prog8/examples/compiled
2020-07-03 23:56:36 +02:00
..
balloonflight.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
bdmusic-irq.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
bdmusic.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
cube3d-float.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
cube3d-sprites.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
cube3d.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
examples.d64 added mandel gfx to examples 2020-07-03 23:56:36 +02:00
fibonacci.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
hello.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
line-circle-gfx.prg version 2.1 2020-06-04 23:03:18 +02:00
line-circle-txt.prg version 2.1 2020-06-04 23:03:18 +02:00
makedisk.sh refreshed the compiled examples 2020-03-12 01:14:10 +01:00
mandelbrot-gfx.prg added mandel gfx to examples 2020-07-03 23:56:36 +02:00
mandelbrot.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
numbergame.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
primes.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
rasterbars.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
readme.txt refreshed the compiled examples 2020-03-12 01:14:10 +01:00
sorting.prg updated the compiled examples 2020-03-28 14:31:31 +01:00
sprites.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
swirl-float.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
swirl.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00
tehtriz.prg added mandel gfx to examples 2020-07-03 23:56:36 +02:00
turtle-gfx.prg version 2.1 2020-06-04 23:03:18 +02:00
wizzine.prg added some more optimized array assignments 2020-04-10 23:30:19 +02:00

These .prg files are the compiled versions of most of the examples.
They can be loaded and ran on a C64 or in an emulator, for example in Vice:

x64sc  hello.prg

will load and run the hello example.

You can also attach the d64 disk image and load the examples from there.