Prog8 compiler v10.4 by Irmen de Jong (irmen@razorvine.net) This software is licensed under the GNU GPL 3.0, see https://www.gnu.org/licenses/gpl.html Compiling program import-all-cx16.p8 Compiler target: cx16 LIBRARY MODULE NAME: bmx ------------------------ bmx { str FILEID ubyte bitsperpixel ubyte border ubyte compression uword error_message ubyte[] header uword height ubyte old_drivenumber uword @shared palette_buffer_ptr uword palette_entries ubyte palette_start ubyte vera_colordepth uword width build_header () bytes_per_scanline (uword w) -> uword close () continue_load (ubyte vbank, uword vaddr) -> bool continue_load_only_palette () -> bool continue_load_stamp (ubyte vbank, uword vaddr, uword screenwidth) -> bool open (ubyte drivenumber, str filename) -> bool parse_header () -> bool read_bitmap (ubyte vbank, uword vaddr) -> bool read_bitmap_padded (ubyte vbank, uword vaddr, uword screenwidth) -> bool read_header () -> bool read_palette () -> bool read_scanline (uword size) save (ubyte drivenumber, str filename, ubyte vbank, uword vaddr, uword screenwidth) -> bool set_bpp (ubyte bpp) set_vera_colordepth (ubyte depth) write_bitmap (ubyte vbank, uword vaddr, uword screenwidth) -> bool write_header () -> bool write_palette () -> bool } LIBRARY MODULE NAME: diskio --------------------------- diskio { const ubyte READ_IO_CHANNEL const ubyte WRITE_IO_CHANNEL ubyte @shared drivenumber bool iteration_in_progress uword list_blocks str list_filename str list_filetype uword list_pattern bool list_skip_disk_name chdir (str path) curdir () -> uword delete (uword filenameptr) directory () -> bool diskname () -> uword f_close () f_close_w () f_open (str filenameptr) -> bool f_open_w (str filename) -> bool f_open_w_seek (str filename) -> bool f_read (uword bufferpointer, uword num_bytes) -> uword f_read_all (uword bufferpointer) -> uword f_readline (uword bufptr @AY) -> clobbers (X) -> ubyte @Y, ubyte @A f_seek (uword pos_hiword, uword pos_loword) f_seek_w (uword pos_hiword, uword pos_loword) f_tell () -> uword @R0, uword @R1, uword @R2, uword @R3 f_write (uword bufferpointer, uword num_bytes) -> bool fastmode (ubyte mode) -> bool internal_f_open_w (str filename, bool open_for_seeks) -> bool internal_f_tell () internal_load_routine (uword filenameptr, uword address_override, bool headerless) -> uword internal_save_routine (uword filenameptr, uword startaddress, uword savesize, bool headerless) -> bool lf_end_list () lf_next_entry () -> bool lf_start_list (uword pattern_ptr) -> bool list_filenames (uword pattern_ptr, uword filenames_buffer, uword filenames_buf_size) -> ubyte load (uword filenameptr, uword address_override) -> uword load_raw (uword filenameptr, uword startaddress) -> uword load_size (ubyte startbank, uword startaddress, uword endaddress) -> uword mkdir (str name) relabel (str name) rename (uword oldfileptr, uword newfileptr) reset_read_channel () reset_write_channel () rmdir (str name) save (uword filenameptr, uword startaddress, uword savesize) -> bool save_raw (uword filenameptr, uword startaddress, uword savesize) -> bool send_command (uword commandptr) status () -> uword status_code () -> ubyte vload (str name @R0, ubyte bank @A, uword startaddress @R1) -> clobbers (X,Y) -> bool @A vload_raw (str name @R0, ubyte bank @A, uword startaddress @R1) -> clobbers (X,Y) -> bool @A } LIBRARY MODULE NAME: textio --------------------------- txt { const ubyte DEFAULT_HEIGHT const ubyte DEFAULT_WIDTH const uword VERA_TEXTMATRIX_ADDR const ubyte VERA_TEXTMATRIX_BANK ubyte[] color_to_charcode bell () chrout (ubyte character @A) = $ffd2 chrout_lit (ubyte character @A) clear_screen () clear_screenchars (ubyte character @A) -> clobbers (X,Y) clear_screencolors (ubyte color @A) -> clobbers (X,Y) cls () color (ubyte txtcol) color2 (ubyte txtcol, ubyte bgcol) column (ubyte col @A) -> clobbers (A,X,Y) cp437 () fill_screen (ubyte character @A, ubyte color @Y) -> clobbers (A,X) get_column () -> ubyte @Y get_cursor (uword colptr, uword rowptr) get_row () -> ubyte @X getchr (ubyte col @A, ubyte row @Y) -> ubyte @A getclr (ubyte col @A, ubyte row @Y) -> ubyte @A height () -> clobbers (X,Y) -> ubyte @A home () input_chars (uword buffer @AY) -> clobbers (A) -> ubyte @Y iso () iso16 () iso5 () iso_off () kata () lowercase () nl () petscii2scr (ubyte petscii_char @A) -> ubyte @A petscii2scr_str (str petscii_string @AY) plot (ubyte col @Y, ubyte row @X) print (str text @AY) -> clobbers (A,Y) print_b (byte value @A) -> clobbers (A,X,Y) print_bool (bool value) print_lit (str text @AY) -> clobbers (A,Y) print_ub (ubyte value @A) -> clobbers (A,X,Y) print_ub0 (ubyte value @A) -> clobbers (A,X,Y) print_ubbin (ubyte value @A, bool prefix @Pc) -> clobbers (A,X,Y) print_ubhex (ubyte value @A, bool prefix @Pc) -> clobbers (A,X,Y) print_uw (uword value @AY) -> clobbers (A,X,Y) print_uw0 (uword value @AY) -> clobbers (A,X,Y) print_uwbin (uword value @AY, bool prefix @Pc) -> clobbers (A,X,Y) print_uwhex (uword value @AY, bool prefix @Pc) -> clobbers (A,X,Y) print_w (word value @AY) -> clobbers (A,X,Y) row (ubyte rownum @A) -> clobbers (A,X,Y) scroll_down () -> clobbers (A,X,Y) scroll_left () -> clobbers (A,X,Y) scroll_right () -> clobbers (A,X,Y) scroll_up () -> clobbers (A,X,Y) setcc (ubyte col, ubyte row, ubyte character, ubyte charcolor) setcc2 (ubyte col, ubyte row, ubyte character, ubyte colors) setchr (ubyte col @X, ubyte row @Y, ubyte character @A) -> clobbers (A) setclr (ubyte col @X, ubyte row @Y, ubyte color @A) -> clobbers (A) spc () uppercase () waitkey () -> ubyte @A width () -> clobbers (X,Y) -> ubyte @A } LIBRARY MODULE NAME: syslib --------------------------- cbm { &uword CBINV &uword CINV &uword IBASIN &uword IBSOUT &uword ICHKIN &uword ICKOUT &uword ICLALL &uword ICLOSE &uword ICLRCH &uword ICRNCH &uword IERROR &uword IEVAL &uword IGETIN &uword IGONE &uword ILOAD &uword IMAIN &uword IOPEN &uword IQPLOP &uword IRQ_VEC &uword ISAVE &uword ISTOP &uword NMINV &uword NMI_VEC &uword RESET_VEC &ubyte SAREG &ubyte SPREG &ubyte SXREG &ubyte SYREG &uword USRADD ACPTR () -> ubyte @A = $ffa5 CHKIN (ubyte logical @X) -> clobbers (A,X) -> bool @Pc = $ffc6 CHKOUT (ubyte logical @X) -> clobbers (A,X) = $ffc9 CHRIN () -> clobbers (X,Y) -> ubyte @A = $ffcf CHROUT (ubyte character @A) = $ffd2 CINT () -> clobbers (A,X,Y) = $ff81 CIOUT (ubyte databyte @A) = $ffa8 CLALL () -> clobbers (A,X) = $ffe7 CLEARST () CLOSE (ubyte logical @A) -> clobbers (A,X,Y) = $ffc3 CLRCHN () -> clobbers (A,X) = $ffcc GETIN () -> clobbers (X,Y) -> bool @Pc, ubyte @A = $ffe4 GETIN2 () -> clobbers (X,Y) -> ubyte @A IOBASE () -> uword @XY = $fff3 IOINIT () -> clobbers (A,X) = $ff84 LISTEN (ubyte device @A) -> clobbers (A) = $ffb1 LOAD (ubyte verify @A, uword address @XY) -> bool @Pc, ubyte @A, uword @XY = $ffd5 MEMBOT (uword address @XY, bool dir @Pc) -> uword @XY = $ff9c MEMTOP (uword address @XY, bool dir @Pc) -> uword @XY, ubyte @A = $ff99 OPEN () -> clobbers (X,Y) -> bool @Pc, ubyte @A = $ffc0 PLOT (ubyte col @Y, ubyte row @X, bool dir @Pc) -> clobbers (A) -> ubyte @X, ubyte @Y = $fff0 RAMTAS () -> clobbers (A,X,Y) = $ff87 RDTIM () -> ubyte @A, ubyte @X, ubyte @Y = $ffde RDTIM16 () -> clobbers (X) -> uword @AY RDTIM_safe () -> ubyte @A, ubyte @X, ubyte @Y READST () -> ubyte @A = $ffb7 RESTOR () -> clobbers (A,X,Y) = $ff8a SAVE (ubyte zp_startaddr @A, uword endaddr @XY) -> clobbers (X,Y) -> bool @Pc, ubyte @A = $ffd8 SCNKEY () -> clobbers (A,X,Y) = $ff9f SCREEN () -> ubyte @X, ubyte @Y = $ffed SECOND (ubyte address @A) -> clobbers (A) = $ff93 SETLFS (ubyte logical @A, ubyte device @X, ubyte secondary @Y) = $ffba SETMSG (ubyte value @A) = $ff90 SETNAM (ubyte namelen @A, str filename @XY) = $ffbd SETTIM (ubyte low @A, ubyte middle @X, ubyte high @Y) = $ffdb SETTMO (ubyte timeout @A) = $ffa2 STOP () -> clobbers (X) -> bool @Pz, ubyte @A = $ffe1 STOP2 () -> clobbers (A,X) -> bool @Pz TALK (ubyte device @A) -> clobbers (A) = $ffb4 TKSA (ubyte address @A) -> clobbers (A) = $ff96 UDTIM () -> clobbers (A,X) = $ffea UNLSN () -> clobbers (A) = $ffae UNTLK () -> clobbers (A) = $ffab VECTOR (uword userptr @XY, bool dir @Pc) -> clobbers (A,Y) = $ff8d kbdbuf_clear () } cx16 { const ubyte EXTAPI16_stack_enter_kernal_stack const ubyte EXTAPI16_stack_leave_kernal_stack const ubyte EXTAPI16_stack_pop const ubyte EXTAPI16_stack_push const ubyte EXTAPI16_test const ubyte EXTAPI_clear_status const ubyte EXTAPI_cursor_blink const ubyte EXTAPI_getlfs const ubyte EXTAPI_iso_cursor_char const ubyte EXTAPI_joystick_ps2_keycodes const ubyte EXTAPI_led_update const ubyte EXTAPI_mouse_set_position const ubyte EXTAPI_mouse_sprite_offset const ubyte EXTAPI_pfkey const ubyte EXTAPI_ps2data_fetch const ubyte EXTAPI_ps2data_raw const ubyte EXTAPI_ps2kbd_typematic const ubyte EXTAPI_scnsiz &uword KEYHDL &uword VERA_ADDR &ubyte VERA_ADDR_H &ubyte VERA_ADDR_L &ubyte VERA_ADDR_M &ubyte VERA_AUDIO_CTRL &ubyte VERA_AUDIO_DATA &ubyte VERA_AUDIO_RATE const uword VERA_BASE &ubyte VERA_CTRL &ubyte VERA_DATA0 &ubyte VERA_DATA1 &ubyte VERA_DC_BORDER &ubyte VERA_DC_HSCALE &ubyte VERA_DC_HSTART &ubyte VERA_DC_HSTOP &ubyte VERA_DC_VER0 &ubyte VERA_DC_VER1 &ubyte VERA_DC_VER2 &ubyte VERA_DC_VER3 &ubyte VERA_DC_VIDEO &ubyte VERA_DC_VSCALE &ubyte VERA_DC_VSTART &ubyte VERA_DC_VSTOP &ubyte VERA_FX_ACCUM &ubyte VERA_FX_ACCUM_RESET &ubyte VERA_FX_CACHE_H &ubyte VERA_FX_CACHE_L &ubyte VERA_FX_CACHE_M &ubyte VERA_FX_CACHE_U &ubyte VERA_FX_CTRL &ubyte VERA_FX_MAPBASE &ubyte VERA_FX_MULT &uword VERA_FX_POLY_FILL &ubyte VERA_FX_POLY_FILL_H &ubyte VERA_FX_POLY_FILL_L &ubyte VERA_FX_TILEBASE &uword VERA_FX_X_INCR &ubyte VERA_FX_X_INCR_H &ubyte VERA_FX_X_INCR_L &uword VERA_FX_X_POS &ubyte VERA_FX_X_POS_H &ubyte VERA_FX_X_POS_L &ubyte VERA_FX_X_POS_S &uword VERA_FX_Y_INCR &ubyte VERA_FX_Y_INCR_H &ubyte VERA_FX_Y_INCR_L &uword VERA_FX_Y_POS &ubyte VERA_FX_Y_POS_H &ubyte VERA_FX_Y_POS_L &ubyte VERA_FX_Y_POS_S &ubyte VERA_IEN &ubyte VERA_IRQLINE_L &ubyte VERA_ISR &ubyte VERA_L0_CONFIG &uword VERA_L0_HSCROLL &ubyte VERA_L0_HSCROLL_H &ubyte VERA_L0_HSCROLL_L &ubyte VERA_L0_MAPBASE &ubyte VERA_L0_TILEBASE &uword VERA_L0_VSCROLL &ubyte VERA_L0_VSCROLL_H &ubyte VERA_L0_VSCROLL_L &ubyte VERA_L1_CONFIG &uword VERA_L1_HSCROLL &ubyte VERA_L1_HSCROLL_H &ubyte VERA_L1_HSCROLL_L &ubyte VERA_L1_MAPBASE &ubyte VERA_L1_TILEBASE &uword VERA_L1_VSCROLL &ubyte VERA_L1_VSCROLL_H &ubyte VERA_L1_VSCROLL_L &ubyte VERA_SCANLINE_L &ubyte VERA_SPI_CTRL &ubyte VERA_SPI_DATA const uword VIA1_BASE const uword VIA2_BASE &ubyte YM_ADDRESS &ubyte YM_DATA &ubyte edkeybk &uword edkeyvec const uword extdev &uword r0 &ubyte r0H &ubyte r0L &word r0s &byte r0sH &byte r0sL &uword r1 &uword r10 &ubyte r10H &ubyte r10L &word r10s &byte r10sH &byte r10sL &uword r11 &ubyte r11H &ubyte r11L &word r11s &byte r11sH &byte r11sL &uword r12 &ubyte r12H &ubyte r12L &word r12s &byte r12sH &byte r12sL &uword r13 &ubyte r13H &ubyte r13L &word r13s &byte r13sH &byte r13sL &uword r14 &ubyte r14H &ubyte r14L &word r14s &byte r14sH &byte r14sL &uword r15 &ubyte r15H &ubyte r15L &word r15s &byte r15sH &byte r15sL &ubyte r1H &ubyte r1L &word r1s &byte r1sH &byte r1sL &uword r2 &ubyte r2H &ubyte r2L &word r2s &byte r2sH &byte r2sL &uword r3 &ubyte r3H &ubyte r3L &word r3s &byte r3sH &byte r3sL &uword r4 &ubyte r4H &ubyte r4L &word r4s &byte r4sH &byte r4sL &uword r5 &ubyte r5H &ubyte r5L &word r5s &byte r5sH &byte r5sL &uword r6 &ubyte r6H &ubyte r6L &word r6s &byte r6sH &byte r6sL &uword r7 &ubyte r7H &ubyte r7L &word r7s &byte r7sH &byte r7sL &uword r8 &ubyte r8H &ubyte r8L &word r8s &byte r8sH &byte r8sL &uword r9 &ubyte r9H &ubyte r9L &word r9s &byte r9sH &byte r9sL &ubyte stavec &ubyte via1acr &ubyte via1ddra &ubyte via1ddrb &ubyte via1ier &ubyte via1ifr &ubyte via1ora &ubyte via1pcr &ubyte via1pra &ubyte via1prb &ubyte via1sr &ubyte via1t1h &ubyte via1t1l &ubyte via1t1lh &ubyte via1t1ll &ubyte via1t2h &ubyte via1t2l &ubyte via2acr &ubyte via2ddra &ubyte via2ddrb &ubyte via2ier &ubyte via2ifr &ubyte via2ora &ubyte via2pcr &ubyte via2pra &ubyte via2prb &ubyte via2sr &ubyte via2t1h &ubyte via2t1l &ubyte via2t1lh &ubyte via2t1ll &ubyte via2t2h &ubyte via2t2l BSAVE (ubyte zp_startaddr @A, uword endaddr @XY) -> clobbers (X,Y) -> bool @Pc, ubyte @A = $feba CLOSE_ALL (ubyte device @A) -> clobbers (A,X,Y) = $ff4a FB_cursor_next_line (uword x @R0) -> clobbers (A,X,Y) = $ff02 FB_cursor_position (uword x @R0, uword y @R1) -> clobbers (A,X,Y) = $feff FB_fill_pixels (uword count @R0, uword pstep @R1, ubyte color @A) -> clobbers (A,X,Y) = $ff17 FB_filter_pixels (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y) = $ff1a FB_get_info () -> clobbers (X,Y) -> byte @A, uword @R0, uword @R1 = $fef9 FB_get_pixel () -> clobbers (X,Y) -> ubyte @A = $ff05 FB_get_pixels (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y) = $ff08 FB_init () -> clobbers (A,X,Y) = $fef6 FB_move_pixels (uword sx @R0, uword sy @R1, uword tx @R2, uword ty @R3, uword count @R4) -> clobbers (A,X,Y) = $ff1d FB_set_8_pixels (ubyte pattern @A, ubyte color @X) -> clobbers (A,X,Y) = $ff11 FB_set_8_pixels_opaque (ubyte pattern @R0, ubyte mask @A, ubyte color1 @X, ubyte color2 @Y) -> clobbers (A,X,Y) = $ff14 FB_set_palette (uword pointer @R0, ubyte index @A, ubyte colorcount @X) -> clobbers (A,X,Y) = $fefc FB_set_pixel (ubyte color @A) -> clobbers (A,X,Y) = $ff0b FB_set_pixels (uword pointer @R0, uword count @R1) -> clobbers (A,X,Y) = $ff0e GRAPH_clear () -> clobbers (A,X,Y) = $ff23 GRAPH_draw_image (uword x @R0, uword y @R1, uword ptr @R2, uword width @R3, uword height @R4) -> clobbers (A,X,Y) = $ff38 GRAPH_draw_line (uword x1 @R0, uword y1 @R1, uword x2 @R2, uword y2 @R3) -> clobbers (A,X,Y) = $ff2c GRAPH_draw_oval (uword x @R0, uword y @R1, uword width @R2, uword height @R3, bool fill @Pc) -> clobbers (A,X,Y) = $ff35 GRAPH_draw_rect (uword x @R0, uword y @R1, uword width @R2, uword height @R3, uword cornerradius @R4, bool fill @Pc) -> clobbers (A,X,Y) = $ff2f GRAPH_get_char_size (ubyte baseline @A, ubyte width @X, ubyte height_or_style @Y, bool is_control @Pc) -> clobbers (A,X,Y) = $ff3e GRAPH_init (uword vectors @R0) -> clobbers (A,X,Y) = $ff20 GRAPH_move_rect (uword sx @R0, uword sy @R1, uword tx @R2, uword ty @R3, uword width @R4, uword height @R5) -> clobbers (A,X,Y) = $ff32 GRAPH_put_char (uword x @R0, uword y @R1, ubyte character @A) -> clobbers (A,X,Y) = $ff41 GRAPH_put_next_char (ubyte character @A) -> clobbers (A,X,Y) = $ff41 GRAPH_set_colors (ubyte stroke @A, ubyte fill @X, ubyte background @Y) -> clobbers (A,X,Y) = $ff29 GRAPH_set_font (uword fontptr @R0) -> clobbers (A,X,Y) = $ff3b GRAPH_set_window (uword x @R0, uword y @R1, uword width @R2, uword height @R3) -> clobbers (A,X,Y) = $ff26 JSRFAR () = $ff6e LKUPLA (ubyte la @A) -> clobbers (A,X,Y) = $ff59 LKUPSA (ubyte sa @Y) -> clobbers (A,X,Y) = $ff5c MACPTR (ubyte length @A, uword buffer @XY, bool dontAdvance @Pc) -> clobbers (A) -> bool @Pc, uword @XY = $ff44 MCIOUT (ubyte length @A, uword buffer @XY, bool dontAdvance @Pc) -> clobbers (A) -> bool @Pc, uword @XY = $feb1 PRIMM () = $ff7d audio_init () -> clobbers (A,X,Y) -> bool @Pc = $c09f bas_fmchordstring (ubyte length @A, str string @XY) -> clobbers (A,X,Y) = $c08d bas_fmfreq (ubyte channel @A, uword freq @XY, bool noretrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc = $c000 bas_fmnote (ubyte channel @A, ubyte note @X, ubyte fracsemitone @Y, bool noretrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc = $c003 bas_fmplaystring (ubyte length @A, str