Irmen de Jong
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d1ddf05e38
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check that block address leaves room for program startup logic
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2024-10-03 22:30:06 +02:00 |
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Irmen de Jong
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51279a98b3
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attempt to fix forloop range datatype issues
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2024-10-03 21:12:31 +02:00 |
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Irmen de Jong
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bf33a4f82d
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small refactor to prepare for better range dt adjustment
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2024-10-02 23:28:33 +02:00 |
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Irmen de Jong
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fff0d741c3
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improved parsing of "not in" operator, and [] array signature (allow space)
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2024-10-02 19:06:20 +02:00 |
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Irmen de Jong
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09f3eecf56
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changed cx16/rotating-stars example to starszoom instead.
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2024-10-02 01:36:54 +02:00 |
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Irmen de Jong
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2bd4326ff6
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added cx16/rotating-stars example
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2024-10-01 23:43:50 +02:00 |
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Irmen de Jong
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c13168b60c
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various improvements:
fix verafx.available().
added gfx_lores.plot().
faster gfx_lores.clear_screen().
added a new Sublime Text 4 syntax highlighting file.
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2024-10-01 22:18:03 +02:00 |
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Irmen de Jong
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ea3871d0c4
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comment about builtin function call ast node type
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2024-10-01 02:14:31 +02:00 |
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Irmen de Jong
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413b86cc4a
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more helpful error messages
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2024-09-30 00:27:29 +02:00 |
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Irmen de Jong
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a064ade1e0
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better codegen for call() function
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2024-09-29 23:18:51 +02:00 |
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Irmen de Jong
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df35aa7942
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added (experimental) compression library
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2024-09-29 18:59:53 +02:00 |
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Irmen de Jong
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cd49c5f88d
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cx16: set rom bank to 0 at startup (for faster kernal API calls)
cx16: callfar() with constant address generates shorter asm
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2024-09-28 20:58:29 +02:00 |
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Irmen de Jong
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1541ad2160
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fix variable init order mistake in program startup
reset multiply bit at end of verafx.muls
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2024-09-28 19:17:45 +02:00 |
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Irmen de Jong
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c78b7b1a24
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added verafx.mult16()
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2024-09-28 01:00:28 +02:00 |
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Irmen de Jong
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9c7a645e18
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remove non-functional verafx.mult(). note: muls() is still there and just fine!
added documentation/source code comments to the cpu word*word multiplication routine not producing the correct upper 16 bits.
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2024-09-28 00:43:05 +02:00 |
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Irmen de Jong
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3f630ab1b0
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RAW output now also properly initializes variables
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2024-09-27 18:46:03 +02:00 |
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Irmen de Jong
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04cb684fd4
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tweak program start initialization and fix cleanup at exit for atari and pet compiler targets
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2024-09-27 02:14:54 +02:00 |
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Irmen de Jong
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4c843571ea
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fix syntax error check for missing return statement
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2024-09-26 01:52:33 +02:00 |
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Irmen de Jong
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b7ebd8c4a6
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update cx16/audioroutines example to use the new audio module
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2024-09-26 00:08:25 +02:00 |
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markjreed
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24e0a69480
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feat: module with front-ends that jsrfar into audio ROM routines (#151)
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2024-09-26 00:00:42 +02:00 |
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Irmen de Jong
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e29ff1c848
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fix name redefinition check for multi-declarations
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2024-09-20 19:55:32 +02:00 |
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Irmen de Jong
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46b94c17d6
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comment
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2024-09-20 17:33:00 +02:00 |
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markjreed
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16a2b2f566
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Add 24-bit integer-to-float routine and floating-point jiffy clock reader (#150)
* feat: add routine to convert 24-bit integer from A/X/Y to float in FAC1
* fix: remove duplicate definition
* fix: shift to appropriate exponent
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2024-09-20 17:28:37 +02:00 |
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Irmen de Jong
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5cda750e5e
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improve error message for undefined symbol in when choices
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2024-09-18 23:00:03 +02:00 |
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Irmen de Jong
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4e143d45c8
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fix warning
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2024-09-18 22:04:25 +02:00 |
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Irmen de Jong
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2954f5f04d
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Add clear_screen and set_screen_mode to gfx_lores. Fix boolean draw vs color param in some monogfx routines. Elaborate some docs.
