prog8/compiler/res/prog8lib/c128/syslib.p8
2024-12-15 08:12:34 +01:00

1159 lines
37 KiB
Lua

; Prog8 definitions for the Commodore-128
; Including memory registers, I/O registers, Basic and Kernal subroutines.
%option no_symbol_prefixing, ignore_unused
cbm {
; Commodore (CBM) common variables, vectors and kernal routines
&ubyte TIME_HI = $a0 ; software jiffy clock, hi byte
&ubyte TIME_MID = $a1 ; .. mid byte
&ubyte TIME_LO = $a2 ; .. lo byte. Updated by IRQ every 1/60 sec
&ubyte STATUS = $90 ; kernal status variable for I/O
&ubyte STKEY = $91 ; various keyboard statuses (updated by IRQ)
&ubyte SHFLAG = $d3 ; various modifier key status (updated by IRQ)
&ubyte SFDX = $d4 ; current key pressed (matrix value) (updated by IRQ)
&ubyte COLOR = $f1 ; cursor color
&uword IERROR = $0300
&uword IMAIN = $0302
&uword ICRNCH = $0304
&uword IQPLOP = $0306
&uword IGONE = $0308
&uword IEVAL = $030a
&uword ICRNCH2 = $030c
&uword IQPLOP2 = $030e
&uword IGONE2 = $0310
; $0312 and $0313 are unused.
&uword CINV = $0314 ; IRQ vector (in ram)
&uword CBINV = $0316 ; BRK vector (in ram)
&uword NMINV = $0318 ; NMI vector (in ram)
&uword IOPEN = $031a
&uword ICLOSE = $031c
&uword ICHKIN = $031e
&uword ICKOUT = $0320
&uword ICLRCH = $0322
&uword IBASIN = $0324
&uword IBSOUT = $0326
&uword ISTOP = $0328
&uword IGETIN = $032a
&uword ICLALL = $032c
&uword IEXMON = $032e
&uword ILOAD = $0330
&uword ISAVE = $0332
&uword NMI_VEC = $FFFA ; 6502 nmi vector, determined by the kernal if banked in
&uword RESET_VEC = $FFFC ; 6502 reset vector, determined by the kernal if banked in
&uword IRQ_VEC = $FFFE ; 6502 interrupt vector, determined by the kernal if banked in
; the default addresses for the character screen chars and colors
const uword Screen = $0400 ; to have this as an array[40*25] the compiler would have to support array size > 255
const uword Colors = $d800 ; to have this as an array[40*25] the compiler would have to support array size > 255
; ---- kernal routines, these are the same as on the Commodore-64 (hence the same block name) ----
; STROUT --> use txt.print
; CLEARSCR -> use txt.clear_screen
; HOMECRSR -> use txt.home or txt.plot
extsub $FA65 = IRQDFRT() clobbers(A,X,Y) ; default IRQ routine
extsub $FF33 = IRQDFEND() clobbers(A,X,Y) ; default IRQ end/cleanup
extsub $FF81 = CINT() clobbers(A,X,Y) ; (alias: SCINIT) initialize screen editor and video chip
extsub $FF84 = IOINIT() clobbers(A, X) ; initialize I/O devices (CIA, SID, IRQ)
extsub $FF87 = RAMTAS() clobbers(A,X,Y) ; initialize RAM, tape buffer, screen
extsub $FF8A = RESTOR() clobbers(A,X,Y) ; restore default I/O vectors
extsub $FF8D = VECTOR(uword userptr @ XY, bool dir @ Pc) clobbers(A,Y) ; read/set I/O vector table
extsub $FF90 = SETMSG(ubyte value @ A) ; set Kernal message control flag
extsub $FF93 = SECOND(ubyte address @ A) clobbers(A) ; (alias: LSTNSA) send secondary address after LISTEN
extsub $FF96 = TKSA(ubyte address @ A) clobbers(A) ; (alias: TALKSA) send secondary address after TALK
extsub $FF99 = MEMTOP(uword address @ XY, bool dir @ Pc) -> uword @ XY ; read/set top of memory pointer
extsub $FF9C = MEMBOT(uword address @ XY, bool dir @ Pc) -> uword @ XY ; read/set bottom of memory pointer
extsub $FF9F = SCNKEY() clobbers(A,X,Y) ; scan the keyboard
extsub $FFA2 = SETTMO(ubyte timeout @ A) ; set time-out flag for IEEE bus
extsub $FFA5 = ACPTR() -> ubyte @ A ; (alias: IECIN) input byte from serial bus
extsub $FFA8 = CIOUT(ubyte databyte @ A) ; (alias: IECOUT) output byte to serial bus
extsub $FFAB = UNTLK() clobbers(A) ; command serial bus device to UNTALK
extsub $FFAE = UNLSN() clobbers(A) ; command serial bus device to UNLISTEN
extsub $FFB1 = LISTEN(ubyte device @ A) clobbers(A) ; command serial bus device to LISTEN
extsub $FFB4 = TALK(ubyte device @ A) clobbers(A) ; command serial bus device to TALK
extsub $FFB7 = READST() -> ubyte @ A ; read I/O status word (use CLEARST to reset it to 0)
extsub $FFBA = SETLFS(ubyte logical @ A, ubyte device @ X, ubyte secondary @ Y) ; set logical file parameters
extsub $FFBD = SETNAM(ubyte namelen @ A, str filename @ XY) ; set filename parameters
extsub $FFC0 = OPEN() clobbers(X,Y) -> bool @Pc, ubyte @A ; (via 794 ($31A)) open a logical file
extsub $FFC3 = CLOSE(ubyte logical @ A) clobbers(A,X,Y) ; (via 796 ($31C)) close a logical file
extsub $FFC6 = CHKIN(ubyte logical @ X) clobbers(A,X) -> bool @Pc ; (via 798 ($31E)) define an input channel
extsub $FFC9 = CHKOUT(ubyte logical @ X) clobbers(A,X) ; (via 800 ($320)) define an output channel
extsub $FFCC = CLRCHN() clobbers(A,X) ; (via 802 ($322)) restore default devices
extsub $FFCF = CHRIN() clobbers(X, Y) -> ubyte @ A ; (via 804 ($324)) input a character (for keyboard, read a whole line from the screen) A=byte read.
