mirror of
https://github.com/irmen/prog8.git
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a01a9e76f9
fixed various simulator bugs regarding strings and chars
48 lines
1.1 KiB
Lua
48 lines
1.1 KiB
Lua
%import c64lib
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%import c64utils
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%import c64flt
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%zeropage basicsafe
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main {
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sub start() {
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; set text color and activate lowercase charset
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c64.COLOR = 13
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c64.VMCSB |= 2
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; use optimized routine to write text
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c64scr.print("Hello!\n")
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; use iteration to write text
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str question = "How are you?\n"
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ubyte char
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for char in question
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c64.CHROUT(char)
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; use indexed loop to write characters
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str bye = "Goodbye!\n"
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for char in 0 to len(bye)-1
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c64.CHROUT(bye[char])
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float clock_seconds = ((mkword(c64.TIME_LO, c64.TIME_MID) as float) + (c64.TIME_HI as float)*65536.0) / 60
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float hours = floor(clock_seconds / 3600)
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clock_seconds -= hours*3600
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float minutes = floor(clock_seconds / 60)
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clock_seconds = floor(clock_seconds - minutes * 60.0)
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c64scr.print("system time in ti$ is ")
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c64flt.print_f(hours)
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c64.CHROUT(':')
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c64flt.print_f(minutes)
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c64.CHROUT(':')
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c64flt.print_f(clock_seconds)
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c64.CHROUT('\n')
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c64scr.print("bye!\n")
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}
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}
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