prog8/docs/source/todo.rst
2021-11-03 21:57:31 +01:00

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TODO
====
For next compiler release (7.2)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
* FIX CRASH BUG *
when compiling petaxian: (attack.p8)
Exception in thread "main" prog8.ast.base.FatalAstException: vardecls for variables, with initial numerical value, should have been rewritten as plain vardecl + assignment VarDecl(name=attack_num, vartype=VAR, datatype=UBYTE, value=DirectMemoryRead([IdentifierRef([eRef]) + NumericLiteral(UWORD:11)]), pos=[attack.p8: line 72 col 5-45])
at prog8.compiler.BeforeAsmGenerationAstChanger.after(BeforeAsmGenerationAstChanger.kt:24)
at prog8.ast.walk.AstWalker.visit(AstWalker.kt:239)
at prog8.ast.statements.VarDecl.accept(AstStatements.kt:248)
- analyze (and fix?): TODO why are these bigger now than before the var-initializer optimization:
; cube3d-float (THIS ONE IS A LOT BIGGER!!)
- fix the asm-labels problem (github issue #62)
- find a way to optimize asm-subroutine param passing where it now sometimes uses the evalstack?
Blocked by Commander-x16 v39 release
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- simplify cx16.joystick_get2() once this cx16 rom issue is resolved: https://github.com/commanderx16/x16-rom/issues/203
(I hope this will still be included into the final v39 roms release for the cx16)
Future
^^^^^^
- get rid of all TODO's in the code
- improve testability further, add more tests
- replace certain uses of inferredType.getOr(DataType.UNDEFINED) by i.getOrElse({ errorhandler })
- see if we can remove more "[InferredType].getOr(DataType.UNDEFINED)"
- use more of Result<> and Either<> to handle errors/ nulls better
- [complicated] find a way to optimize if-statement codegen so that "if var & %10000" doesn't use evalstack & subroutine call, but also that the simple case "if X {...}" remains fast
- can we get rid of pieces of asmgen.AssignmentAsmGen by just reusing the AugmentableAssignment ? generated code should not suffer
- c64: make the graphics.BITMAP_ADDRESS configurable (VIC banking)
- optimize several inner loops in gfx2 even further?
- add modes 2 and 3 to gfx2 (lowres 4 color and 16 color)?
- add a flood fill routine to gfx2?
- add a diskio.f_seek() routine for the Cx16 that uses its seek dos api?
- make it possible for diskio to read and write from more than one file at the same time (= use multiple io channels)?
- make it possible to use cpu opcodes such as 'nop' as variable names by prefixing all asm vars with something such as ``v_``
- [problematic due to 64tass:] add a compiler option to not remove unused subroutines. this allows for building library programs. But this won't work with 64tass's .proc ...
Perhaps replace all uses of .proc/.pend by .block/.bend will fix that?
(but we lose the optimizing aspect of the assembler where it strips out unused code.
There's not really a dynamic switch possible as all assembly lib code is static and uses one or the other)
- introduce byte-index operator to avoid index multiplications in loops over arrays? see github issue #4
More code optimization ideas
^^^^^^^^^^^^^^^^^^^^^^^^^^^^
- detect variables that are written but never read - mark those as unused too and remove them, such as ``uword unused = memory("unused222", 20)`` - also remove this memory slab allocation
- rewrite expression tree evaluation such that it doesn't use an eval stack but flatten the tree into linear code that uses a fixed number of predetermined value 'variables'
- this removes the need for the BinExprSplitter (which is problematic now)