extsub $FFD2 = CHROUT(ubyte character @ A) ; (via 806 ($326)) output a character
extsub $FFD5 = LOAD(ubyte verify @ A, uword address @ XY) -> bool @Pc, ubyte @ A, uword @ XY ; (via 816 ($330)) load from device
extsub $FFD8 = SAVE(ubyte zp_startaddr @ A, uword endaddr @ XY) -> bool @ Pc, ubyte @ A ; (via 818 ($332)) save to a device
extsub $FFDB = SETTIM(ubyte low @ A, ubyte middle @ X, ubyte high @ Y) ; set the software clock
extsub $FFDE = RDTIM() -> ubyte @ A, ubyte @ X, ubyte @ Y ; read the software clock (A=lo,X=mid,Y=high)
extsub $FFE1 = STOP() clobbers(X) -> bool @ Pz, ubyte @ A ; (via 808 ($328)) check the STOP key (and some others in A) also see STOP2
extsub $FFE4 = GETIN() clobbers(X,Y) -> bool @Pc, ubyte @ A ; (via 810 ($32A)) get a character also see GETIN2
extsub $FFE7 = CLALL() clobbers(A,X) ; (via 812 ($32C)) close all files
extsub $FFEA = UDTIM() clobbers(A,X) ; update the software clock
extsub $FFED = SCREEN() -> ubyte @ X, ubyte @ Y ; get current window dimensions into X (columns) and Y (rows) NOTE: changed behavior compared to VIC/C64/PET SCREEN() routine!
extsub $FFED = SCRORG() -> ubyte @ X, ubyte @ Y ; get current window dimensions into X (columns) and Y (rows) NOTE: changed behavior compared to VIC/C64/PET SCREEN() routine!
extsub $FFF0 = PLOT(ubyte col @ Y, ubyte row @ X, bool dir @ Pc) clobbers(A) -> ubyte @ X, ubyte @ Y ; read/set position of cursor on screen. Use txt.plot for a 'safe' wrapper that preserves X.
extsub $FFF3 = IOBASE() -> uword @ XY ; read base address of I/O devices
; ---- end of C64 compatible ROM kernal routines ----
; ---- utilities -----
inline asmsub STOP2() clobbers(X,A) -> bool @Pz {
; -- just like STOP, but omits the special keys result value in A.
; just for convenience because most of the times you're only interested in the stop pressed or not status.
%asm {{
jsr cbm.STOP
}}
}
inline asmsub GETIN2() clobbers(X,Y) -> ubyte @A {
; -- just like GETIN, but omits the carry flag result value.
; just for convenience because GETIN is so often used to just read keyboard input,
; where you don't have to deal with a potential error status
%asm {{
jsr cbm.GETIN
}}
}
asmsub RDTIM16() clobbers(X) -> uword @AY {
; -- like RDTIM() but only returning the lower 16 bits in AY for convenience
%asm {{
jsr cbm.RDTIM
pha
txa
tay
pla
rts
}}
}
sub CLEARST() {
; -- Set the ST status variable back to 0. (there's no direct kernal call for this)
; Note: a drive error state (blinking led) isn't cleared! You can use diskio.status() to clear that.
SETNAM(0, $0000)
SETLFS(15, 3, 15)
void OPEN()
CLOSE(15)
}
asmsub kbdbuf_clear() {
; -- convenience helper routine to clear the keyboard buffer
%asm {{
- jsr GETIN
cmp #0
bne -
rts
}}
}
}
c64 {
; C64 I/O registers (VIC, SID, CIA)
; the default locations of the 8 sprite pointers (store address of sprite / 64)
&ubyte SPRPTR0 = 2040
&ubyte SPRPTR1 = 2041
&ubyte SPRPTR2 = 2042
&ubyte SPRPTR3 = 2043
&ubyte SPRPTR4 = 2044
&ubyte SPRPTR5 = 2045
&ubyte SPRPTR6 = 2046
&ubyte SPRPTR7 = 2047
&ubyte[8] SPRPTR = 2040 ; the 8 sprite pointers as an array.
