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https://github.com/marketideas/qasm.git
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212 lines
6.7 KiB
C++
212 lines
6.7 KiB
C++
/*
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* CiderPress
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* Copyright (C) 2007 by faddenSoft, LLC. All Rights Reserved.
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* See the file LICENSE for distribution terms.
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*/
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/*
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* Reformat Print Shop graphics.
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*
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* The "image editor" in Print Shop GS shows a nearly square image. It looks
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* like it doubles with width and triples the height, resulting in a
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* 176x156 image. We could do that here, but that would make it harder to
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* manipulate the basic pixels if a different aspect ratio were desired.
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* (May want to make that an option someday.)
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*/
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#include "StdAfx.h"
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#include "PrintShop.h"
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/*
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* Decide whether or not we want to handle this file.
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*/
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void ReformatPrintShop::Examine(ReformatHolder* pHolder)
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{
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ReformatHolder::ReformatApplies applies = ReformatHolder::kApplicNot;
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long fileType = pHolder->GetFileType();
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long auxType = pHolder->GetAuxType();
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long length = pHolder->GetSourceLen(ReformatHolder::kPartData);
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bool relaxed;
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relaxed = pHolder->GetOption(ReformatHolder::kOptRelaxGfxTypeCheck) != 0;
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if (length == 576 && fileType == kTypeBIN) {
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/* PrintShop monochrome */
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if (auxType == 0x4800 || auxType == 0x5800 ||
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auxType == 0x6800 || auxType == 0x7800)
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applies = ReformatHolder::kApplicYes;
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else
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applies = ReformatHolder::kApplicMaybe; // below monitor listing
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} else if (length == 1716) {
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/* PrintShop GS color */
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if (fileType == 0xf8) {
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if (auxType == 0xc323)
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applies = ReformatHolder::kApplicYes;
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else
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applies = ReformatHolder::kApplicProbably;
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} else if (fileType == kTypeBIN && relaxed)
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applies = ReformatHolder::kApplicMaybe;
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} else if (length == 572) {
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/* PrintShop GS monochrome */
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if (fileType == 0xf8 && auxType == 0xc313)
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applies = ReformatHolder::kApplicYes;
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}
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pHolder->SetApplic(ReformatHolder::kReformatPrintShop, applies,
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ReformatHolder::kApplicNot, ReformatHolder::kApplicNot);
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}
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/*
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* Convert Print Shop clip art into a DIB.
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*/
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int ReformatPrintShop::Process(const ReformatHolder* pHolder,
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ReformatHolder::ReformatID id, ReformatHolder::ReformatPart part,
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ReformatOutput* pOutput)
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{
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MyDIBitmap* pDib = NULL;
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const uint8_t* srcBuf = pHolder->GetSourceBuf(part);
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long srcLen = pHolder->GetSourceLen(part);
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if (srcLen == 572 || srcLen == 576) {
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pDib = ConvertBW(srcBuf);
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} else if (srcLen == 1716) {
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pDib = ConvertColor(srcBuf);
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} else {
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LOGI("PS shouldn't be here (len=%ld)", srcLen);
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return -1;
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}
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if (pDib == NULL) {
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LOGI("DIB creation failed");
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return -1;
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}
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SetResultBuffer(pOutput, pDib);
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return 0;
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}
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/*
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* Convert a B&W "classic" Print Shop graphic.
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*
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* This does a "straight" conversion without half-pixel shifting
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* or other monkey business.
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*
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* The file is a linear 1-bit 88x52 image, with four extra bytes of data
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* at the end.
