prog8/testsource/large.ill
Irmen de Jong e30ba696db options
2017-12-29 00:36:35 +01:00

7116 lines
174 KiB
Plaintext

; var definitions and immediate primitive data type tests
output prg, basic
zp clobber
import "c64lib"
~ main {
start
[$d020]=0
return
blockdtypes1.max()
blockdtypes2.max()
blockdtypes3.max()
blockdtypes4.max()
blockdtypes5.max()
blockdtypes6.max()
blockdtypes7.max()
blockdtypes8.max()
blockdtypes9.max()
blockdtypes10.max()
blockdtypes11.max()
blockdtypes12.max()
blockdtypes13.max()
blockdtypes14.max()
blockdtypes15.max()
blockdtypes16.max()
blockdtypes17.max()
blockdtypes18.max()
blockdtypes19.max()
blockdtypes20.max()
blockcalls1.bar()
blockcalls2.bar()
blockcalls3.bar()
blockcalls4.bar()
blockcalls5.bar()
blockcalls6.bar()
blockcalls7.bar()
blockcalls8.bar()
blockcalls9.bar()
blockcalls10.bar()
blockcalls11.bar()
blockcalls12.bar()
blockcalls13.bar()
blockcalls14.bar()
blockcalls15.bar()
blockcalls16.bar()
blockcalls17.bar()
blockcalls18.bar()
blockcalls19.bar()
blockcalls20.bar()
return
}
~ blockdtypes1 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls1 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes2 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls2 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes3 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls3 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes4 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls4 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes5 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls5 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes6 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls6 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes7 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls7 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes8 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls8 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes9 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls9 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes10 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls10 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes11 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls11 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes12 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls12 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes13 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls13 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes14 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls14 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes15 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls15 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes16 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls16 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes17 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls17 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes18 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls18 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes19 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls19 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}
~ blockdtypes20 {
; variables
var uninitbyte1
var .byte uninitbyte2
var initbyte1 = $12
var initbyte1b = true
var .byte initbyte2 = $12
var .byte initbyte2b = false
var .byte initbyte3 = 99.876
var initchar1 = '@'
var .byte initchar2 = '@'
var .word uninitword
var .word initword1 = $1234
var .word initword1b = true
var .word initword2 = false
var .word initword3 = 9876.554321
var .word initword5 = 20
var .float uninitfloat
var .float initfloat1 = 0
var .float initfloat1b = true
var .float initfloat2 = -1.234e-14
var .float initfloat3 = 9.87e+14
var .float initfloat4 = 1.70141183e+38
var .float initfloat5 = -1.70141183e+38
var .float initfloat6 = 1.234
var .array( 10) uninit_bytearray
var .array(10 ) init_bytearray =$12
var .array(10 ) init_bytearrayb =true
var .array(10 ) init_bytearrayc ='@'
var .wordarray( 10 ) uninit_wordarray
var .wordarray(10) init_wordarray = $1234
var .wordarray(10) init_wordarrayb = true
var .text text = "hello"+"-null"
var .ptext ptext = 'hello-pascal'
var .stext stext = 'screencodes-null'
var .pstext pstext = "screencodes-pascal"
var .matrix( 3, 4 ) uninitmatrix
var .matrix( 3, 4 ) initmatrix1 = $12
var .matrix( 3, 4 ) initmatrix1b = true
var .matrix( 3, 4 ) initmatrix1c = '@'
var .matrix( 3, 4 ) initmatrix1d = 123.456
; memory-mapped variables
memory membyte1 = $cf01
memory .byte membyte2 = $c222
memory .word memword1 = $cf03
memory .float memfloat = $cf04
memory .array(10 ) membytes = $cf05
memory .wordarray( 10) memwords = $cf06
memory .matrix( 3, 4 ) memmatrix = $cf07
; constants (= names for constant values, can never occur as lvalue)
const cbyte1 = 1
const cbyte1b = false
const .byte cbyte2 = 1
const .byte cbyte3 = '@'
const .byte cbyte4 = true
const .word cword1 = false
const .word cword2 = $1234
const .word cword5 = 9876.5432
const cfloat1 = 1.2345
const .float cfloat2 = 2.3456
const .float cfloat2b = cfloat2*3.44
const .float cfloat3 = true
const .text ctext3 = "constant-text"
const .ptext ctext4 = "constant-ptext"
const .stext ctext5 = "constant-stext"
const .pstext ctext6 = "constant-pstext"
; taking the address of various things:
var .word vmemaddr1 = #membyte1
var .word vmemaddr2 = #memword1
var .word vmemaddr3 = #memfloat
var .word vmemaddr4 = #membytes
var .word vmemaddr5 = #memwords
var .word vmemaddr6 = #memmatrix
var .word vmemaddr8 = 100*sin(cbyte1)
var .word vmemaddr9 = cword2+$5432
var .word vmemaddr10 = cfloat2b
; taking the address of things from the ZP will work even when it is a var
; because zp-vars get assigned a specific address (from a pool). Also, it's a byte.