; ---- VIC-II 6567/6569/856x registers ----
&ubyte SP0X = $d000
&ubyte SP0Y = $d001
&ubyte SP1X = $d002
&ubyte SP1Y = $d003
&ubyte SP2X = $d004
&ubyte SP2Y = $d005
&ubyte SP3X = $d006
&ubyte SP3Y = $d007
&ubyte SP4X = $d008
&ubyte SP4Y = $d009
&ubyte SP5X = $d00a
&ubyte SP5Y = $d00b
&ubyte SP6X = $d00c
&ubyte SP6Y = $d00d
&ubyte SP7X = $d00e
&ubyte SP7Y = $d00f
&ubyte[16] SPXY = $d000 ; the 8 sprite X and Y registers as an array.
&uword[8] @nosplit SPXYW = $d000 ; the 8 sprite X and Y registers as a combined xy word array.
&ubyte MSIGX = $d010
&ubyte SCROLY = $d011
&ubyte RASTER = $d012
&ubyte LPENX = $d013
&ubyte LPENY = $d014
&ubyte SPENA = $d015
&ubyte SCROLX = $d016
&ubyte YXPAND = $d017
&ubyte VMCSB = $d018
&ubyte VICIRQ = $d019
&ubyte IREQMASK = $d01a
&ubyte SPBGPR = $d01b
&ubyte SPMC = $d01c
&ubyte XXPAND = $d01d
&ubyte SPSPCL = $d01e
&ubyte SPBGCL = $d01f
&ubyte EXTCOL = $d020 ; border color
&ubyte BGCOL0 = $d021 ; screen color
&ubyte BGCOL1 = $d022
&ubyte BGCOL2 = $d023
&ubyte BGCOL4 = $d024
&ubyte SPMC0 = $d025
&ubyte SPMC1 = $d026
&ubyte SP0COL = $d027
&ubyte SP1COL = $d028
&ubyte SP2COL = $d029
&ubyte SP3COL = $d02a
&ubyte SP4COL = $d02b
&ubyte SP5COL = $d02c
&ubyte SP6COL = $d02d
&ubyte SP7COL = $d02e
&ubyte[8] SPCOL = $d027
; ---- end of VIC-II registers ----
; ---- CIA 6526 1 & 2 registers ----
&ubyte CIA1PRA = $DC00 ; CIA 1 DRA, keyboard column drive (and joystick control port #2)
&ubyte CIA1PRB = $DC01 ; CIA 1 DRB, keyboard row port (and joystick control port #1)
&ubyte CIA1DDRA = $DC02 ; CIA 1 DDRA, keyboard column
&ubyte CIA1DDRB = $DC03 ; CIA 1 DDRB, keyboard row
&ubyte CIA1TAL = $DC04 ; CIA 1 timer A low byte
&ubyte CIA1TAH = $DC05 ; CIA 1 timer A high byte
&ubyte CIA1TBL = $DC06 ; CIA 1 timer B low byte
&ubyte CIA1TBH = $DC07 ; CIA 1 timer B high byte
&ubyte CIA1TOD10 = $DC08 ; time of day, 1/10 sec.
&ubyte CIA1TODSEC = $DC09 ; time of day, seconds
&ubyte CIA1TODMMIN = $DC0A ; time of day, minutes
&ubyte CIA1TODHR = $DC0B ; time of day, hours
&ubyte CIA1SDR = $DC0C ; Serial Data Register
&ubyte CIA1ICR = $DC0D
&ubyte CIA1CRA = $DC0E
&ubyte CIA1CRB = $DC0F
&ubyte CIA2PRA = $DD00 ; CIA 2 DRA, serial port and video address
&ubyte CIA2PRB = $DD01 ; CIA 2 DRB, RS232 port / USERPORT
&ubyte CIA2DDRA = $DD02 ; CIA 2 DDRA, serial port and video address
&ubyte CIA2DDRB = $DD03 ; CIA 2 DDRB, RS232 port / USERPORT
&ubyte CIA2TAL = $DD04 ; CIA 2 timer A low byte
&ubyte CIA2TAH = $DD05 ; CIA 2 timer A high byte
&ubyte CIA2TBL = $DD06 ; CIA 2 timer B low byte
&ubyte CIA2TBH = $DD07 ; CIA 2 timer B high byte
&ubyte CIA2TOD10 = $DD08 ; time of day, 1/10 sec.
