%import gfx_hires4 %import textio %import math %option no_sysinit %zeropage basicsafe main { sub start() { gfx_hires4.graphics_mode() draw() sys.wait(120) gfx_hires4.text_mode() txt.print("done!\n") } sub draw() { gfx_hires4.rect(10,10, 1, 1, 4) gfx_hires4.rect(20,10, 2, 1, 4) gfx_hires4.rect(30,10, 3, 1, 4) gfx_hires4.rect(40,10, 1, 2, 4) gfx_hires4.rect(50,10, 1, 3, 4) gfx_hires4.rect(60,10, 2, 2, 4) gfx_hires4.rect(70,10, 3, 3, 4) gfx_hires4.rect(80,10, 4, 4, 4) gfx_hires4.rect(90,10, 5, 5, 4) gfx_hires4.rect(100,10, 8, 8, 4) gfx_hires4.rect(110,10, 20, 5, 4) gfx_hires4.rect(80, 80, 200, 140, 4) gfx_hires4.fillrect(10,40, 1, 1, 5) gfx_hires4.fillrect(20,40, 2, 1, 5) gfx_hires4.fillrect(30,40, 3, 1, 5) gfx_hires4.fillrect(40,40, 1, 2, 5) gfx_hires4.fillrect(50,40, 1, 3, 5) gfx_hires4.fillrect(60,40, 2, 2, 5) gfx_hires4.fillrect(70,40, 3, 3, 5) gfx_hires4.fillrect(80,40, 4, 4, 5) gfx_hires4.fillrect(90,40, 5, 5, 5) gfx_hires4.fillrect(100,40, 8, 8, 5) gfx_hires4.fillrect(110,40, 20, 5, 5) gfx_hires4.fillrect(82, 82, 200-4, 140-4, 5) ubyte i for i in 0 to 254 step 4 { uword x1 = ((gfx_hires4.WIDTH-256)/2 as uword) + math.sin8u(i) uword y1 = (gfx_hires4.HEIGHT-128)/2 + math.cos8u(i)/2 uword x2 = ((gfx_hires4.WIDTH-64)/2 as uword) + math.sin8u(i)/4 uword y2 = (gfx_hires4.HEIGHT-64)/2 + math.cos8u(i)/4 gfx_hires4.line(x1, y1, x2, y2, i+1) } sys.wait(60) gfx_hires4.clear_screen(2) gfx_hires4.clear_screen(0) ubyte radius for radius in 110 downto 8 step -4 { gfx_hires4.circle(gfx_hires4.WIDTH/2, (gfx_hires4.HEIGHT/2 as ubyte), radius, radius) } gfx_hires4.disc(gfx_hires4.WIDTH/2, gfx_hires4.HEIGHT/2, 80, 2) ubyte tp for tp in 0 to 15 { gfx_hires4.text(19+tp,20+tp*11, 7, sc:"ScreenCODE text! 1234![]<>#$%&*()") } } }