max
return
; --- immediate primitive value assignments ----
A = [$99]
A = [$aabb]
A = $99
A = [cbyte3]
A = 0
A = '@'
A = 1.2345
A = true
A = false
A = 255
A = X
A = [$99]
A = [$c020.byte]
A = [$c020]
A = cbyte3
A = membyte2
A = uninitbyte1
XY = 0
XY = '@'
XY = 1.2345
XY = 456.66
XY = 65535
XY = true
XY = false
XY = text
XY = cbyte3
XY = [cbyte3]
XY = [cword2]
XY = uninitbyte1
XY = "text-immediate"
AY = "text-immediate"
AX = #"text-immediate" ; equivalent to simply assigning the string directly
AX = # "text-immediate" ; equivalent to simply assigning the string directly
AX = ctext3
AX = ""
AX = XY
AX = Y
XY = membyte2
XY = #membyte2
XY = memword1
XY = max
XY = #max
[$c000] = A
[$c000] = 255
[$c000] = '@'
[$c000] = true
[$c000] = false
[$c000] = cbyte3
[$c000] = uninitbyte1
[$c000] = membyte2
[$c000] = cbyte2
[$c000] = [cword2]
[$c000.word] = A
[$c000.word] = AX
[$c000.word] = cbyte3
[$c000.word] = cword2
[$c000.word] = ctext3
[$c000.word] = 65535
[$c000.word] = "text"
[$c000.word] = ""
[$c000.word] = uninitbyte1
[$c000.word] = membyte2
[$c000.word] = #membyte2
[$c000.word] = [cword2]
[$c000.word] = memword1
[$c000.float] = 65535
[$c000.float] = 456.66
[$c000.float] = 1.70141183e+38
[$c000.float] = cbyte3
[$c000.float] = cword2
[$c001] = [$c002]
[$c111.word] = [$c222]
[$c112.word] = [$c223.byte]
[$c222.word] = [$c333.word]
[$c333.word] = max
[$c333.word] = #max
SC = 0
SC = 1
SC = false
SI = 1
SI = 0
SI = false
uninitbyte1 = 99
uninitbyte1 = 1.234
uninitbyte1 = '@'
initbyte1 = 99
initbyte1 = 1.234
initbyte1 = '@'
initbyte1 = A
initbyte1 = cbyte3
uninitword = 99
uninitword = 5.6778
uninitword = "test"
uninitword = '@'
uninitword = A
uninitword = XY
uninitword = ctext3
initword1 = cbyte3
initword1 = cword2
initfloat1 = 99
initfloat1 = 9.8765
initfloat1 = '@'
initfloat1 = cbyte3
initfloat1 = cword2
uninitfloat = 99
uninitfloat = 9.8765
uninitfloat = '@'
initword1 = max
initword1 = #max
membyte1 = A
membyte1 = cbyte3
memword1 = A
memword1 = AX
memword1 = cbyte3
memword1 = cword2
memword1 = ctext3
membyte1 = 22
memword1 = 2233
memfloat = 3.4567
memword1 = max
memword1 = #max
membyte1 = A
memword1 = A
memword1 = XY
memfloat = cbyte3
memfloat = cword2
; float assignments that require ROM functions from c64lib:
memfloat = Y
memfloat = XY
uninitfloat = Y
uninitfloat = XY
initfloat2 = Y
initfloat2 = XY
initfloat2 = initbyte2
initfloat2 = initword2
initfloat1 = uninitfloat
initfloat1 = initfloat2
}
~ blockcalls20 {
var .word var1 = 99
memory .word mem1 = $cff0
var .byte varb1 = 99
memory .byte memb1 = $cff0
const .word constw = $2355
const .byte constb = $23
const .float constf = 3.4556677
const .text constt = "derp"
sub sub1 () -> (X?) = $ffdd
sub sub2 (A) -> (Y?) = $eecc
sub sub3 (XY) -> (Y?) = $ddaa
sub sub4 (string: XY, other : A) -> (Y?) = $dd22
bar
goto sub1
goto sub2 (1 )
goto sub3 (3)
goto sub3 (XY="hello")
goto sub3 ("hello, there")
goto sub4 (string="hello, there", other = 42)
goto sub4 ("hello", 42)
goto sub4 ("hello", other= 42)
goto sub4 (string="hello", other = 42)
goto bar ()
goto [AX]
goto [AX] ()
goto [var1]
goto [var1] () ; comment
goto [mem1] ; comment
goto [mem1] ()
goto [$c2.word]
goto [$c2.word] ()
goto [$c2dd.word]
goto [$c2dd.word] ( )
goto $c000
goto $c000 ( )
goto $c2
goto $c2()
asm {
nop
nop
nop
nop
}
sub1!()
sub2!(11)
sub3 !(3)
sub3! (XY="hello")
sub3! ("hello, there")
sub4! ("hello", 42)
sub4! ("hello", other=42)
sub4! (string="hello", other = 42)
sub4! (string="hello, there", other = 42)
bar!()
[XY] ! ()
[var1] !()
[mem1]!()
[$c2.word]!()
[$c2dd.word]!()
$c000!()
$c2!()
asm {
nop
nop
nop
nop
}
sub1()
sub2(11)
sub3 (3)
sub3 (XY="hello")
sub3 ("hello, there")
sub4 ("hello", 42)
sub4 ("hello", other= 42)
sub4 (string="hello", other = 42)
sub4 (string="hello, there", other = 42)
bar ()
[AX]()
[var1] ( )
[mem1] ()
[$c2.word]()
[$c2dd.word]()
$c000()
$c2()
asm {
nop
nop
nop
nop
}
constw()
sub1()
main.start()
}