.define NB_ACTORS_MAX 128 .enum ACTORS PLAYER = 0 ; FLOOR FLOOR_1 = 1 FLOOR_2 ; FLOOR BY DEFAULT FLOOR_3 FLOOR_4 FLOOR_5 FLOOR_6 STAIR_DOWN ; OBJECT MAP ; WALLS STAIR_UP WALKABLE = STAIR_UP ; Player won't be allowed to go on anything > WALKABLE NOT_TRANSPARENT = STAIR_UP NOT_WALKABLE WALL_1 = NOT_WALKABLE WALL_2 UNKNOWN NB_ACTORS .endenum