tb1/graphic_tools.h
2012-11-30 22:42:01 -05:00

8 lines
400 B
C

void coolbox(int x1,int y1,int x2,int y2,int fill,vmwVisual *target);
void shadowrite(char *st,int x5,int y5,int forecol,int backcol,
vmwFont *tb1_font,vmwVisual *target);
char *check_for_tb1_directory(tb1_state *game_state,int try_to_create);
char *vmwGrInput(tb1_state *game_state,int x,int y,int howlong,int forecol,int backcol,
vmwFont *tb1_font,vmwVisual *vis);