prog8/docs/source/todo.rst
2020-03-23 02:54:04 +01:00

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====
TODO
====
- implement the asm for bitshift on arrays (last missing assembly code generation)
- remove statements after an exit() or return
- fix warnings about that unreachable code?
- add a compiler option to not include variable initialization code (useful if the program is expected to run only once, such as a game)
the program will then rely solely on the values as they are in memory at the time of program startup.
- create real assembly routines for the bresenham line and circle code
- also add assembly routines in c64scr for drawing rectangles (filled/open)
- add these routines for bitmap screen modes as well
- add a turtle example once we have highres drawing routines
- aliases for imported symbols for example perhaps '%alias print = c64scr.print'
- option to load library files from a directory instead of the embedded ones
Memory Block Operations integrated in language?
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
array/string memory block operations?
- vector inc/dec/add/sub/mul/div...? (on array or string):
``arrayvar++ / arrayvar-- / arrayvar += 2 / arrayvar -= 2 / arrayvar *= 3 / arrayvar /= 3``
- array operations
copy (from another array with the same length), shift-N(left,right), rotate-N(left,right)
clear (set whole array to the given value, default 0)
- array operations ofcourse work identical on vars and on memory mapped vars of these types.
- strings: identical operations as on array.
For now, we have the ``memcopy`` and ``memset`` builtin functions.
More optimizations
^^^^^^^^^^^^^^^^^^
Add more compiler optimizations to the existing ones.
- on the language AST level
- on the final assembly source level
- can the parameter passing to subroutines be optimized to avoid copying?
- working subroutine inlining (taking care of vars and identifier refs to them)
Also some library routines and code patterns could perhaps be optimized further
Eval stack redesign? (lot of work)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
The eval stack is now a split lsb/msb stack using X as the stackpointer.
Is it easier/faster to just use a single page unsplit stack?
It could then even be moved into the zeropage to greatly reduce code size and slowness.
Or just move the LSB portion into a slab of the zeropage.
Allocate a fixed word in ZP that is the TOS so we can always operate on TOS directly
without having to to index into the stack?
Bugs
^^^^
Ofcourse there are still bugs to fix ;)
Misc
^^^^
Several ideas were discussed on my reddit post
https://www.reddit.com/r/programming/comments/alhj59/creating_a_programming_language_and_cross/