string @XY) -> clobbers (A,X,Y) = $c006 bas_fmvib (ubyte speed @A, ubyte depth @X) -> clobbers (A,X,Y) -> bool @Pc = $c009 bas_playstringvoice (ubyte channel @A) -> clobbers (Y) = $c00c bas_psgchordstring (ubyte length @A, str string @XY) -> clobbers (A,X,Y) = $c090 bas_psgfreq (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) -> bool @Pc = $c00f bas_psgnote (ubyte voice @A, ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A,X,Y) -> bool @Pc = $c012 bas_psgplaystring (ubyte length @A, str string @XY) -> clobbers (A,X,Y) = $c018 bas_psgwav (ubyte voice @A, ubyte waveform @X) -> clobbers (A,X,Y) -> bool @Pc = $c015 clock_get_date_time () -> clobbers (A,X,Y) -> uword @R0, uword @R1, uword @R2, uword @R3 = $ff50 clock_set_date_time (uword yearmonth @R0, uword dayhours @R1, uword minsecs @R2, uword jiffiesweekday @R3) -> clobbers (A,X,Y) = $ff4d console_get_char () -> clobbers (X,Y) -> ubyte @A = $fee1 console_init (uword x @R0, uword y @R1, uword width @R2, uword height @R3) -> clobbers (A,X,Y) = $fedb console_put_char (ubyte character @A, bool wrapping @Pc) -> clobbers (A,X,Y) = $fede console_put_image (uword pointer @R0, uword width @R1, uword height @R2) -> clobbers (A,X,Y) = $fed8 console_set_paging_message (uword msgptr @R0) -> clobbers (A,X,Y) = $fed5 cpu_is_65816 () -> bool @A disable_irq_handlers () disable_irqs () -> clobbers (A) enable_irq_handlers (bool disable_all_irq_sources @Pc) -> clobbers (A,Y) enter_basic (bool cold_or_warm @Pc) -> clobbers (A,X,Y) = $ff47 entropy_get () -> ubyte @A, ubyte @X, ubyte @Y = $fecf extapi (ubyte callnumber @A) -> clobbers (A,X,Y) = $feab fetch (ubyte zp_startaddr @A, ubyte bank @X, ubyte index @Y) -> clobbers (X) -> ubyte @A = $ff74 get_chrin_keyhandler () -> ubyte @R0, uword @R1 get_program_args (uword buffer @R0, ubyte buf_size @R1, bool binary @Pc) get_screen_mode () -> ubyte @A, ubyte @X, ubyte @Y getlfs () -> ubyte @X, ubyte @A, ubyte @Y getrambank () -> ubyte @A getrombank () -> ubyte @A i2c_batch_read (ubyte device @X, uword buffer @R0, uword length @R1, bool advance @Pc) -> clobbers (A,Y) -> bool @Pc = $feb4 i2c_batch_write (ubyte device @X, uword buffer @R0, uword length @R1, bool advance @Pc) -> clobbers (A,Y) -> bool @Pc = $feb7 i2c_read_byte (ubyte device @X, ubyte offset @Y) -> clobbers (X,Y) -> ubyte @A, bool @Pc = $fec6 i2c_write_byte (ubyte device @X, ubyte offset @Y, ubyte data @A) -> clobbers (A,X,Y) -> bool @Pc = $fec9 iso_cursor_char (ubyte character @X) -> clobbers (A,X,Y) joystick_get (ubyte joynr @A) -> uword @AX, bool @Y = $ff56 joystick_scan () -> clobbers (A,X,Y) = $ff53 kbdbuf_get_modifiers () -> ubyte @A = $fec0 kbdbuf_peek () -> ubyte @A, ubyte @X = $febd kbdbuf_put (ubyte key @A) -> clobbers (X) = $fec3 keymap (uword identifier @XY, bool read @Pc) -> bool @Pc = $fed2 memory_copy (uword source @R0, uword target @R1, uword num_bytes @R2) -> clobbers (A,X,Y) = $fee7 memory_crc (uword address @R0, uword num_bytes @R1) -> clobbers (A,X,Y) -> uword @R2 = $feea memory_decompress (uword input @R0, uword output @R1) -> clobbers (A,X,Y) -> uword @R1 = $feed memory_fill (uword address @R0, uword num_bytes @R1, ubyte value @A) -> clobbers (A,X,Y) = $fee4 monitor () -> clobbers (A,X,Y) = $fecc mouse_config (byte shape @A, ubyte resX @X, ubyte resY @Y) -> clobbers (A,X,Y) = $ff68 mouse_config2 (byte shape @A) -> clobbers (A,X,Y) mouse_get (ubyte zdataptr @X) -> ubyte @A, byte @X = $ff6b mouse_get_sprite_offset () -> clobbers (A,X,Y) -> word @R0, word @R1 mouse_pos () -> ubyte @A, uword @R0, uword @R1, byte @X mouse_scan () -> clobbers (A,X,Y) = $ff71 mouse_set_pos (uword xpos @R0, uword ypos @R1) -> clobbers (X) mouse_set_sprite_offset (word xoffset @R0, word yoffset @R1) -> clobbers (A,X,Y) notecon_bas2fm (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c01b notecon_bas2midi (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c01e notecon_bas2psg (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc = $c021 notecon_fm2bas (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c024 notecon_fm2midi (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c027 notecon_fm2psg (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc = $c02a notecon_freq2bas (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c02d notecon_freq2fm (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c030 notecon_freq2midi (uword freqHz @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c033 notecon_freq2psg (uword freqHz @XY) -> clobbers (A) -> uword @XY, bool @Pc = $c036 notecon_midi2bas (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c039 notecon_midi2fm (ubyte note @X) -> clobbers (A) -> ubyte @X, bool @Pc = $c03c notecon_midi2psg (ubyte note @X, ubyte fracsemitone @Y) -> clobbers (A) -> uword @XY, bool @Pc = $c03f notecon_psg2bas (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c042 notecon_psg2fm (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c045 notecon_psg2midi (uword freq @XY) -> clobbers (A) -> ubyte @X, ubyte @Y, bool @Pc = $c048 numbanks () -> clobbers (X) -> uword @AY poweroff_system () psg_getatten (ubyte voice @A) -> clobbers (Y) -> ubyte @X = $c093 psg_getpan (ubyte