&ubyte CIA2TODSEC = $DD09 ; time of day, seconds
&ubyte CIA2TODMIN = $DD0A ; time of day, minutes
&ubyte CIA2TODHR = $DD0B ; time of day, hours
&ubyte CIA2SDR = $DD0C ; Serial Data Register
&ubyte CIA2ICR = $DD0D
&ubyte CIA2CRA = $DD0E
&ubyte CIA2CRB = $DD0F
; ---- end of CIA registers ----
; ---- SID 6581/8580 registers ----
&ubyte FREQLO1 = $D400 ; channel 1 freq lo
&ubyte FREQHI1 = $D401 ; channel 1 freq hi
&uword FREQ1 = $D400 ; channel 1 freq (word)
&ubyte PWLO1 = $D402 ; channel 1 pulse width lo (7-0)
&ubyte PWHI1 = $D403 ; channel 1 pulse width hi (11-8)
&uword PW1 = $D402 ; channel 1 pulse width (word)
&ubyte CR1 = $D404 ; channel 1 voice control register
&ubyte AD1 = $D405 ; channel 1 attack & decay
&ubyte SR1 = $D406 ; channel 1 sustain & release
&ubyte FREQLO2 = $D407 ; channel 2 freq lo
&ubyte FREQHI2 = $D408 ; channel 2 freq hi
&uword FREQ2 = $D407 ; channel 2 freq (word)
&ubyte PWLO2 = $D409 ; channel 2 pulse width lo (7-0)
&ubyte PWHI2 = $D40A ; channel 2 pulse width hi (11-8)
&uword PW2 = $D409 ; channel 2 pulse width (word)
&ubyte CR2 = $D40B ; channel 2 voice control register
&ubyte AD2 = $D40C ; channel 2 attack & decay
&ubyte SR2 = $D40D ; channel 2 sustain & release
&ubyte FREQLO3 = $D40E ; channel 3 freq lo
&ubyte FREQHI3 = $D40F ; channel 3 freq hi
&uword FREQ3 = $D40E ; channel 3 freq (word)
&ubyte PWLO3 = $D410 ; channel 3 pulse width lo (7-0)
&ubyte PWHI3 = $D411 ; channel 3 pulse width hi (11-8)
&uword PW3 = $D410 ; channel 3 pulse width (word)
&ubyte CR3 = $D412 ; channel 3 voice control register
&ubyte AD3 = $D413 ; channel 3 attack & decay
&ubyte SR3 = $D414 ; channel 3 sustain & release
&ubyte FCLO = $D415 ; filter cutoff lo (2-0)
&ubyte FCHI = $D416 ; filter cutoff hi (10-3)
&uword FC = $D415 ; filter cutoff (word)
&ubyte RESFILT = $D417 ; filter resonance and routing
&ubyte MVOL = $D418 ; filter mode and main volume control
&ubyte POTX = $D419 ; potentiometer X
&ubyte POTY = $D41A ; potentiometer Y
&ubyte OSC3 = $D41B ; channel 3 oscillator value read
&ubyte ENV3 = $D41C ; channel 3 envelope value read
; ---- end of SID registers ----
}
c128 {
; ---- C128 specific registers ----
&ubyte VM1 = $0A2C ; shadow for VUC $d018 in text mode
&ubyte VM2 = $0A2D ; shadow for VIC $d018 in bitmap screen mode
&ubyte VM3 = $0A2E ; starting page for VDC screen mem
&ubyte VM4 = $0A2F ; starting page for VDC attribute mem
; TODO c128 a bunch of kernal routines are missing here that are specific to the c128
extsub $FF6E = JSRFAR()
extsub $FF68 = SETBNK(ubyte databank @A, ubyte filenamebank @X)
; ---- C128 specific system utility routines: ----
inline asmsub banks(ubyte banks @A) {
; -- set the memory bank configuration MMU register
%asm {{
sta $FF00
}}
}
inline asmsub getbanks() -> ubyte @A {
; -- get the current memory bank configuration from the MMU register
%asm {{
lda $FF00
}}
}
asmsub disable_basic() clobbers(A) {
%asm {{
lda $0a04 ; disable BASIC shadow registers
and #$fe
sta $0a04
lda #$01 ; disable BASIC IRQ service routine
sta $12fd
lda #$ff ; disable screen editor IRQ setup
sta $d8
lda #$b7 ; skip programmable function key check
sta $033c
lda #$0e ; bank out BASIC ROM
sta $ff00
rts
}}
}
asmsub x16jsrfar() {
%asm {{
; setup a JSRFAR call (using X16 call convention)
; see https://cx16.dk/c128-kernal-routines/jsrfar.html
sty $08 ; save registers
stx $07
sta $06
php ; including PSR
pla
sta $05
pla ; get original return address
sta $fa ; and store it in a temp ZP pointer
pla
sta $fb
ldy #$01
lda ($fa),y ; grab low byte of target address
sta $04
iny
lda ($fa),y ; now the high byte
sta $03
iny
lda ($fa),y ; then the target bank
sta $02
; replace the original return address by it + 3 to skip the data bytes
clc
lda $fa
adc #3
sta $fa
lda $fb
adc #0
pha
lda $fa
pha
