%target cx16 %import syslib %import textio ; Bitmap pixel graphics module for the CommanderX16 ; wraps the graphics functions that are in ROM. ; only black/white monchrome 320x200 for now. (i.e. truncated at the bottom) ; For full-screen 640x480 or 320x240 graphics, use the "gfx2" module instead. (but that is Cx16-specific) ; Note: there is no color palette manipulation here, you have to do that yourself or use the "palette" module. graphics { const uword WIDTH = 320 const ubyte HEIGHT = 200 sub enable_bitmap_mode() { ; enable bitmap screen, erase it and set colors to black/white. void cx16.screen_set_mode($80) cx16.GRAPH_init(0) clear_screen(1, 0) } sub disable_bitmap_mode() { ; enables text mode, erase the text screen, color white void cx16.screen_set_mode(2) txt.fill_screen(' ', 1) ; doesn't seem to fully clear the text screen after returning from gfx mode } sub clear_screen(ubyte pixelcolor, ubyte bgcolor) { cx16.GRAPH_set_colors(pixelcolor, pixelcolor, bgcolor) cx16.GRAPH_clear() } sub line(uword @zp x1, ubyte @zp y1, uword @zp x2, ubyte @zp y2) { cx16.GRAPH_draw_line(x1, y1, x2, y2) } sub circle(uword xcenter, ubyte ycenter, ubyte radius) { ;cx16.r0 = xcenter - radius/2 ;cx16.r1 = ycenter - radius/2 ;cx16.r2 = radius*2 ;cx16.r3 = radius*2 ;cx16.GRAPH_draw_oval(false) ; currently this call is not implemented on cx16, does a BRK ; Midpoint algorithm ubyte @zp xx = radius ubyte @zp yy = 0 byte @zp decisionOver2 = 1-xx as byte while xx>=yy { cx16.r0 = xcenter + xx cx16.r1 = ycenter + yy cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter - xx cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter + xx cx16.r1 = ycenter - yy cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter - xx cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter + yy cx16.r1 = ycenter + xx cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter - yy cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter + yy cx16.r1 = ycenter - xx cx16.FB_cursor_position2() cx16.FB_set_pixel(1) cx16.r0 = xcenter - yy cx16.FB_cursor_position2() cx16.FB_set_pixel(1) yy++ if decisionOver2<=0 { decisionOver2 += 2*yy+1 } else { xx-- decisionOver2 += 2*(yy-xx)+1 } } } sub disc(uword xcenter, ubyte ycenter, ubyte radius) { ; cx16.r0 = xcenter - radius/2 ; cx16.r1 = ycenter - radius/2 ; cx16.r2 = radius*2 ; cx16.r3 = radius*2 ; cx16.GRAPH_draw_oval(true) ; currently this call is not implemented on cx16, does a BRK ubyte xx = radius ubyte yy = 0 byte decisionOver2 = 1-xx as byte while xx>=yy { ubyte ycenter_plus_yy = ycenter + yy ubyte ycenter_min_yy = ycenter - yy ubyte ycenter_plus_xx = ycenter + xx ubyte ycenter_min_xx = ycenter - xx uword @zp plotx cx16.FB_cursor_position(xcenter-xx, ycenter_plus_yy) repeat xx*2+1 cx16.FB_set_pixel(1) cx16.FB_cursor_position(xcenter-xx, ycenter_min_yy) repeat xx*2+1 cx16.FB_set_pixel(1) cx16.FB_cursor_position(xcenter-yy, ycenter_plus_xx) repeat yy*2+1 cx16.FB_set_pixel(1) cx16.FB_cursor_position(xcenter-yy, ycenter_min_xx) repeat yy*2+1 cx16.FB_set_pixel(1) yy++ if decisionOver2<=0 decisionOver2 += 2*yy+1 else { xx-- decisionOver2 += 2*(yy-xx)+1 } } } inline asmsub plot(uword plotx @R0, uword ploty @R1) { %asm {{ jsr cx16.FB_cursor_position lda #1 jsr cx16.FB_set_pixel }} } }