mirror of
https://github.com/irmen/prog8.git
synced 2024-11-27 03:50:27 +00:00
460 lines
13 KiB
Lua
460 lines
13 KiB
Lua
%import syslib
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; Stubs for the audio routines in rom bank 10
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; They use JSRFAR to select the correct bank, so user code doesn't have to bother.
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;
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; The stubs here still use the romsub definitions of the routines from syslib, but those are
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; just the jump addresses and are unaware of the kernal bank. Wrapping in JSRFAR fixes this.
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audio {
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const ubyte rom_bank = $0a
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asmsub audio_init() clobbers(A,X,Y) -> bool @Pc { ; (re)initialize both vera PSG and YM audio chips
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.audio_init
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_fmfreq(ubyte channel @A, uword freq @XY, bool noretrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_fmfreq
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_fmnote(ubyte channel @A, ubyte note @X, ubyte fracsemitone @Y, bool noretrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_fmnote
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_fmplaystring(ubyte length @A, str string @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_fmplaystring
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_fmvib(ubyte speed @A, ubyte depth @X) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_fmvib
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_playstringvoice(ubyte channel @A) clobbers(Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_playstringvoice
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_psgfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_psgfreq
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_psgnote(ubyte voice @A, ubyte note @X, ubyte fracsemitone @Y) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_psgnote
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_psgwav(ubyte voice @A, ubyte waveform @X) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_psgwav
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_psgplaystring(ubyte length @A, str string @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_psgplaystring
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_fmchordstring(ubyte length @A, str string @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_fmchordstring
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub bas_psgchordstring(ubyte length @A, str string @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.bas_psgchordstring
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_bas2fm(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_bas2fm
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_bas2midi(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_bas2midi
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_bas2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_bas2psg
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_fm2bas(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_fm2bas
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_fm2midi(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_fm2midi
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_fm2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_fm2psg
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_freq2bas(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_freq2bas
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_freq2fm(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_freq2fm
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_freq2midi(uword freqHz @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_freq2midi
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_freq2psg(uword freqHz @XY) clobbers(A) -> uword @XY, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_freq2psg
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_midi2bas(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_midi2bas
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_midi2fm(ubyte note @X) clobbers(A) -> ubyte @X, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_midi2fm
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_midi2psg(ubyte note @X, ubyte fracsemitone @Y) clobbers(A) -> uword @XY, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_midi2psg
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_psg2bas(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_psg2bas
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_psg2fm(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_psg2fm
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub notecon_psg2midi(uword freq @XY) clobbers(A) -> ubyte @X, ubyte @Y, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.notecon_psg2midi
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_init() clobbers(A,X,Y) { ; (re)init Vera PSG
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_init
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_playfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_playfreq
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_read(ubyte offset @X, bool cookedVol @Pc) clobbers(Y) -> ubyte @A{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_read
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_setatten(ubyte voice @A, ubyte attenuation @X) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_setatten
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_setfreq(ubyte voice @A, uword freq @XY) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_setfreq
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_setpan(ubyte voice @A, ubyte panning @X) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_setpan
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_setvol(ubyte voice @A, ubyte volume @X) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_setvol
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_write(ubyte value @A, ubyte offset @X) clobbers(Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_write
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_write_fast(ubyte value @A, ubyte offset @X) clobbers(Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_write_fast
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_getatten(ubyte voice @A) clobbers(Y) -> ubyte @X{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_getatten
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub psg_getpan(ubyte voice @A) clobbers(Y) -> ubyte @X{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.psg_getpan
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_init() clobbers(A,X,Y) -> bool @Pc { ; (re)init YM chip
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_init
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_loaddefpatches() clobbers(A,X,Y) -> bool @Pc { ; load default YM patches
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_loaddefpatches
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_loadpatch(ubyte channel @A, uword patchOrAddress @XY, bool what @Pc) clobbers(A,X,Y){
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_loadpatch
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_loadpatchlfn(ubyte channel @A, ubyte lfn @X) clobbers(X,Y) -> ubyte @A, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_loadpatchlfn
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_playdrum(ubyte channel @A, ubyte note @X) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_playdrum
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_playnote(ubyte channel @A, ubyte kc @X, ubyte kf @Y, bool notrigger @Pc) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_playnote
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_setatten(ubyte channel @A, ubyte attenuation @X) clobbers(Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_setatten
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_setdrum(ubyte channel @A, ubyte note @X) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_setdrum
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_setnote(ubyte channel @A, ubyte kc @X, ubyte kf @Y) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_setnote
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_setpan(ubyte channel @A, ubyte panning @X) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_setpan
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_read(ubyte register @X, bool cooked @Pc) clobbers(Y) -> ubyte @A, bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_read
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_release(ubyte channel @A) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_release
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_trigger(ubyte channel @A, bool noRelease @Pc) clobbers(A,X,Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_trigger
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_write(ubyte value @A, ubyte register @X) clobbers(Y) -> bool @Pc{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_write
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_getatten(ubyte channel @A) clobbers(Y) -> ubyte @X{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_getatten
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_getpan(ubyte channel @A) clobbers(Y) -> ubyte @X{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_getpan
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.byte p8c_rom_bank
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rts
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}}
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}
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asmsub ym_get_chip_type() clobbers(X) -> ubyte @A{
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%asm{{
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jsr cx16.JSRFAR
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.word cx16.ym_get_chip_type
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.byte p8c_rom_bank
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rts
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}}
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}
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}
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