jsr c128.JSRFAR ; call kernal's jsrfar routine
lda $05 ; populate registers
pha
lda $06
ldx $07
ldy $08
plp
rts ; and return
}}
}
; ---- end of C128 specific system utility routines ----
}
sys {
; ------- lowlevel system routines --------
const ubyte target = 128 ; compilation target specifier. 255=virtual, 128=C128, 64=C64, 32=PET, 16=CommanderX16, 8=atari800XL, 7=Neo6502
const ubyte SIZEOF_BOOL = 1
const ubyte SIZEOF_BYTE = 1
const ubyte SIZEOF_UBYTE = 1
const ubyte SIZEOF_WORD = 2
const ubyte SIZEOF_UWORD = 2
const ubyte SIZEOF_FLOAT = 5
const byte MIN_BYTE = -128
const byte MAX_BYTE = 127
const ubyte MIN_UBYTE = 0
const ubyte MAX_UBYTE = 255
const word MIN_WORD = -32768
const word MAX_WORD = 32767
const uword MIN_UWORD = 0
const uword MAX_UWORD = 65535
; MIN_FLOAT and MAX_FLOAT are defined in the floats module if imported
sub disable_runstop_and_charsetswitch() {
p8_sys_startup.disable_runstop_and_charsetswitch()
}
sub enable_runstop_and_charsetswitch() {
p8_sys_startup.enable_runstop_and_charsetswitch()
}
asmsub save_prog8_internals() {
%asm {{
lda P8ZP_SCRATCH_B1
sta save_SCRATCH_ZPB1
lda P8ZP_SCRATCH_REG
sta save_SCRATCH_ZPREG
lda P8ZP_SCRATCH_W1
sta save_SCRATCH_ZPWORD1
lda P8ZP_SCRATCH_W1+1
sta save_SCRATCH_ZPWORD1+1
lda P8ZP_SCRATCH_W2
sta save_SCRATCH_ZPWORD2
lda P8ZP_SCRATCH_W2+1
sta save_SCRATCH_ZPWORD2+1
rts
save_SCRATCH_ZPB1 .byte 0
save_SCRATCH_ZPREG .byte 0
save_SCRATCH_ZPWORD1 .word 0
save_SCRATCH_ZPWORD2 .word 0
; !notreached!
}}
}
asmsub restore_prog8_internals() {
%asm {{
lda save_prog8_internals.save_SCRATCH_ZPB1
sta P8ZP_SCRATCH_B1
lda save_prog8_internals.save_SCRATCH_ZPREG
sta P8ZP_SCRATCH_REG
lda save_prog8_internals.save_SCRATCH_ZPWORD1
sta P8ZP_SCRATCH_W1
lda save_prog8_internals.save_SCRATCH_ZPWORD1+1
sta P8ZP_SCRATCH_W1+1
lda save_prog8_internals.save_SCRATCH_ZPWORD2
sta P8ZP_SCRATCH_W2
lda save_prog8_internals.save_SCRATCH_ZPWORD2+1
sta P8ZP_SCRATCH_W2+1
rts
}}
}
asmsub set_irq(uword handler @AY) clobbers(A) {
%asm {{
sei
sta _modified+1
sty _modified+2
lda #<_irq_handler
sta cbm.CINV
lda #>_irq_handler
sta cbm.CINV+1
cli
rts
_irq_handler
jsr sys.save_prog8_internals
cld
_modified
jsr $ffff ; modified
pha
jsr sys.restore_prog8_internals
pla
beq +
jmp cbm.IRQDFRT ; continue with normal kernal irq routine
+ lda #$ff
sta c64.VICIRQ ; acknowledge raster irq
lda c64.CIA1ICR ; acknowledge CIA1 interrupt
pla
tay
pla
tax
pla
rti
}}
}
asmsub restore_irq() clobbers(A) {
%asm {{
sei
lda #<cbm.IRQDFRT
sta cbm.CINV
lda #>cbm.IRQDFRT
sta cbm.CINV+1
lda #0
sta c64.IREQMASK ; disable raster irq
lda #%10000001
sta c64.CIA1ICR ; restore CIA1 irq
cli
rts
}}
}
asmsub set_rasterirq(uword handler @AY, uword rasterpos @R0) clobbers(A) {
%asm {{
sei
sta _modified+1
sty _modified+2
lda cx16.r0
ldy cx16.r0+1
jsr _setup_raster_irq
lda #<_raster_irq_handler
sta cbm.CINV
lda #>_raster_irq_handler
sta cbm.CINV+1
cli
rts
_raster_irq_handler
jsr sys.save_prog8_internals
cld
_modified
jsr $ffff ; modified
pha
jsr sys.restore_prog8_internals
lda #$ff
sta c64.VICIRQ ; acknowledge raster irq
pla
beq +
jmp cbm.IRQDFRT ; continue with kernal irq routine
+ pla
tay
pla
tax
pla
rti
_setup_raster_irq
pha
lda #%01111111
sta c64.CIA1ICR ; "switch off" interrupts signals from cia-1
sta c64.CIA2ICR ; "switch off" interrupts signals from cia-2
and c64.SCROLY
sta c64.SCROLY ; clear most significant bit of raster position
lda c64.CIA1ICR ; ack previous irq
lda c64.CIA2ICR ; ack previous irq
pla
sta c64.RASTER ; set the raster line number where interrupt should occur
cpy #0
beq +
lda c64.SCROLY
ora #%10000000
sta c64.SCROLY ; set most significant bit of raster position
+ lda #%00000001
sta c64.IREQMASK ;enable raster interrupt signals from vic
rts
}}
}
asmsub reset_system() {
; Soft-reset the system back to initial power-on Basic prompt.
