made 'worlds' a local variable inside init, instead of global
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1d9f712980
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@ -8,10 +8,6 @@
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var SHELL_RADIUS = 2;
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var SHELL_COLOR = "#ffffff";
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// The only real global variable.
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// TODO: Get rid of this.
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var worlds;
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var Geom = (function() {
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var degreesToRadians = function(angle) {
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return angle * Math.PI / 180;
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@ -244,7 +240,7 @@
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})(Date.now());
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}
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function startGame(gameInfo) {
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function startGame(worlds, gameInfo) {
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var debugAnimationCounter = 0;
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var debugSimulationCounter = 0;
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var debugSecondsCounter = 0;
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@ -293,8 +289,9 @@
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}
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function init() {
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// Text and keyboard event listeners for sending program names to
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// server
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var worlds;
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// Text and keyboard event listeners for sending program names to server
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$('#programsInput').bind('keydown', function(event) {
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if (event.which === 13) {
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@ -314,7 +311,7 @@
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setTimeout(function() {
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$('#canvas').css({opacity: 1});
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setTimeout(function() {
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startGame(gameInfo);
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startGame(worlds, gameInfo);
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}, 500);
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}, 500);
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$(this).blur();
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