tb1/tb1_snes/tools/Makefile
Vince Weaver d798e031eb snes: make pcx_to_compressed_tilemap_8bpp.c generic
It should now work for 4bpp tiles too
2013-01-22 15:30:19 -05:00

114 lines
2.5 KiB
Makefile

CC = gcc
CFLAGS = -O2 -Wall
LFLAGS =
all: bin2byte color_convert convert_font convert_font_bin \
dump_font make_pal \
pcx_to_tiles_4bpp pcx_to_tiles_8bpp \
pcx_to_compressed_tilemap \
ansi_to_tile string_to_bytes convert_font_4bpp \
snes_checksum
ansi_to_tile: ansi_to_tile.o
$(CC) $(LFLAGS) -o ansi_to_tile ansi_to_tile.o
ansi_to_tile.o: ansi_to_tile.c
$(CC) $(CFLAGS) -c ansi_to_tile.c
bin2byte: bin2byte.o
$(CC) $(LFLAGS) -o bin2byte bin2byte.o
bin2byte.o: bin2byte.c
$(CC) $(CFLAGS) -c bin2byte.c
color_convert: color_convert.o
$(CC) $(LFLAGS) -o color_convert color_convert.o
color_convert.o: color_convert.c
$(CC) $(CFLAGS) -c color_convert.c
convert_font: convert_font.o
$(CC) $(LFLAGS) -o convert_font convert_font.o
convert_font.o: convert_font.c
$(CC) $(CFLAGS) -c convert_font.c
convert_font_4bpp: convert_font_4bpp.o
$(CC) $(LFLAGS) -o convert_font_4bpp convert_font_4bpp.o
convert_font_4bpp.o: convert_font_4bpp.c
$(CC) $(CFLAGS) -c convert_font_4bpp.c
convert_font_bin: convert_font_bin.o
$(CC) $(LFLAGS) -o convert_font_bin convert_font_bin.o
convert_font_bin.o: convert_font_bin.c
$(CC) $(CFLAGS) -c convert_font_bin.c
dump_font: dump_font.o
$(CC) $(LFLAGS) -o dump_font dump_font.o
dump_dont.o: dump_font.c
$(CC) $(CFLAGS) -c dump_font.c
make_pal: make_pal.o
$(CC) $(LFLAGS) -o make_pal make_pal.o
make_pal.o: make_pal.c
$(CC) $(CFLAGS) -c make_pal.c
pcx_to_tiles_4bpp: pcx_to_tiles_4bpp.o
$(CC) $(LFLAGS) -o pcx_to_tiles_4bpp pcx_to_tiles_4bpp.o
pcx_to_tiles_4bpp.o: pcx_to_tiles_4bpp.c
$(CC) $(CFLAGS) -c pcx_to_tiles_4bpp.c
pcx_to_tiles_8bpp: pcx_to_tiles_8bpp.o
$(CC) $(LFLAGS) -o pcx_to_tiles_8bpp pcx_to_tiles_8bpp.o
pcx_to_tiles_8bpp.o: pcx_to_tiles_8bpp.c
$(CC) $(CFLAGS) -c pcx_to_tiles_8bpp.c
pcx_to_compressed_tilemap: pcx_to_compressed_tilemap.o
$(CC) $(LFLAGS) -o pcx_to_compressed_tilemap pcx_to_compressed_tilemap.o
pcx_to_compressed_tilemap.o: pcx_to_compressed_tilemap.c
$(CC) $(CFLAGS) -c pcx_to_compressed_tilemap.c
string_to_bytes: string_to_bytes.o
$(CC) $(LFLAGS) -o string_to_bytes string_to_bytes.o
string_to_bytes.o: string_to_bytes.c
$(CC) $(CFLAGS) -c string_to_bytes.c
snes_checksum: snes_checksum.o
$(CC) $(LFLAGS) -o snes_checksum snes_checksum.o
snes_checksum.o: snes_checksum.c
$(CC) $(CFLAGS) -c snes_checksum.c
clean:
rm -f *.o *~ bin2byte color_convert convert_font \
convert_font_bin dump_font make_pal \
pcx_to_tiles_4bpp pcx_to_tiles_8bpp \
pcx_to_compressed_tilemap \
ansi_to_tile string_to_bytes \
convert_font_4bpp snes_checksum