%asm {{
sei
lda #0
sta $ff00 ; default bank 15
jmp (cbm.RESET_VEC)
}}
}
asmsub wait(uword jiffies @AY) {
; --- wait approximately the given number of jiffies (1/60th seconds) (N or N+1)
; note: the system irq handler has to be active for this to work as it depends on the system jiffy clock
%asm {{
stx P8ZP_SCRATCH_B1
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
_loop lda P8ZP_SCRATCH_W1
ora P8ZP_SCRATCH_W1+1
bne +
ldx P8ZP_SCRATCH_B1
rts
+ lda cbm.TIME_LO
sta P8ZP_SCRATCH_B1
- lda cbm.TIME_LO
cmp P8ZP_SCRATCH_B1
beq -
lda P8ZP_SCRATCH_W1
bne +
dec P8ZP_SCRATCH_W1+1
+ dec P8ZP_SCRATCH_W1
jmp _loop
}}
}
asmsub waitvsync() clobbers(A) {
; --- busy wait till the next vsync has occurred (approximately), without depending on custom irq handling.
; note: a more accurate way to wait for vsync is to set up a vsync irq handler instead.
%asm {{
- bit c64.SCROLY
bpl -
- bit c64.SCROLY
bmi -
rts
}}
}
inline asmsub waitrastborder() {
; --- busy wait till the raster position has reached the bottom screen border (approximately)
; note: a more accurate way to do this is by using a raster irq handler instead.
%asm {{
- bit c64.SCROLY
bpl -
}}
}
asmsub internal_stringcopy(uword source @R0, uword target @AY) clobbers (A,Y) {
; Called when the compiler wants to assign a string value to another string.
%asm {{
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
lda cx16.r0
ldy cx16.r0+1
jmp prog8_lib.strcpy
}}
}
asmsub memcopy(uword source @R0, uword target @R1, uword count @AY) clobbers(A,X,Y) {
; note: only works for NON-OVERLAPPING memory regions!
; note: can't be inlined because is called from asm as well
%asm {{
ldx cx16.r0
stx P8ZP_SCRATCH_W1 ; source in ZP
ldx cx16.r0+1
stx P8ZP_SCRATCH_W1+1
ldx cx16.r1
stx P8ZP_SCRATCH_W2 ; target in ZP
ldx cx16.r1+1
stx P8ZP_SCRATCH_W2+1
cpy #0
bne _longcopy
; copy <= 255 bytes
tay
bne _copyshort
rts ; nothing to copy
_copyshort
dey
beq +
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
dey
bne -
+ lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
rts
_longcopy
sta P8ZP_SCRATCH_B1 ; lsb(count) = remainder in last page
tya
tax ; x = num pages (1+)
ldy #0
- lda (P8ZP_SCRATCH_W1),y
sta (P8ZP_SCRATCH_W2),y
iny
bne -
inc P8ZP_SCRATCH_W1+1
inc P8ZP_SCRATCH_W2+1
dex
bne -
ldy P8ZP_SCRATCH_B1
bne _copyshort
rts
}}
}
asmsub memset(uword mem @R0, uword numbytes @R1, ubyte value @A) clobbers(A,X,Y) {
%asm {{
ldy cx16.r0
sty P8ZP_SCRATCH_W1
ldy cx16.r0+1
sty P8ZP_SCRATCH_W1+1
ldx cx16.r1
ldy cx16.r1+1
jmp prog8_lib.memset
}}
}
asmsub memsetw(uword mem @R0, uword numwords @R1, uword value @AY) clobbers(A,X,Y) {
%asm {{
ldx cx16.r0
stx P8ZP_SCRATCH_W1
ldx cx16.r0+1
stx P8ZP_SCRATCH_W1+1
ldx cx16.r1
stx P8ZP_SCRATCH_W2
ldx cx16.r1+1
stx P8ZP_SCRATCH_W2+1
jmp prog8_lib.memsetw
}}
}
asmsub memcmp(uword address1 @R0, uword address2 @R1, uword size @AY) -> byte @A {
; Compares two blocks of memory
; Returns -1 (255), 0 or 1, meaning: block 1 sorts before, equal or after block 2.
