mirror of
https://github.com/irmen/prog8.git
synced 2024-11-27 03:50:27 +00:00
99 lines
2.0 KiB
Lua
99 lines
2.0 KiB
Lua
; Internal Math library routines - always included by the compiler
|
|
|
|
math {
|
|
%asminclude "library:math.asm"
|
|
|
|
asmsub sin8u(ubyte angle @A) clobbers(Y) -> ubyte @A {
|
|
%asm {{
|
|
tay
|
|
lda _sinecos8u,y
|
|
rts
|
|
_sinecos8u .byte trunc(128.0 + 127.5 * sin(range(256+64) * rad(360.0/256.0)))
|
|
}}
|
|
}
|
|
|
|
asmsub cos8u(ubyte angle @A) clobbers(Y) -> ubyte @A {
|
|
%asm {{
|
|
tay
|
|
lda sin8u._sinecos8u+64,y
|
|
rts
|
|
}}
|
|
}
|
|
|
|
asmsub sin8(ubyte angle @A) clobbers(Y) -> byte @A {
|
|
%asm {{
|
|
tay
|
|
lda _sinecos8,y
|
|
rts
|
|
_sinecos8 .char trunc(127.0 * sin(range(256+64) * rad(360.0/256.0)))
|
|
}}
|
|
}
|
|
|
|
asmsub cos8(ubyte angle @A) clobbers(Y) -> byte @A {
|
|
%asm {{
|
|
tay
|
|
lda sin8._sinecos8+64,y
|
|
rts
|
|
}}
|
|
}
|
|
|
|
asmsub sinr8u(ubyte radians @A) clobbers(Y) -> ubyte @A {
|
|
%asm {{
|
|
tay
|
|
lda _sinecosR8u,y
|
|
rts
|
|
_sinecosR8u .byte trunc(128.0 + 127.5 * sin(range(180+45) * rad(360.0/180.0)))
|
|
}}
|
|
}
|
|
|
|
asmsub cosr8u(ubyte radians @A) clobbers(Y) -> ubyte @A {
|
|
%asm {{
|
|
tay
|
|
lda sinr8u._sinecosR8u+45,y
|
|
rts
|
|
}}
|
|
}
|
|
|
|
asmsub sinr8(ubyte radians @A) clobbers(Y) -> byte @A {
|
|
%asm {{
|
|
tay
|
|
lda _sinecosR8,y
|
|
rts
|
|
_sinecosR8 .char trunc(127.0 * sin(range(180+45) * rad(360.0/180.0)))
|
|
}}
|
|
}
|
|
|
|
asmsub cosr8(ubyte radians @A) clobbers(Y) -> byte @A {
|
|
%asm {{
|
|
tay
|
|
lda sinr8._sinecosR8+45,y
|
|
rts
|
|
}}
|
|
}
|
|
|
|
asmsub rnd() -> ubyte @A {
|
|
%asm {{
|
|
jmp math.randbyte
|
|
}}
|
|
}
|
|
|
|
asmsub rndw() -> uword @AY {
|
|
%asm {{
|
|
jmp math.randword
|
|
}}
|
|
}
|
|
|
|
asmsub rndseed(uword seed1 @AY, uword seed2 @R0) clobbers(A,Y) {
|
|
; -- set new pseudo RNG's seed values. Defaults are: $00c2, $1137
|
|
%asm {{
|
|
sta math.randword.x1
|
|
sty math.randword.c1
|
|
lda cx16.r0L
|
|
sta math.randword.a1
|
|
lda cx16.r0H
|
|
sta math.randword.b1
|
|
rts
|
|
}}
|
|
}
|
|
}
|