slight optimization

This commit is contained in:
Irmen de Jong 2020-07-01 22:23:46 +02:00
parent a9d4b8b0fa
commit fdddb8ca64

View File

@ -12,10 +12,8 @@ main {
ubyte color ubyte color
forever { forever {
float x = sin(t) ubyte xx=(sin(t) * width/2.2) + width/2.0 as ubyte
float y = cos(t*1.1356) ubyte yy=(cos(t*1.1356) * height/2.2) + height/2.0 as ubyte
ubyte xx=(x * width/2.2) + width/2.0 as ubyte
ubyte yy=(y * height/2.2) + height/2.0 as ubyte
c64scr.setcc(xx, yy, 81, color) c64scr.setcc(xx, yy, 81, color)
t += 0.08 t += 0.08
color++ color++