tb1/tb_asm/c/boss.h
2012-12-18 21:43:40 -05:00

35 lines
430 B
C

/* XPM */
/* Boss */
/* 3x2 */
char smoke_sprites[3][6]={
{0x0,0x8,0x0,
0x0,0x0,0x0,
},
{0x8,0x7,0x8,
0x8,0x8,0x8,
},
{0x7,0x4,0x7,
0x7,0x7,0x7,
},
};
/* 13x3 */
char boss_sprite[]={
0xf,0x7,0x4,0xc,0xc,0xc,0xc,0xc,0xc,0xc,0x4,0x7,0xf,
0xf,0x8,0x7,0x4,0x4,0x3,0xb,0x3,0x4,0x4,0x7,0x8,0xf,
0xf,0x0,0x8,0x7,0x3,0xb,0xe,0xb,0x3,0x7,0x8,0x0,0xf,
};
/* 1x2 */
char laser_sprite[2][2]={
{0xd,
0x5,
},
{0x5,
0xd,
}
};