qasm/ciderpress/app/FileNameConv.h

198 lines
6.3 KiB
C
Raw Normal View History

2019-11-13 23:45:39 +00:00
/*
* CiderPress
* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
* See the file LICENSE for distribution terms.
*/
/*
* File name conversion.
* TODO: rename to PathProposal.h
*/
#ifndef APP_FILENAMECONV_H
#define APP_FILENAMECONV_H
#include "GenericArchive.h"
/*
* Proposal for an output pathname, based on the contents of a GenericEntry.
*/
class PathProposal {
public:
typedef GenericEntry::RecordKind RecordKind;
enum {
kDefaultStoredFssep = ':',
kLocalFssep = '\\', // PATH_SEP
kAltLocalFssep = '/' // PATH_SEP2
};
PathProposal(void) {
fStoredPathName = L":BOGUS:";
fStoredFssep = '[';
fFileType = 256;
fAuxType = 65536;
fThreadKind = 0;
fLocalPathName = L":HOSED:";
fLocalFssep = ']';
fPreservation = false;
fAddExtension = false;
fJunkPaths = false;
fStripDiskImageSuffix = false;
}
virtual ~PathProposal(void) {}
// init the "extract from archive" side from a GenericEntry struct
void Init(GenericEntry* pEntry);
// init the "add to archive" side
void Init(const WCHAR* localPathName);
/*
* Convert a pathname pulled out of an archive to something suitable for the
* local filesystem.
*
* The new pathname may be shorter (because characters were removed) or
* longer (if we add a "#XXYYYYZ" extension or replace chars with '%' codes).
*/
void ArchiveToLocal(void);
/*
* Convert a local path into something suitable for storage in an archive.
* Type preservation strings are interpreted and stripped as appropriate.
*
* This does *not* do filesystem-specific normalization here. (It could, but
* it's better to leave that for later so we can do uniqueification.)
*
* In the current implementation, fStoredPathName will always get smaller,
* but it would be unwise to rely on that.
*/
void LocalToArchive(const AddFilesDialog* pAddOpts);
/*
* Fields for the "archive" side.
*/
// pathname from record or full pathname from disk image
CString fStoredPathName;
// filesystem separator char (or '\0' for things like DOS 3.3)
char fStoredFssep;
// file type, aux type, and what piece of the file this is
uint32_t fFileType;
uint32_t fAuxType;
int fThreadKind; // GenericEntry, e.g. kDataThread
/*
* Fields for the "local" Side.
*/
// relative path of file for local filesystem
CString fLocalPathName;
// filesystem separator char for new path (always '\\' for us)
char fLocalFssep;
/*
* Flags.
*/
// filename/filetype preservation flags
bool fPreservation;
bool fAddExtension;
bool fJunkPaths;
bool fStripDiskImageSuffix;
/*
* Return a pointer to the three-letter representation of the file type name.
*/
static const WCHAR* FileTypeString(uint32_t fileType);
/*
* Find an entry in the type description table that matches both file type and
* aux type. If no match is found, NULL is returned.
*/
static const WCHAR* FileTypeDescription(long fileType, long auxType);
private:
/*
* Filename normalization for Win32 filesystems. You can't use [ \/:*?"<>| ]
* or control characters, and we're currently avoiding high-ASCII stuff.
*/
void Win32NormalizeFileName(const WCHAR* srcp, long srcLen,
char fssep, WCHAR** pDstp, long dstLen);
/*
* Normalize a file name to local filesystem conventions. The input
* is quite possibly *NOT* null-terminated, since it may represent a
* substring of a full pathname. Use "srcLen".
*
* The output filename is copied to *pDstp, which is advanced forward.
*
* The output buffer must be able to hold 3x the original string length.
*/
void NormalizeFileName(const WCHAR* srcp, long srcLen,
char fssep, WCHAR** pDstp, long dstLen);
/*
* Normalize a directory name to local filesystem conventions.
*/
void NormalizeDirectoryName(const WCHAR* srcp, long srcLen,
char fssep, WCHAR** pDstp, long dstLen);
/*
* Add a preservation string.
*
* "pathBuf" is assumed to have enough space to hold the current path
* plus kMaxPathGrowth more. It will be modified in place.
*/
void AddPreservationString(const WCHAR* pathBuf, WCHAR* extBuf);
/*
* Add a ".type" extension to the filename.
*
* We either need to retain the existing extension (possibly obscured by file
* type preservation) or append an extension based on the ProDOS file type.
*/
void AddTypeExtension(const WCHAR* pathBuf, WCHAR* extBuf);
/*
* Replace "oldc" with "newc". If we find an instance of "newc" already
* in the string, replace it with "newSubst".
*/
void ReplaceFssep(WCHAR* str, char oldc, char newc, char newSubst);
/*
* Try to figure out what file type is associated with a filename extension.
*
* This checks the standard list of ProDOS types (which should catch things
* like "TXT" and "BIN") and the separate list of recognized extensions.
*/
void LookupExtension(const WCHAR* ext);
/*
* Try to associate some meaning with the file extension.
*/
void InterpretExtension(const WCHAR* pathName);
/*
* Check to see if there's a preservation string on the filename. If so,
* set the filetype and auxtype information, and trim the preservation
* string off.
*/
bool ExtractPreservationString(WCHAR* pathName);
/*
* Remove NuLib2's normalization magic (e.g. "%2f" for '/').
*
* This always results in the filename staying the same length or getting
* smaller, so we can do it in place in the buffer.
*/
void DenormalizePath(WCHAR* pathBuf);
/*
* Remove a disk image suffix.
*
* Useful when adding disk images directly from a .SDK or .2MG file. We
* don't want them to retain their original suffix.
*/
void StripDiskImageSuffix(WCHAR* pathName);
};
#endif /*APP_FILENAMECONV_H*/