mirror of
https://github.com/irmen/prog8.git
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236 lines
6.8 KiB
Lua
236 lines
6.8 KiB
Lua
; 0-terminated string manipulation routines.
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;
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; Written by Irmen de Jong (irmen@razorvine.net) - license: GNU GPL 3.0
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string {
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asmsub length(uword string @AY) clobbers(A) -> ubyte @Y {
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; Returns the number of bytes in the string.
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; This value is determined during runtime and counts upto the first terminating 0 byte in the string,
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; regardless of the size of the string during compilation time. Don’t confuse this with len and sizeof!
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%asm {{
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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ldy #0
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- lda (P8ZP_SCRATCH_W1),y
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beq +
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iny
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bne -
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+ rts
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}}
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}
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asmsub left(uword source @R0, ubyte length @A, uword target @R1) clobbers(A, Y) {
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; Copies the left side of the source string of the given length to target string.
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; It is assumed the target string buffer is large enough to contain the result.
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; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
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; Modifies in-place, doesn’t return a value (so can’t be used in an expression).
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%asm {{
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; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
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ldy cx16.r0
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sty P8ZP_SCRATCH_W1
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ldy cx16.r0+1
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sty P8ZP_SCRATCH_W1+1
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ldy cx16.r1
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sty P8ZP_SCRATCH_W2
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ldy cx16.r1+1
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sty P8ZP_SCRATCH_W2+1
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tay
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lda #0
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sta (P8ZP_SCRATCH_W2),y
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cpy #0
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bne _loop
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rts
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_loop dey
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lda (P8ZP_SCRATCH_W1),y
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sta (P8ZP_SCRATCH_W2),y
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cpy #0
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bne _loop
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+ rts
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}}
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; asmgen.out(" jsr prog8_lib.func_leftstr")
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}
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asmsub right(uword source @R0, ubyte length @A, uword target @R1) clobbers(A,Y) {
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; Copies the right side of the source string of the given length to target string.
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; It is assumed the target string buffer is large enough to contain the result.
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; Also, you have to make sure yourself that length is smaller or equal to the length of the source string.
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; Modifies in-place, doesn’t return a value (so can’t be used in an expression).
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%asm {{
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; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
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sta P8ZP_SCRATCH_B1
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lda cx16.r0
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ldy cx16.r0+1
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jsr string.length
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tya
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sec
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sbc P8ZP_SCRATCH_B1
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clc
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adc cx16.r0
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sta P8ZP_SCRATCH_W1
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lda cx16.r0+1
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adc #0
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sta P8ZP_SCRATCH_W1+1
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ldy cx16.r1
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sty P8ZP_SCRATCH_W2
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ldy cx16.r1+1
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sty P8ZP_SCRATCH_W2+1
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ldy P8ZP_SCRATCH_B1
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lda #0
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sta (P8ZP_SCRATCH_W2),y
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cpy #0
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bne _loop
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rts
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_loop dey
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lda (P8ZP_SCRATCH_W1),y
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sta (P8ZP_SCRATCH_W2),y
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cpy #0
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bne _loop
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+ rts
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}}
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}
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asmsub slice(uword source @R0, ubyte start @A, ubyte length @Y, uword target @R1) clobbers(A, Y) {
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; Copies a segment from the source string, starting at the given index,
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; and of the given length to target string.
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; It is assumed the target string buffer is large enough to contain the result.
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; Also, you have to make sure yourself that start and length are within bounds of the strings.
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; Modifies in-place, doesn’t return a value (so can’t be used in an expression).
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%asm {{
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; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
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; substr(source, target, start, length)
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sta P8ZP_SCRATCH_B1
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lda cx16.r0
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sta P8ZP_SCRATCH_W1
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lda cx16.r0+1
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sta P8ZP_SCRATCH_W1+1
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lda cx16.r1
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sta P8ZP_SCRATCH_W2
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lda cx16.r1+1
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sta P8ZP_SCRATCH_W2+1
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; adjust src location
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clc
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lda P8ZP_SCRATCH_W1
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adc P8ZP_SCRATCH_B1
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sta P8ZP_SCRATCH_W1
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bcc +
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inc P8ZP_SCRATCH_W1+1
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+ lda #0
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sta (P8ZP_SCRATCH_W2),y
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beq _startloop
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- lda (P8ZP_SCRATCH_W1),y
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sta (P8ZP_SCRATCH_W2),y
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_startloop dey
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cpy #$ff
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bne -
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rts
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}}
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}
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asmsub find(uword string @R0, ubyte character @A) -> uword @AY {
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; Locates the first position of the given character in the string,
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; returns the string starting with this character or $0000 if the character is not found.
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%asm {{
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; need to copy the the cx16 virtual registers to zeropage to be compatible with C64...
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sta P8ZP_SCRATCH_B1
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lda cx16.r0
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ldy cx16.r0+1
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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ldy #0
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- lda (P8ZP_SCRATCH_W1),y
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beq _notfound
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cmp P8ZP_SCRATCH_B1
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beq _found
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iny
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bne -
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_notfound lda #0
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ldy #0
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rts
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_found sty P8ZP_SCRATCH_B1
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ldy P8ZP_SCRATCH_W1+1
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lda P8ZP_SCRATCH_W1
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clc
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adc P8ZP_SCRATCH_B1
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bcc +
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iny
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+ rts
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}}
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}
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asmsub copy(uword source @R0, uword target @AY) clobbers(A) -> ubyte @Y {
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; Copy a string to another, overwriting that one.
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; Returns the length of the string that was copied.
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; Often you don’t have to call this explicitly and can just write string1 = string2
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; but this function is useful if you’re dealing with addresses for instance.
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%asm {{
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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lda cx16.r0
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ldy cx16.r0+1
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jmp prog8_lib.strcpy
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}}
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}
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asmsub compare(uword string1 @R0, uword string2 @AY) clobbers(Y) -> byte @A {
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; Compares two strings for sorting.
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; Returns -1 (255), 0 or 1 depeding on wether string1 sorts before, equal or after string2.
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; Note that you can also directly compare strings and string values with eachother using
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; comparison operators ==, < etcetera (it will use strcmp for you under water automatically).
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%asm {{
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sta P8ZP_SCRATCH_W2
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sty P8ZP_SCRATCH_W2+1
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lda cx16.r0
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ldy cx16.r0+1
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jmp prog8_lib.strcmp_mem
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}}
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}
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asmsub lower(uword st @AY) {
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; Lowercases the petscii string in-place.
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; (for efficiency, non-letter characters > 128 will also not be left intact,
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; but regular text doesn't usually contain those characters anyway.)
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%asm {{
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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ldy #0
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- lda (P8ZP_SCRATCH_W1),y
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beq _done
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and #$7f
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cmp #97
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bcc +
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cmp #123
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bcs +
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and #%11011111
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+ sta (P8ZP_SCRATCH_W1),y
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iny
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bne -
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_done rts
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}}
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}
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asmsub upper(uword st @AY) {
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; Uppercases the petscii string in-place.
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%asm {{
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sta P8ZP_SCRATCH_W1
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sty P8ZP_SCRATCH_W1+1
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ldy #0
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- lda (P8ZP_SCRATCH_W1),y
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beq _done
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cmp #65
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bcc +
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cmp #91
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bcs +
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ora #%00100000
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+ sta (P8ZP_SCRATCH_W1),y
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iny
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bne -
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_done rts
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}}
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}
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}
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