prog8/examples/test.p8

130 lines
3.0 KiB
Lua

%import textio
%import math
%import string
%import floats
%zeropage dontuse
; NOTE: meant to test to virtual machine output target (use -target vitual)
main {
ubyte value = 42
sub inline_candidate() -> ubyte {
return math.sin8u(value)
}
sub add(ubyte first, ubyte second) -> ubyte {
return first + second
}
sub mul(ubyte first, ubyte second) -> ubyte {
return first * second
}
sub start() {
ubyte @shared value = inline_candidate()
str name = "irmen123ABC"
str other = "zrmen123ABC"
txt.print_ub(string.upper(name))
txt.print(name)
txt.nl()
txt.print_ub(string.lower(name))
txt.print(name)
txt.nl()
uword otheraddr = &other
txt.print_ub(name!=other)
txt.spc()
txt.print_ub(name==other)
txt.nl()
txt.print_ub(name>other)
txt.spc()
txt.print_ub(name>=other)
txt.nl()
txt.print_ub(name<other)
txt.spc()
txt.print_ub(name<=other)
txt.nl()
txt.nl()
other[0]='i'
txt.print_ub(name!=other)
txt.spc()
txt.print_ub(name==other)
txt.nl()
txt.print_ub(name>other)
txt.spc()
txt.print_ub(name>=other)
txt.nl()
txt.print_ub(name<other)
txt.spc()
txt.print_ub(name<=other)
txt.nl()
; txt.print_ub(inline_candidate())
; txt.nl()
; ubyte value = add(3,4) |> add(10) |> mul(2) |> math.sin8u()
; txt.print_ub(value)
; txt.nl()
; uword wvalue = add(3,4) |> add($30) |> mkword($ea)
; txt.print_uwhex(wvalue, true)
; txt.nl()
; expected output: aaabbb aaa bbb
; float f1 = 1.555
; floats.print_f(floats.sin(f1))
; txt.nl()
; floats.print_f(floats.cos(f1))
; txt.nl()
; floats.print_f(floats.tan(f1))
; txt.nl()
; floats.print_f(floats.atan(f1))
; txt.nl()
; floats.print_f(floats.ln(f1))
; txt.nl()
; floats.print_f(floats.log2(f1))
; txt.nl()
; floats.print_f(floats.sqrt(f1))
; txt.nl()
; floats.print_f(floats.rad(f1))
; txt.nl()
; floats.print_f(floats.deg(f1))
; txt.nl()
; floats.print_f(floats.round(f1))
; txt.nl()
; floats.print_f(floats.floor(f1))
; txt.nl()
; floats.print_f(floats.ceil(f1))
; txt.nl()
; floats.print_f(floats.rndf())
; txt.nl()
; "sin", "cos", "tan", "atan",
; "ln", "log2", "sqrt", "rad",
; "deg", "round", "floor", "ceil", "rndf"
; a "pixelshader":
; sys.gfx_enable(0) ; enable lo res screen
; ubyte shifter
;
; repeat {
; uword xx
; uword yy = 0
; repeat 240 {
; xx = 0
; repeat 320 {
; sys.gfx_plot(xx, yy, xx*yy + shifter as ubyte)
; xx++
; }
; yy++
; }
; shifter+=4
; }
}
}