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2024-09-17 22:19:47 +02:00 |
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Irmen de Jong
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0b1f30d98c
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no more span overdraws in graphics disc routines
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2024-09-15 15:38:33 +02:00 |
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Irmen de Jong
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c7b1e8d772
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fixed a variable scopedname issue where it took the fully scoped name instead of just the local name
this made 64tass not strip out that code if it was unused
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2024-09-14 23:17:26 +02:00 |
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Irmen de Jong
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0d3ad80659
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retain type of consts better to avoid precision loss
this also fixed a difference in const calculation where the result could differ if you were using optimzations or not.
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2024-09-14 21:06:21 +02:00 |
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Irmen de Jong
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aba1a73e28
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actually use any @zp etc tags on subroutine parameters
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2024-09-14 17:42:13 +02:00 |
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Irmen de Jong
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dca31b2ca3
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added gfx_lores module for cx16 for optimized graphics routines for lores 256c screen mode
currently contains a new line() routine
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2024-09-14 15:30:39 +02:00 |
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Irmen de Jong
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0cb378ca31
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added emudbg.cpu_cycles() and emudbg.reset_cpu_cycles()
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2024-09-13 23:03:14 +02:00 |
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Irmen de Jong
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cf551d2cc7
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tweak containment check even more
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2024-09-13 00:02:26 +02:00 |
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Irmen de Jong
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6be6eb2227
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tweak diskio to not always include unused subroutine internal_f_tell() in resulting program
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2024-09-11 19:51:53 +02:00 |
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Irmen de Jong
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d34015eec5
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fix gfx2.fill() vera CTRL corruption
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2024-09-11 19:10:45 +02:00 |
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Irmen de Jong
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255c5bfaca
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improve containment check for few values
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2024-09-11 03:24:30 +02:00 |
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Irmen de Jong
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01c6754928
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get rid of problematic common-subexpression optimization
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2024-09-11 01:10:42 +02:00 |
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Irmen de Jong
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4a2dcd20d1
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fix the "x<2" optimization made a few commits ago to only work on unsigned
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2024-09-09 23:06:36 +02:00 |
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Irmen de Jong
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4e98fb75d6
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support assigning multiple return flags from asmsub in 6502 codegen
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2024-09-09 22:56:40 +02:00 |
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Irmen de Jong
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7aec627f6b
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add optimization if x==0 or x==1 -> if x<2
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2024-09-08 22:39:48 +02:00 |
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Irmen de Jong
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edc5a5a94f
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improve data driven unit tests to use kotest withData()
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2024-09-08 16:55:08 +02:00 |
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Irmen de Jong
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c5b7edad82
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added memsizer unit tests
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2024-09-08 15:24:47 +02:00 |
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Irmen de Jong
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6d2a36fb2b
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testcase improvement
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2024-09-06 22:51:26 +02:00 |
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Irmen de Jong
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28b43b3e1d
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added cx16.EXTAPI_kbd_leds definition (new in kernal R48)
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2024-09-06 20:47:49 +02:00 |
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Irmen de Jong
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f7feaf158d
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added cx16.mouse_present() routine to check for presence of mouse
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2024-09-06 18:21:13 +02:00 |
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Irmen de Jong
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0eac04c220
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added cx16/life.p8 example (Conway's game of life)
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2024-09-06 15:21:29 +02:00 |
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Irmen de Jong
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29dd758302
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Fix compiler crash in for loops with just 1 iteration
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2024-09-05 21:26:46 +02:00 |
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Irmen de Jong
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5c45adc7f0
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graphics module on x16 now uses kernal (R48 or newer) support for drawing circles and ovals
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2024-09-05 20:27:12 +02:00 |
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Irmen de Jong
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2c2ae64194
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replace java Stack by kotlin ArrayDeque
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2024-09-02 00:15:28 +02:00 |
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Irmen de Jong
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b36e1e3baf
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change sprite.hide() : now disables sprite instead of moving it offscreen.
added sprite.show() to re-enable it (with z-order 3, as all sprites have by default in this module)
added sprite.zdepth() to set a custom z-depth.
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2024-09-01 20:55:43 +02:00 |
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