%asm {{
sta P8ZP_SCRATCH_REG ; lsb(size)
sty P8ZP_SCRATCH_B1 ; msb(size)
lda cx16.r0
ldy cx16.r0+1
sta P8ZP_SCRATCH_W1
sty P8ZP_SCRATCH_W1+1
lda cx16.r1
ldy cx16.r1+1
sta P8ZP_SCRATCH_W2
sty P8ZP_SCRATCH_W2+1
ldx P8ZP_SCRATCH_B1
beq _no_msb_size
_loop_msb_size
ldy #0
- lda (P8ZP_SCRATCH_W1),y
cmp (P8ZP_SCRATCH_W2),y
bcs +
lda #-1
rts
+ beq +
lda #1
rts
+ iny
bne -
inc P8ZP_SCRATCH_W1+1
inc P8ZP_SCRATCH_W2+1
dec P8ZP_SCRATCH_B1 ; msb(size) -= 1
dex
bne _loop_msb_size
_no_msb_size
lda P8ZP_SCRATCH_REG ; lsb(size)
bne +
rts
+ ldy #0
- lda (P8ZP_SCRATCH_W1),y
cmp (P8ZP_SCRATCH_W2),y
bcs +
lda #-1
rts
+ beq +
lda #1
rts
+ iny
cpy P8ZP_SCRATCH_REG ; lsb(size)
bne -
lda #0
rts
}}
}
inline asmsub read_flags() -> ubyte @A {
%asm {{
php
pla
}}
}
inline asmsub clear_carry() {
%asm {{
clc
}}
}
inline asmsub set_carry() {
%asm {{
sec
}}
}
inline asmsub clear_irqd() {
%asm {{
cli
}}
}
inline asmsub set_irqd() {
%asm {{
sei
}}
}
inline asmsub irqsafe_set_irqd() {
%asm {{
php
sei
}}
}
inline asmsub irqsafe_clear_irqd() {
%asm {{
plp
}}
}
inline asmsub disable_caseswitch() {
%asm {{
lda #$80
sta 247
}}
}
inline asmsub enable_caseswitch() {
%asm {{
lda #0
sta 247
}}
}
asmsub exit(ubyte returnvalue @A) {
; -- immediately exit the program with a return code in the A register
%asm {{
sta p8_sys_startup.cleanup_at_exit._exitcode
ldx prog8_lib.orig_stackpointer
txs
jmp p8_sys_startup.cleanup_at_exit
}}
}
asmsub exit2(ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y) {
; -- immediately exit the program with result values in the A, X and Y registers.
%asm {{
sta p8_sys_startup.cleanup_at_exit._exitcode
stx p8_sys_startup.cleanup_at_exit._exitcodeX
sty p8_sys_startup.cleanup_at_exit._exitcodeY
ldx prog8_lib.orig_stackpointer
txs
jmp p8_sys_startup.cleanup_at_exit
}}
}
asmsub exit3(ubyte resulta @A, ubyte resultx @X, ubyte resulty @Y, bool carry @Pc) {
; -- immediately exit the program with result values in the A, X and Y registers, and the Carry flag in the status register.
%asm {{
sta p8_sys_startup.cleanup_at_exit._exitcode
lda #0
rol a
sta p8_sys_startup.cleanup_at_exit._exitcodeCarry
stx p8_sys_startup.cleanup_at_exit._exitcodeX
sty p8_sys_startup.cleanup_at_exit._exitcodeY
ldx prog8_lib.orig_stackpointer
txs
jmp p8_sys_startup.cleanup_at_exit
}}
}
inline asmsub progend() -> uword @AY {
%asm {{
lda #<prog8_program_end
ldy #>prog8_program_end
}}
}
inline asmsub progstart() -> uword @AY {
%asm {{
lda #<prog8_program_start
ldy #>prog8_program_start
}}
}
inline asmsub push(ubyte value @A) {
%asm {{
pha
}}
}
inline asmsub pushw(uword value @AY) {
%asm {{
pha
tya
pha
}}
}
inline asmsub pop() -> ubyte @A {
%asm {{
pla
}}
}
inline asmsub popw() -> uword @AY {
%asm {{
pla
tay
pla
}}
}
}
cx16 {
; the sixteen virtual 16-bit registers that the CX16 has defined in the zeropage
; they are simulated on the C128 as well but their location in memory is different
; (because there's no room for them in the zeropage)
; $1300-$1bff is unused RAM on C128.
