mirror of
https://github.com/irmen/prog8.git
synced 2024-11-23 07:32:10 +00:00
ee81da14d6
programs will now be a lot smaller than before if they use gfx2 (or monogfx if they were only using monochrome drawing) monogfx also fixes some drawing errors with small horizontal lines, and stippled vertical lines.
147 lines
5.5 KiB
Lua
147 lines
5.5 KiB
Lua
%import math
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%import gfx2
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main {
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sub start() {
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gfx2.screen_mode(1)
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uword[128] @split flakes1_xx
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uword[128] @split flakes1_yy
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uword[128] @split flakes2_xx
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uword[128] @split flakes2_yy
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ubyte @zp idx
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for idx in 0 to 127 {
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flakes1_xx[idx] = math.rndw() % 320
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flakes1_yy[idx] = math.rndw() % 240
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flakes2_xx[idx] = math.rndw() % 320
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flakes2_yy[idx] = math.rndw() % 240
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}
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draw_screen()
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const ubyte FALLING_SNOW_COLOR = 1
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const ubyte FALLING_SNOW_COLOR2 = 12
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const ubyte PILED_SNOW_COLOR = 15
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ubyte[] PILED_SNOW_COLORS = [PILED_SNOW_COLOR, 5, 2] ; falling snow colors should NOT be in here!
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bool fall_layer_2 = false
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repeat {
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for idx in 0 to len(flakes1_xx)-1 {
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gfx2.plot(flakes1_xx[idx], flakes1_yy[idx], FALLING_SNOW_COLOR)
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gfx2.plot(flakes2_xx[idx], flakes2_yy[idx], FALLING_SNOW_COLOR2)
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}
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sys.waitvsync()
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for idx in 0 to len(flakes1_xx)-1 {
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if flakes1_yy[idx]==239 {
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; reached the floor
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gfx2.plot(flakes1_xx[idx], flakes1_yy[idx], PILED_SNOW_COLOR)
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flakes1_yy[idx] = 0
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flakes1_xx[idx] = math.rndw() % 320
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} else if gfx2.pget(flakes1_xx[idx], flakes1_yy[idx]+1) in PILED_SNOW_COLORS {
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; pile up
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; TODO somehow prevent growing horizontally/diagonally like a crystal
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uword @zp snowx = flakes1_xx[idx]
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if snowx!=0 and snowx!=319 { ; check to avoid x coordinate under/overflow
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uword pilex1
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uword pilex2
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if math.rnd() & 1 {
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pilex1 = snowx-1
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pilex2 = snowx+1
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} else {
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pilex1 = snowx+1
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pilex2 = snowx-1
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}
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ubyte pixel_side1 = gfx2.pget(pilex1, flakes1_yy[idx]+1)
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ubyte pixel_side2 = gfx2.pget(pilex2, flakes1_yy[idx]+1)
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if pixel_side1 == 0 or pixel_side1 == FALLING_SNOW_COLOR2 {
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gfx2.plot(snowx, flakes1_yy[idx], 0)
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gfx2.plot(pilex1, flakes1_yy[idx]+1, PILED_SNOW_COLOR)
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} else if pixel_side2 == 0 or pixel_side2 == FALLING_SNOW_COLOR2 {
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gfx2.plot(snowx, flakes1_yy[idx], 0)
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gfx2.plot(pilex2, flakes1_yy[idx]+1, PILED_SNOW_COLOR)
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} else {
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gfx2.plot(snowx, flakes1_yy[idx], PILED_SNOW_COLOR)
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}
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}
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flakes1_yy[idx] = 0
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flakes1_xx[idx] = math.rndw() % 320
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} else {
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; fall
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gfx2.plot(flakes1_xx[idx], flakes1_yy[idx], 0)
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flakes1_yy[idx]++
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when math.rnd() & 3 {
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1 -> {
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if flakes1_xx[idx]
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flakes1_xx[idx]--
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}
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2 -> {
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if flakes1_xx[idx] < 319
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flakes1_xx[idx]++
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}
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}
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}
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}
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fall_layer_2 = not fall_layer_2
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if fall_layer_2 {
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for idx in 0 to len(flakes2_xx)-1 {
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; the second 'layer' of snowflakes
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if flakes2_yy[idx]==239 {
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; reached the floor, don't pile up just fall again
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flakes2_yy[idx] = 0
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flakes2_xx[idx] = math.rndw() % 320
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} else if gfx2.pget(flakes2_xx[idx], flakes2_yy[idx]+1) in PILED_SNOW_COLORS {
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; reached an obstruction, don't pile up just fall again
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flakes2_yy[idx] = 0
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flakes2_xx[idx] = math.rndw() % 320
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} else {
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; fall normally
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gfx2.plot(flakes2_xx[idx], flakes2_yy[idx], 0)
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flakes2_yy[idx]+=1
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when math.rnd() & 3 {
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1 -> {
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if flakes2_xx[idx]
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flakes2_xx[idx]--
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}
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2 -> {
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if flakes2_xx[idx] < 319
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flakes2_xx[idx]++
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}
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}
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}
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}
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}
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}
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repeat {
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}
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}
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sub draw_screen() {
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gfx2.text(32, 130, 2, sc: "******************" )
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gfx2.text(40, 140, 5, sc: "happy holidays !" )
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gfx2.text(32, 150, 5, sc: "from commander x16" )
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gfx2.text(32, 160, 2, sc: "******************" )
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; draw a tree
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const uword TREEX = 240
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ubyte maxwidth = 20
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ubyte branchesy = 100
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gfx2.fillrect(TREEX-5, 210, 10, 30, 9)
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repeat 5 {
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ubyte width
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for width in 1 to maxwidth {
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gfx2.horizontal_line(TREEX-width/2, branchesy, width, 5)
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branchesy++
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}
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branchesy -= maxwidth/2
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maxwidth += 8
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}
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}
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}
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