Irmen de Jong
|
b500a0d477
|
c64: added a couple of routines that calculate the correct memory locations for video ram and sprite pointers etc. based on current VIC-II memory setup.
the examples with sprites, now use it.
|
2023-09-08 21:27:38 +02:00 |
|
Irmen de Jong
|
31458ffd81
|
examples cleanup and improving c64 graphics module (shift bitmap to higher ram area)
|
2023-09-05 20:39:12 +02:00 |
|
Irmen de Jong
|
9fca978725
|
optimized plasma examples even more
|
2023-09-05 00:23:50 +02:00 |
|
Irmen de Jong
|
eb018ae660
|
code optimization for bytearray[x] +/- bytearray[y]
use adc array,y or sbc array,y instead of tempvar
|
2023-09-04 23:01:53 +02:00 |
|
Irmen de Jong
|
7e5a9474fe
|
improve plasma example
|
2023-09-04 20:35:43 +02:00 |
|
Irmen de Jong
|
9314c346da
|
-target option is now required; c64 no longer the default
|
2023-06-03 19:14:45 +02:00 |
|