&uword r0 = $1be0
&uword r1 = $1be2
&uword r2 = $1be4
&uword r3 = $1be6
&uword r4 = $1be8
&uword r5 = $1bea
&uword r6 = $1bec
&uword r7 = $1bee
&uword r8 = $1bf0
&uword r9 = $1bf2
&uword r10 = $1bf4
&uword r11 = $1bf6
&uword r12 = $1bf8
&uword r13 = $1bfa
&uword r14 = $1bfc
&uword r15 = $1bfe
&word r0s = $1be0
&word r1s = $1be2
&word r2s = $1be4
&word r3s = $1be6
&word r4s = $1be8
&word r5s = $1bea
&word r6s = $1bec
&word r7s = $1bee
&word r8s = $1bf0
&word r9s = $1bf2
&word r10s = $1bf4
&word r11s = $1bf6
&word r12s = $1bf8
&word r13s = $1bfa
&word r14s = $1bfc
&word r15s = $1bfe
&ubyte r0L = $1be0
&ubyte r1L = $1be2
&ubyte r2L = $1be4
&ubyte r3L = $1be6
&ubyte r4L = $1be8
&ubyte r5L = $1bea
&ubyte r6L = $1bec
&ubyte r7L = $1bee
&ubyte r8L = $1bf0
&ubyte r9L = $1bf2
&ubyte r10L = $1bf4
&ubyte r11L = $1bf6
&ubyte r12L = $1bf8
&ubyte r13L = $1bfa
&ubyte r14L = $1bfc
&ubyte r15L = $1bfe
&ubyte r0H = $1be1
&ubyte r1H = $1be3
&ubyte r2H = $1be5
&ubyte r3H = $1be7
&ubyte r4H = $1be9
&ubyte r5H = $1beb
&ubyte r6H = $1bed
&ubyte r7H = $1bef
&ubyte r8H = $1bf1
&ubyte r9H = $1bf3
&ubyte r10H = $1bf5
&ubyte r11H = $1bf7
&ubyte r12H = $1bf9
&ubyte r13H = $1bfb
&ubyte r14H = $1bfd
&ubyte r15H = $1bff
&byte r0sL = $1be0
&byte r1sL = $1be2
&byte r2sL = $1be4
&byte r3sL = $1be6
&byte r4sL = $1be8
&byte r5sL = $1bea
&byte r6sL = $1bec
&byte r7sL = $1bee
&byte r8sL = $1bf0
&byte r9sL = $1bf2
&byte r10sL = $1bf4
&byte r11sL = $1bf6
&byte r12sL = $1bf8
&byte r13sL = $1bfa
&byte r14sL = $1bfc
&byte r15sL = $1bfe
&byte r0sH = $1be1
&byte r1sH = $1be3
&byte r2sH = $1be5
&byte r3sH = $1be7
&byte r4sH = $1be9
&byte r5sH = $1beb
&byte r6sH = $1bed
&byte r7sH = $1bef
&byte r8sH = $1bf1
&byte r9sH = $1bf3
&byte r10sH = $1bf5
&byte r11sH = $1bf7
&byte r12sH = $1bf9
&byte r13sH = $1bfb
&byte r14sH = $1bfd
&byte r15sH = $1bff
asmsub save_virtual_registers() clobbers(A,Y) {
%asm {{
ldy #31
- lda cx16.r0,y
sta _cx16_vreg_storage,y
dey
bpl -
rts
_cx16_vreg_storage
.word 0,0,0,0,0,0,0,0
.word 0,0,0,0,0,0,0,0
; !notreached!
}}
}
asmsub restore_virtual_registers() clobbers(A,Y) {
%asm {{
ldy #31
- lda save_virtual_registers._cx16_vreg_storage,y
sta cx16.r0,y
dey
bpl -
rts
}}
}
sub cpu_is_65816() -> bool {
; Returns true when you have a 65816 cpu, false when it's a 6502.
return false
}
}
p8_sys_startup {
; program startup and shutdown machinery. Needs to reside in normal system ram.
asmsub init_system() {
; Initializes the machine to a sane starting state.
; Called automatically by the loader program logic.
; This means that the BASIC, KERNAL and CHARGEN ROMs are banked in,
; the VIC, SID and CIA chips are reset, screen is cleared, and the default IRQ is set.
; Also a different color scheme is chosen to identify ourselves a little.
; Uppercase charset is activated.
%asm {{
sei
lda #0
sta $ff00 ; select default bank 15
jsr cbm.IOINIT
jsr cbm.RESTOR
jsr cbm.CINT
lda #%00001110
sta $ff00 ; bank out basic rom so we have ram from $1c00-$bfff
lda #6
sta c64.EXTCOL
lda #7
sta cbm.COLOR
lda #0
sta c64.BGCOL0
jsr disable_runstop_and_charsetswitch
cli
rts
}}
}
asmsub init_system_phase2() {
%asm {{
cld
clc
clv
rts
}}
}
asmsub cleanup_at_exit() {
; executed when the main subroutine does rts
%asm {{
lda #0
sta $ff00 ; default bank 15
jsr cbm.CLRCHN ; reset i/o channels
jsr enable_runstop_and_charsetswitch
_exitcodeCarry = *+1
lda #0
lsr a
_exitcode = *+1
lda #0 ; exit code possibly modified in exit()
_exitcodeX = *+1
ldx #0
_exitcodeY = *+1
ldy #0
rts
}}
}
asmsub disable_runstop_and_charsetswitch() clobbers(A) {
%asm {{
lda #$80
sta 247 ; disable charset switching
lda #112
sta 808 ; disable run/stop key
rts
}}
}
asmsub enable_runstop_and_charsetswitch() clobbers(A) {
%asm {{
lda #0
sta 247 ; enable charset switching
lda #110
sta 808 ; enable run/stop key
rts
}}
}
}