: make the graphics.BITMAP_ADDRESS configurable (VIC banking)
- optimize several inner loops in gfx2 even further?
- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
- add a flood fill routine to gfx2?
- add a diskio.f_seek() routine for the Cx16 that uses its seek dos api?
- make it possible for diskio to read and write from more than one file at the same time (= use multiple io channels)?
- fix problems in c128 target
- add (u)word array type (or modifier?) that puts the array into memory as 2 separate byte-arrays 1 for LSB 1 for MSB -> allows for word arrays of length 256
- [problematic due to 64tass:] add a compiler option to not remove unused subroutines. this allows for building library programs. But this won't work with 64tass's .proc ...
Perhaps replace all uses of .proc/.pend by .block/.bend will fix that?
(but we lose the optimizing aspect of the assembler where it strips out unused code.
There's not really a dynamic switch possible as all assembly lib code is static and uses one or the other)
- zig try-based error handling where the V flag could indicate error condition? and/or BRK to jump into monitor on failure? (has to set BRK vector for this)
- get rid of all TODO's in the code ;)
- Zig-like try-based error handling where the V flag could indicate error condition? and/or BRK to jump into monitor on failure? (has to set BRK vector for this)
- add special (u)word array type (or modifier?) that puts the array into memory as 2 separate byte-arrays 1 for LSB 1 for MSB -> allows for word arrays of length 256
Libraries:
More optimization ideas
^^^^^^^^^^^^^^^^^^^^^^^
- VariableAllocator: can we think of a smarter strategy for allocating variables into zeropage, rather than first-come-first-served
- translateFunctioncall() in BuiltinFunctionsAsmGen: should be able to assign parameters to a builtin function directly from register(s), this will make the use of a builtin function in a pipe expression more efficient without using a temporary variable
- translateNormalAssignment() -> better code gen for assigning boolean comparison expressions
- when a for loop's loopvariable isn't referenced in the body, and the iterations are known, replace the loop by a repeatloop
- automatically convert if statements that test for multiple values (if X==1 or X==2..) to if X in [1,2,..] statements, instead of just a warning.
- fix the problems in c128 target, and flesh out its libraries.
- c64: make the graphics.BITMAP_ADDRESS configurable (VIC banking)
- optimize several inner loops in gfx2 even further?
- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
- add a flood fill routine to gfx2?
- add a diskio.f_seek() routine for the Cx16 that uses its seek dos api? (only if that's stable)
Expressions:
- rethink the whole "isAugmentable" business. Because the way this is determined, should always also be exactly mirrorred in the AugmentableAssignmentAsmGen or you'll get a crash at code gen time.
- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
- rewrite expression tree evaluation such that it doesn't use an eval stack but flatten the tree into linear code that uses a fixed number of predetermined value 'variables'?
"Three address code" was mentioned. https://en.wikipedia.org/wiki/Three-address_code
these variables have to be unique for each subroutine because they could otherwise be interfered with from irq routines etc.
- this removes the need for the BinExprSplitter? (which is problematic and very limited now)
and perhaps as well the assignment splitting in BeforeAsmAstChanger too
Optimizations:
- VariableAllocator: can we think of a smarter strategy for allocating variables into zeropage, rather than first-come-first-served
- translateFunctioncall() in BuiltinFunctionsAsmGen: should be able to assign parameters to a builtin function directly from register(s), this will make the use of a builtin function in a pipe expression more efficient without using a temporary variable
- translateNormalAssignment() -> better code gen for assigning boolean comparison expressions
- when a for loop's loopvariable isn't referenced in the body, and the iterations are known, replace the loop by a repeatloop
- automatically convert if statements that test for multiple values (if X==1 or X==2..) to if X in [1,2,..] statements, instead of just a warning.
- introduce byte-index operator to avoid index multiplications in loops over arrays? see github issue #4