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*/
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MyDIBitmap* ReformatPrintShop::ConvertBW(const uint8_t* srcBuf)
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{
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MyDIBitmap* pDib = new MyDIBitmap;
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uint8_t* outBuf;
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uint8_t* ptr;
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int pitch;
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int x, y;
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if (pDib == NULL)
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return NULL;
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RGBQUAD colorConv[2];
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colorConv[0].rgbRed = colorConv[0].rgbGreen = colorConv[0].rgbBlue = 255;
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colorConv[1].rgbRed = colorConv[1].rgbGreen = colorConv[1].rgbBlue = 0;
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colorConv[0].rgbReserved = colorConv[1].rgbReserved = 0;
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outBuf = (uint8_t*) pDib->Create(kWidth, kHeight, 1, 2);
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if (outBuf == NULL) {
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delete pDib;
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pDib = NULL;
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goto bail;
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}
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pDib->SetColorTable(colorConv);
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pitch = pDib->GetPitch();
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/* build it in standard upside-down Windows format */
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for (y = kHeight-1; y >= 0; y--) {
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ptr = outBuf + y * pitch;
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for (x = 0; x < kWidth/8; x++)
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*ptr++ = *srcBuf++;
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}
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bail:
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return pDib;
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}
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/*
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* The format is similar to the B&W version, but instead of one bitmap
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* there are three. They're sorta-kinda CMY:
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*
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* >[...] There are 3 bit maps for the graphic. The
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* >first is yellow, the second is magenta and the third is cyan. The other
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* >colors are from combinations. Yellow and magenta is orange. Yellow and cyan
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* >is green. Magenta and cyan are purple. All three is black.
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*
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* It appears, based on running Print Shop GS in an emulator, that "cyan"
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* is actually 100% blue and "magenta" is 100% red. The values in the color
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* table below come from a screen capture of KEGS.
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*/
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MyDIBitmap* ReformatPrintShop::ConvertColor(const uint8_t* srcBuf)
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{
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MyDIBitmap* pDib = new MyDIBitmap;
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uint8_t* outBuf;
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uint8_t* ptr;
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uint8_t outVal;
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uint16_t yellow, magenta, cyan;
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int pitch;
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int x, y, bit;
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static const RGBQUAD kColorConv[8] = {
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/* blue, green, red, reserved YMC */
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{ 0xff, 0xff, 0xff }, // 000 white
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{ 0xff, 0x00, 0x00 }, // 001 cyan (blue)
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{ 0x00, 0x00, 0xff }, // 010 magenta (red)
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{ 0xcc, 0x00, 0xcc }, // 011 purple
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{ 0x00, 0xff, 0xff }, // 100 yellow
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{ 0x00, 0xff, 0x00 }, // 101 green
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{ 0x00, 0x66, 0xff }, // 110 orange
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{ 0x00, 0x00, 0x00 }, // 111 black
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};
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if (pDib == NULL)
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return NULL;
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outBuf = (uint8_t*) pDib->Create(kWidth, kHeight, 4, 8);
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if (outBuf == NULL) {
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delete pDib;
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pDib = NULL;
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goto bail;
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}
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pDib->SetColorTable(kColorConv);
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pitch = pDib->GetPitch();
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/*
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* Build it in standard upside-down Windows format.
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*
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* We pre-shift the yellow/magenta/cyan values into offsetting positions
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* to save ourselves a shift each time through the loop.
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*/
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for (y = kHeight-1; y >= 0; y--) {
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ptr = outBuf + y * pitch;
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for (x = 0; x < kWidth/8; x++) {
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yellow = *srcBuf << 2;
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magenta = *(srcBuf + (kWidth/8)*kHeight) << 1;
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cyan = *(srcBuf + (kWidth/8)*kHeight *2);
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/* each 3-bit combo turns into a 4-bit index, 2 per output byte */
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for (bit = 0; bit < 4; bit++) {
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outVal = ((yellow & 0x200) | (magenta & 0x100) | (cyan & 0x80)) >> 3;
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yellow <<= 1;
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magenta <<= 1;
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cyan <<= 1;
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outVal |= ((yellow & 0x200) | (magenta & 0x100) | (cyan & 0x80)) >> 7;
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yellow <<= 1;
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magenta <<= 1;
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cyan <<= 1;
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*ptr++ = outVal;
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}
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srcBuf++;
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}
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}
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bail:
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return pDib;
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}
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