voice @A) -> clobbers (Y) -> ubyte @X = $c096 psg_init () -> clobbers (A,X,Y) = $c04b psg_playfreq (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) = $c04e psg_read (ubyte offset @X, bool cookedVol @Pc) -> clobbers (Y) -> ubyte @A = $c051 psg_setatten (ubyte voice @A, ubyte attenuation @X) -> clobbers (A,X,Y) = $c054 psg_setfreq (ubyte voice @A, uword freq @XY) -> clobbers (A,X,Y) = $c057 psg_setpan (ubyte voice @A, ubyte panning @X) -> clobbers (A,X,Y) = $c05a psg_setvol (ubyte voice @A, ubyte volume @X) -> clobbers (A,X,Y) = $c05d psg_write (ubyte value @A, ubyte offset @X) -> clobbers (Y) = $c060 psg_write_fast (ubyte value @A, ubyte offset @X) -> clobbers (Y) = $c0a2 rambank (ubyte bank @A) reset_system () restore_vera_context () -> clobbers (A) restore_virtual_registers () -> clobbers (A,Y) rom_version () -> clobbers (Y) -> ubyte @A, bool @Pc rombank (ubyte bank @A) save_vera_context () -> clobbers (A) save_virtual_registers () -> clobbers (A,Y) scnsiz (ubyte width @X, ubyte heigth @Y) -> clobbers (A,X,Y) screen_mode (ubyte mode @A, bool getCurrent @Pc) -> ubyte @A, ubyte @X, ubyte @Y, bool @Pc = $ff5f screen_set_charset (ubyte charset @A, uword charsetptr @XY) -> clobbers (A,X,Y) = $ff62 search_x16edit () -> ubyte set_aflow_irq_handler (uword address @AY) -> clobbers (A) set_chrin_keyhandler (ubyte handlerbank @A, uword handler @XY) -> clobbers (A) set_led_state (bool on) set_line_irq_handler (uword rasterline @R0, uword address @AY) -> clobbers (A,Y) set_program_args (uword args_ptr, ubyte args_size) set_screen_mode (ubyte mode @A) -> clobbers (A,X,Y) -> bool @Pc set_sprcol_irq_handler (uword address @AY) -> clobbers (A) set_vsync_irq_handler (uword address @AY) -> clobbers (A) sprite_set_image (uword pixels @R0, uword mask @R1, ubyte bpp @R2, ubyte number @A, ubyte width @X, ubyte height @Y, bool apply_mask @Pc) -> clobbers (A,X,Y) -> bool @Pc = $fef0 sprite_set_position (uword x @R0, uword y @R1, ubyte number @A) -> clobbers (A,X,Y) = $fef3 stash (ubyte data @A, ubyte bank @X, ubyte index @Y) -> clobbers (X) = $ff77 vaddr (ubyte bank @A, uword address @R0, ubyte addrsel @R1, byte autoIncrOrDecrByOne @Y) -> clobbers (A) vaddr_autodecr (ubyte bank @A, uword address @R0, ubyte addrsel @R1, uword autoDecrAmount @R2) -> clobbers (A,Y) vaddr_autoincr (ubyte bank @A, uword address @R0, ubyte addrsel @R1, uword autoIncrAmount @R2) -> clobbers (A,Y) vaddr_clone (ubyte port @A) -> clobbers (A,X,Y) vpeek (ubyte bank @A, uword address @XY) -> ubyte @A vpoke (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) vpoke_and (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) vpoke_mask (ubyte bank @A, uword address @R0, ubyte mask @X, ubyte value @Y) -> clobbers (A) vpoke_or (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) vpoke_xor (ubyte bank @A, uword address @R0, ubyte value @Y) -> clobbers (A) x16edit_default () -> clobbers (A,X,Y) = $c000 x16edit_loadfile (ubyte firstbank @X, ubyte lastbank @Y, str filename @R0, ubyte filenameLength @R1) -> clobbers (A,X,Y) = $c003 x16edit_loadfile_options (ubyte firstbank @X, ubyte lastbank @Y, str filename @R0, uword filenameLengthAndOptions @R1, uword tabstopAndWordwrap @R2, uword disknumberAndColors @R3, uword headerAndStatusColors @R4) -> clobbers (A,X,Y) = $c006 ym_get_chip_type () -> clobbers (X) -> ubyte @A = $c0a5 ym_getatten (ubyte channel @A) -> clobbers (Y) -> ubyte @X = $c099 ym_getpan (ubyte channel @A) -> clobbers (Y) -> ubyte @X = $c09c ym_init () -> clobbers (A,X,Y) -> bool @Pc = $c063 ym_loaddefpatches () -> clobbers (A,X,Y) -> bool @Pc = $c066 ym_loadpatch (ubyte channel @A, uword patchOrAddress @XY, bool what @Pc) -> clobbers (A,X,Y) = $c069 ym_loadpatchlfn (ubyte channel @A, ubyte lfn @X) -> clobbers (X,Y) -> ubyte @A, bool @Pc = $c06c ym_playdrum (ubyte channel @A, ubyte note @X) -> clobbers (A,X,Y) -> bool @Pc = $c06f ym_playnote (ubyte channel @A, ubyte kc @X, ubyte kf @Y, bool notrigger @Pc) -> clobbers (A,X,Y) -> bool @Pc = $c072 ym_read (ubyte register @X, bool cooked @Pc) -> clobbers (Y) -> ubyte @A, bool @Pc = $c081 ym_release (ubyte channel @A) -> clobbers (A,X,Y) -> bool @Pc = $c084 ym_setatten (ubyte channel @A, ubyte attenuation @X) -> clobbers (Y) -> bool @Pc = $c075 ym_setdrum (ubyte channel @A, ubyte note @X) -> clobbers (A,X,Y) -> bool @Pc = $c078 ym_setnote (ubyte channel @A, ubyte kc @X, ubyte kf @Y) -> clobbers (A,X,Y) -> bool @Pc = $c07b ym_setpan (ubyte channel @A, ubyte panning @X) -> clobbers (A,X,Y) -> bool @Pc = $c07e ym_trigger (ubyte channel @A, bool noRelease @Pc) -> clobbers (A,X,Y) -> bool @Pc = $c087 ym_write (ubyte value @A, ubyte register @X) -> clobbers (Y) -> bool @Pc = $c08a } sys { const ubyte target cleanup_at_exit () clear_carry () clear_irqd () disable_caseswitch () enable_caseswitch () exit (ubyte returnvalue @A) exit2 (ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y) exit3 (ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y, bool carry @Pc) init_system () init_system_phase2 () internal_stringcopy (uword source @R0, uword target @AY) -> clobbers (A,Y) irqsafe_clear_irqd () irqsafe_set_irqd () memcopy (uword source @R0, uword target @R1, uword count @AY) -> clobbers (A,X,Y) memset (uword mem @R0, uword numbytes @R1, ubyte value @A) -> clobbers (A,X,Y) memsetw (uword mem @R0, uword numwords @R1, uword value @AY) -> clobbers (A,X,Y) pop () -> ubyte @A popw () -> uword @AY poweroff_system () progend () -> uword @AY push (ubyte value @A) pushw (uword value @AY) read_flags () -> ubyte @A reset_system () restore_irq () -> clobbers (A) restore_prog8_internals () save_prog8_internals () set_carry () set_irq (uword handler @AY) -> clobbers (A) set_irqd () set_rasterirq (uword handler @AY, uword rasterpos @R0) -> clobbers (A) set_rasterline (uword line @AY) wait (uword jiffies @AY) -> clobbers (X) waitvsync () } LIBRARY MODULE NAME: conv ------------------------- conv { str @shared string_out any2uword (str string @AY) -> clobbers (Y) -> ubyte @A bin2uword (str string @AY) -> uword @AY hex2uword (str string @AY) -> uword @AY internal_byte2decimal (byte value @A) -> ubyte @Y, ubyte @A, ubyte @X internal_ubyte2decimal (ubyte value @A) -> ubyte @Y, ubyte @X, ubyte @A internal_ubyte2hex (ubyte value @A) -> clobbers (X) -> ubyte @A, ubyte @Y internal_uword2decimal (uword value @AY) -> ubyte @Y, ubyte @A, ubyte @X internal_uword2hex (uword value @AY) -> clobbers (A,Y) str2byte (str string @AY) -> clobbers (Y) -> byte @A str2ubyte (str string @AY) -> clobbers (Y) -> ubyte @A str2uword (str string @AY) -> uword @AY str2word (str string @AY) -> word @AY str_b (byte value @A) -> clobbers (X) -> str @AY str_ub (ubyte value @A) -> clobbers (X) -> str @AY str_ub0 (ubyte value @A) -> clobbers (X) -> str @AY str_ubbin (ubyte value @A) -> clobbers (X) -> str @AY str_ubhex (ubyte value @A) -> clobbers (X) -> str @AY str_uw (uword value @AY) -> clobbers (X) -> str @AY str_uw0 (uword value @AY) -> clobbers (X) -> str @AY str_uwbin (uword value @AY) -> clobbers (X) -> str @AY str_uwhex (uword value @AY) -> str @AY str_w (word value @AY) -> clobbers (X) -> str @AY } LIBRARY MODULE NAME: string --------------------------- string { append (uword target @R0, uword suffix @R1) -> clobbers (Y) -> ubyte @A compare (uword string1 @R0, uword string2 @AY) -> clobbers (Y) -> byte @A contains (uword string @AY, ubyte character @X) -> bool @Pc copy (uword source @R0, uword target @AY) -> clobbers (A) -> ubyte @Y endswith (str st, str suffix) -> bool find (uword string @AY, ubyte character @X) -> ubyte @A, bool @Pc findstr (str haystack, str needle) -> ubyte hash (str string @R0) -> ubyte @A isdigit (ubyte petsciichar @A) -> bool @Pc isletter (ubyte petsciichar @A) -> bool @Pc islower (ubyte petsciichar @A) -> bool @Pc isprint (ubyte petsciichar @A) -> bool @Pc isspace (ubyte petsciichar @A) -> bool @Pc isupper (ubyte petsciichar @A) -> bool @Pc left (uword source @AX, ubyte length @Y, uword target @R1) -> clobbers (A,Y) length (uword string @AY) -> clobbers (A) -> ubyte @Y lower (uword st @AY) -> ubyte @Y lowerchar (ubyte character @A) -> ubyte @A lstrip (str s) lstripped (str s) -> str ltrim (str s) ltrimmed (str s) -> str pattern_match (str string @AY, str pattern @R0) -> clobbers (Y) -> bool @A rfind (uword string @AY, ubyte character @X) -> ubyte @A, bool @Pc right (uword source @AY, ubyte length @X, uword target @R1) -> clobbers (A,Y) rstrip (str s) rtrim (str s) slice (uword source @R0, ubyte start @A, ubyte length @Y, uword target @R1) -> clobbers (A,Y) startswith (str st, str prefix) -> bool strip (str s) trim (str s) upper (uword st @AY) -> ubyte @Y upperchar (ubyte character @A) -> ubyte @A } LIBRARY MODULE NAME: cx16logo ----------------------------- cx16logo { uword[] logo_lines logo () logo_at (ubyte column, ubyte row) } LIBRARY MODULE NAME: emudbg --------------------------- emudbg { const uword EMU_BASE &ubyte EMU_CHROUT &ubyte EMU_CMDKEYS_DISABLED &ubyte EMU_CPUCLK_H &ubyte EMU_CPUCLK_L &ubyte EMU_CPUCLK_M &ubyte EMU_CPUCLK_RESET &ubyte EMU_CPUCLK_U &ubyte EMU_DBGOUT1 &ubyte EMU_DBGOUT2 &ubyte EMU_DBG_HOTKEY_ENABLED &ubyte EMU_ECHO_MODE &ubyte EMU_EMU_DETECT1 &ubyte EMU_EMU_DETECT2 &ubyte EMU_KEYMAP &ubyte EMU_LOG_KEYBOARD &ubyte EMU_LOG_VIDEO &ubyte EMU_RECORD_GIF &ubyte EMU_RECORD_WAV &ubyte EMU_SAVE_ON_EXIT console_chrout (ubyte char) console_value1 (ubyte value) console_value2 (ubyte value) console_write (str isoString) is_emulator () -> bool } LIBRARY MODULE NAME: floats --------------------------- floats { &uword AYINT_facmo const float PI const float TWOPI const float π ABS () -> clobbers (A,X,Y) = $fe4e ATN () -> clobbers (A,X,Y) = $fe48 AYINT () -> clobbers (A,X,Y) = $fe00 CONUPK (uword mflpt @AY) -> clobbers (A,X,Y) = $fe5a COS () -> clobbers (A,X,Y) = $fe3f DIV10 () -> clobbers (A,X,Y) = $fe7e EXP () -> clobbers (A,X,Y) = $fe3c FADD (uword mflpt @AY) -> clobbers (A,X,Y) = $fe18 FADDH () -> clobbers (A,X,Y) = $fe6f FADDT () -> clobbers (A,X,Y) = $fe1b FCOMP (uword mflpt @AY) -> clobbers (X,Y) -> ubyte @A = $fe54 FDIV (uword mflpt @AY) -> clobbers (A,X,Y) = $fe24 FDIVT () -> clobbers (A,X,Y) = $fe27 FINLOG (byte value @A) -> clobbers (A,X,Y) = $fe90 FLOAT () -> clobbers (A,X,Y) = $fe87 FLOATC () -> clobbers (A,X,Y) = $fe0f FLOATS () -> clobbers (A,X,Y) = $fe8a FMULT (uword mflpt @AY) -> clobbers (A,X,Y) = $fe1e FMULTT () -> clobbers (A,X,Y) = $fe21 FOUT () -> clobbers (X) -> uword @AY = $fe06 FPWR (uword mflpt @AY) -> clobbers (A,X,Y) = $fe36 FPWRT () -> clobbers (A,X,Y) = $fe39 FREADSA (byte value @A) -> clobbers (A,X,Y) FREADUY (ubyte value @Y) FSUB (uword mflpt @AY) -> clobbers (A,X,Y) = $fe12 FSUBT () -> clobbers (A,X,Y) = $fe15 GETADR () -> clobbers (X) -> ubyte @Y, ubyte @A = $fe0c GETADRAY () -> clobbers (X) -> uword @AY GIVAYF (ubyte lo @Y, ubyte hi @A) -> clobbers (A,X,Y) = $fe03 GIVAYFAY (uword value @AY) -> clobbers (A,X,Y) GIVUAYFAY (uword value @AY) -> clobbers (A,X,Y) INT () -> clobbers (A,X,Y) = $fe2d LOG () -> clobbers (A,X,Y) = $fe2a MOVAF () -> clobbers (A,X) = $fe6c MOVEF () -> clobbers (A,X) = $fe81 MOVFA () -> clobbers (A,X) = $fe69 MOVFM (uword mflpt @AY) -> clobbers (A,X,Y) = $fe63 MOVFRM (uword mflpt @AY) -> clobbers (A,X,Y) = $fe60 MOVMF (uword mflpt @XY) -> clobbers (A,X,Y) = $fe66 MUL10 () -> clobbers (A,X,Y) = $fe7b NEGFAC () -> clobbers (A) = $fe78 NEGOP () -> clobbers (A) = $fe33 NORMAL () -> clobbers (A,X,Y) = $fe75 QINT () -> clobbers (A,X,Y) = $fe8d RND () -> clobbers (A,X,Y) = $fe57 RND_0 () -> clobbers (A,X,Y) = $fe57 ROMUPK (uword mflpt @AY) -> clobbers (A,X,Y) = $fe5d ROUND () -> clobbers (A,X,Y) = $fe4b SGN () -> clobbers (A,X,Y) = $fe84 SIGN () -> clobbers (X,Y) -> ubyte @A = $fe51 SIN () -> clobbers (A,X,Y) = $fe42 SQR () -> clobbers (A,X,Y) = $fe30 TAN () -> clobbers (A,X,Y) = $fe45 VAL_1 (uword string @XY, ubyte length @A) -> clobbers (A,X,Y) -> float @FAC1 = $fe09 ZEROFC () -> clobbers (A,X,Y) = $fe72 atan (float value) -> float atan2 (float y, float x) -> float ceil (float value) -> float clampf (float value, float minimum, float maximum) -> float cos (float angle) -> float cot (float value) -> float csc (float value) -> float deg (float angle) -> float floor (float value) -> float ln (float value) -> float log2 (float value) -> float maxf (float f1, float f2) -> float minf (float f1, float f2) -> float normalize (float value @FAC1) -> float @FAC1 parse (str value @AY) -> float @FAC1 pop () -> float @FAC1 pow (float value, float power) -> float print (float value @FAC1) -> clobbers (A,X,Y) push (float value @FAC1) rad (float angle) -> float rnd () -> float rndseed (float seed) round (float value) -> float secant (float value) -> float sin (float angle) -> float tan (float value) -> float tostr (float value @FAC1) -> clobbers (X) -> str @AY } LIBRARY MODULE NAME: gfx2 ------------------------- gfx2 { ubyte active_mode ubyte bpp const uword charset_addr const ubyte charset_bank uword height uword width addr_mul_24_for_highres_4c (uword yy @R2, uword xx @R3) -> clobbers (A,Y) -> uword @R0, uword @R1 addr_mul_24_for_lores_256c (uword yy @R0, uword xx @AY) -> clobbers (A) -> uword @R0, ubyte @R1 circle (uword xcenter, uword ycenter, ubyte radius, ubyte color) clear_screen (ubyte color) cs_innerloop640 (ubyte color @A) -> clobbers (Y) disc (uword xcenter, uword ycenter, ubyte radius, ubyte color) fill (uword x, uword y, ubyte new_color) fillrect (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) horizontal_line (uword xx, uword yy, uword length, ubyte color) init_mode (ubyte mode) line (uword x1, uword y1, uword x2, uword y2, ubyte color) next_pixel (ubyte color @A) next_pixels (uword pixels @AY, uword amount @R0) -> clobbers (A,X,Y) pget (uword xx, uword yy) -> ubyte plot (uword xx, uword yy, ubyte color) position (uword xx, uword yy) position2 (uword xx, uword yy, bool also_port_1) rect (uword xx, uword yy, uword rwidth, uword rheight, ubyte color) safe_circle (uword xcenter, uword ycenter, ubyte radius, ubyte color) safe_disc (uword xcenter, uword ycenter, ubyte radius, ubyte color) safe_horizontal_line (uword xx, uword yy, uword length, ubyte color) safe_plot (uword xx, uword yy, ubyte color) screen_mode (ubyte mode) set_8_pixels_from_bits (ubyte bits @R0, ubyte oncolor @A, ubyte offcolor @Y) -> clobbers (X) text (uword xx, uword yy, ubyte color, uword sctextptr) text_charset (ubyte charset) vertical_line (uword xx, uword yy, uword lheight, ubyte color) } LIBRARY MODULE NAME: graphics ----------------------------- graphics { const ubyte HEIGHT const uword WIDTH ubyte background_color ubyte stroke_color FB_cursor_position2 () -> clobbers (A,X,Y) = $feff circle (uword xcenter, ubyte ycenter, ubyte radius) clear_screen (ubyte pixelcolor, ubyte bgcolor) colors (ubyte stroke, ubyte fill) disable_bitmap_mode () disc (uword xcenter, ubyte ycenter, ubyte radius) enable_bitmap_mode () fillrect (uword xx, uword yy, uword width, uword height) horizontal_line (uword xx, uword yy, uword length) line (uword x1, ubyte y1, uword x2, ubyte y2) plot (uword plotx @R0, uword ploty @R1) -> clobbers (A,X,Y) rect (uword xx, uword yy, uword width, uword height) vertical_line (uword xx, uword yy, uword height) } LIBRARY MODULE NAME: math ------------------------- math { atan2 (ubyte x1 @R0, ubyte y1 @R1, ubyte x2 @R2, ubyte y2 @R3) -> ubyte @A cos8 (ubyte angle @A) -> clobbers (Y) -> byte @A cos8u (ubyte angle @A) -> clobbers (Y) -> ubyte @A cosr8 (ubyte radians @A) -> clobbers (Y) -> byte @A cosr8u (ubyte radians @A) -> clobbers (Y) -> ubyte @A crc16 (uword data, uword length) -> uword crc16_end () -> uword crc16_start () crc16_update (ubyte value @A) crc32 (uword data, uword length) crc32_end () crc32_start () crc32_update (ubyte value @A) diff (ubyte v1 @A, ubyte v2 @Y) -> ubyte @A diffw (uword w1 @R0, uword w2 @AY) -> uword @AY direction (ubyte x1, ubyte y1, ubyte x2, ubyte y2) -> ubyte direction_qd (ubyte quadrant @A, ubyte xdelta @X, ubyte ydelta @Y) -> ubyte @A direction_sc (byte x1, byte y1, byte x2, byte y2) -> ubyte log2 (ubyte value @A) -> ubyte @Y log2w (uword value @AY) -> ubyte @Y mul16_last_upper () -> uword @AY randrange (ubyte n) -> ubyte randrangew (uword n) -> uword rnd () -> clobbers (Y) -> ubyte @A rndseed (uword seed1 @AY, uword seed2 @R0) -> clobbers (A,Y) rndw () -> uword @AY sin8 (ubyte angle @A) -> clobbers (Y) -> byte @A sin8u (ubyte angle @A) -> clobbers (Y) -> ubyte @A sinr8 (ubyte radians @A) -> clobbers (Y) -> byte @A sinr8u (ubyte radians @A) -> clobbers (Y) -> ubyte @A } LIBRARY MODULE NAME: monogfx ---------------------------- monogfx { const ubyte MODE_INVERT const ubyte MODE_NORMAL const ubyte MODE_STIPPLE const uword charset_addr const ubyte charset_bank uword height ubyte mode uword width circle (uword xcenter, uword ycenter, ubyte radius, bool draw) clear_screen (ubyte color) cs_innerloop640 (ubyte color @A) -> clobbers (Y) disc (uword xcenter, uword ycenter, ubyte radius, bool draw) drawmode (ubyte dm) fill (uword x, uword y, bool draw) fillrect (uword xx, uword yy, uword rwidth, uword rheight, bool draw) hires () horizontal_line (uword xx, uword yy, uword length, bool draw) line (uword x1, uword y1, uword x2, uword y2, bool draw) lores () pget (uword xx, uword yy) -> bool plot (uword xx, uword yy, bool draw) position (uword xx, uword yy) position2 (uword xx, uword yy, bool also_port_1) rect (uword xx, uword yy, uword rwidth, uword rheight, bool draw) safe_circle (uword xcenter, uword ycenter, ubyte radius, bool draw) safe_disc (uword xcenter, uword ycenter, ubyte radius, bool draw) safe_horizontal_line (uword xx, uword yy, uword length, bool draw) safe_plot (uword xx, uword yy, bool draw) text (uword xx, uword yy, bool draw, str sctextptr) text_charset (ubyte charset) textmode () vertical_line (uword xx, uword yy, uword lheight, bool draw) } LIBRARY MODULE NAME: palette ---------------------------- palette { uword vera_palette_ptr channel8to4 (ubyte channelvalue) -> ubyte color8to4 (uword colorpointer) -> uword get_color (ubyte index) -> uword set_all_black () set_all_white () set_c64ntsc () set_c64pepto () set_color (ubyte index, uword color) set_default16 () set_grayscale () set_monochrome (uword screencolorRGB, uword drawcolorRGB) set_rgb (uword palette_words_ptr, uword num_colors) set_rgb8 (uword palette_bytes_ptr, uword num_colors) set_rgb_be (uword palette_ptr, uword num_colors) } LIBRARY MODULE NAME: psg ------------------------ psg { const ubyte LEFT const ubyte NOISE const ubyte PULSE const ubyte RIGHT const ubyte SAWTOOTH const ubyte TRIANGLE ubyte[] envelope_attacks ubyte[] envelope_maxvolumes ubyte[] envelope_releases ubyte[] envelope_states ubyte[] envelope_sustains @split uword[] envelope_volumes envelope (ubyte voice_num, ubyte maxvolume, ubyte attack, ubyte sustain, ubyte release) envelopes_irq () -> bool freq (ubyte voice_num, uword vera_freq) pulse_width (ubyte voice_num, ubyte pw) silent () voice (ubyte voice_num, ubyte channel, ubyte vol, ubyte waveform, ubyte pulsewidth) volume (ubyte voice_num, ubyte vol) } LIBRARY MODULE NAME: sprites ---------------------------- sprites { const ubyte COLORS_16 const ubyte COLORS_256 const ubyte SIZE_16 const ubyte SIZE_32 const ubyte SIZE_64 const ubyte SIZE_8 const uword VERA_SPRITEREGS uword @zp sprite_reg data (ubyte spritenum, ubyte bank, uword addr) flipx (ubyte spritenum, bool flipped) flipy (ubyte spritenum, bool flipped) get_data_ptr (ubyte spritenum @A) -> ubyte @R1, uword @R0 get_data_ptr_internal (ubyte spritenum) getx (ubyte spritenum) -> word gety (ubyte spritenum) -> word hide (ubyte spritenum) init (ubyte spritenum, ubyte databank, uword dataaddr, ubyte width_flag, ubyte height_flag, ubyte colors_flag, ubyte palette_offset) move (ubyte spritenum, word dx, word dy) movex (ubyte spritenum, word dx) movey (ubyte spritenum, word dy) pos (ubyte spritenum, word xpos, word ypos) pos_batch (ubyte first_spritenum, ubyte num_sprites, uword xpositions_ptr, uword ypositions_ptr) set_mousepointer_hand () set_mousepointer_image (uword data, bool compressed) set_palette_offset (ubyte spritenum, ubyte offset) setx (ubyte spritenum, word xpos) sety (ubyte spritenum, word ypos) } LIBRARY MODULE NAME: test_stack ------------------------------- test_stack { test () } LIBRARY MODULE NAME: verafx --------------------------- verafx { available () -> bool clear (ubyte vbank, uword vaddr, ubyte data, uword num_longwords) copy (ubyte srcbank, uword srcaddr, ubyte tgtbank, uword tgtaddr, uword num_longwords) muls (word value1 @R0, word value2 @R1) -> clobbers (X) -> word @AY, word @R0 mult (uword value1 @R0, uword value2 @R1) -> clobbers (X) -> uword @AY, uword @R0 transparency (bool enable) }