mirror of
https://github.com/irmen/prog8.git
synced 2024-12-01 15:52:54 +00:00
252 lines
5.6 KiB
Lua
252 lines
5.6 KiB
Lua
; Prog8 definitions for floating point handling on the VirtualMachine
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%option enable_floats, ignore_unused
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sys {
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%option merge ; add some constants to sys
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const float MAX_FLOAT = 1.7976931348623157e+308
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const float MIN_FLOAT = -1.7976931348623157e+308
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}
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txt {
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%option merge ; add function to txt
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alias print_f = floats.print
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}
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math {
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%option merge, ignore_unused ; add functions to math
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alias lerpf = floats.lerp
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alias lerpf_fast = floats.lerp_fast
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}
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floats {
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const float π = 3.141592653589793
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const float PI = π
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const float TWOPI = 2*π
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const float E = 2.718281828459045
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const float EPSILON = 4.9E-324
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sub print(float value) {
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; ---- prints the floating point value (without a newline and no leading spaces).
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%ir {{
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loadm.f fr65535,floats.print.value
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syscall 15 (fr65535.f)
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return
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}}
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}
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sub tostr(float value) -> str {
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; ---- converts the floating point value to a string (no leading spaces)
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str @shared buffer=" "*20
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%ir {{
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load.w r65535,floats.tostr.buffer
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loadm.f fr65535,floats.tostr.value
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syscall 34 (r65535.w, fr65535.f)
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load.w r0,floats.tostr.buffer
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returnr.w r0
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}}
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}
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sub parse(str value) -> float {
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; -- parse a string value of a number to float
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%ir {{
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loadm.w r65535,floats.parse.value
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syscall 32 (r65535.w): fr0.f
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returnr.f fr0
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}}
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}
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sub pow(float value, float power) -> float {
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%ir {{
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loadm.f fr0,floats.pow.value
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loadm.f fr1,floats.pow.power
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fpow.f fr0,fr1
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returnr.f fr0
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}}
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}
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sub sin(float angle) -> float {
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%ir {{
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loadm.f fr0,floats.sin.angle
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fsin.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub cos(float angle) -> float {
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%ir {{
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loadm.f fr0,floats.cos.angle
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fcos.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub tan(float value) -> float {
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%ir {{
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loadm.f fr0,floats.tan.value
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ftan.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub atan(float value) -> float {
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%ir {{
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loadm.f fr0,floats.atan.value
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fatan.f fr0,fr0
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returnr.f fr0
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}}
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}
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; two-argument arctangent that returns an angle in the correct quadrant
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; for the signs of x and y, normalized to the range [0, 2π]
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sub atan2(float y, float x) -> float {
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float atn = atan(y / x)
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if x < 0 atn += π
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if atn < 0 atn += 2*π
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return atn
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}
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; reciprocal functions
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sub secant(float value) -> float { return 1.0 / cos(value) }
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sub csc(float value) -> float { return 1.0 / sin(value) }
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sub cot(float value) -> float { return 1.0 / tan(value) }
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sub ln(float value) -> float {
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%ir {{
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loadm.f fr0,floats.ln.value
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fln.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub log2(float value) -> float {
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%ir {{
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loadm.f fr0,floats.log2.value
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flog.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub rad(float angle) -> float {
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; -- convert degrees to radians (d * pi / 180)
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return angle * PI / 180.0
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}
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sub deg(float angle) -> float {
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; -- convert radians to degrees (d * (1/ pi * 180))
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return angle * 180.0 / PI
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}
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sub round(float value) -> float {
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%ir {{
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loadm.f fr0,floats.round.value
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fround.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub floor(float value) -> float {
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%ir {{
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loadm.f fr0,floats.floor.value
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ffloor.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub ceil(float value) -> float {
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; -- ceil: tr = int(f); if tr==f -> return else return tr+1
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%ir {{
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loadm.f fr0,floats.ceil.value
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fceil.f fr0,fr0
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returnr.f fr0
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}}
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}
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sub rnd() -> float {
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%ir {{
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syscall 22 () : fr0.f
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returnr.f fr0
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}}
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}
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sub rndseed(float seed) {
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%ir {{
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loadm.f fr65535,floats.rndseed.seed
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syscall 19 (fr65535.f)
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return
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}}
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}
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sub minf(float f1, float f2) -> float {
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if f1<f2
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return f1
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return f2
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}
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sub maxf(float f1, float f2) -> float {
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if f1>f2
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return f1
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return f2
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}
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sub clampf(float value, float minimum, float maximum) -> float {
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if value<minimum
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value=minimum
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if value<maximum
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return value
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return maximum
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}
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sub normalize(float value) -> float {
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return value
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}
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sub push(float value) {
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; note: this *should* be inlined, however since the VM has separate program counter and value stacks, this also works
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%ir {{
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loadm.f fr65535,floats.push.value
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push.f fr65535
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}}
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}
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sub pop() -> float {
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; note: this *should* be inlined, however since the VM has separate program counter and value stacks, this also works
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%ir {{
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pop.f fr65535
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returnr.f fr65535
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}}
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}
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sub lerp(float v0, float v1, float t) -> float {
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; Linear interpolation (LERP)
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; Precise method, which guarantees v = v1 when t = 1.
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; returns an interpolation between two inputs (v0, v1) for a parameter t in the closed unit interval [0, 1]
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return (1 - t) * v0 + t * v1
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}
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sub lerp_fast(float v0, float v1, float t) -> float {
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; Linear interpolation (LERP)
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; Imprecise (but slightly faster) method, which does not guarantee v = v1 when t = 1
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; returns an interpolation between two inputs (v0, v1) for a parameter t in the closed unit interval [0, 1]
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return v0 + t * (v1 - v0)
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}
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sub interpolate(float v, float inputMin, float inputMax, float outputMin, float outputMax) -> float {
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; Interpolate a value v in interval [inputMin, inputMax] to output interval [outputMin, outputMax]
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if outputMin==outputMax
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return outputMin
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v = (v - inputMin) / (inputMax - inputMin)
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return v * (outputMax - outputMin) + outputMin
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}
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}
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