4cade/res/DFX.CONF

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2021-10-21 00:22:39 +00:00
#
# Transition effects for DHGR slideshows
#
# Each Mega-Attract Module that is a DHGR slideshow (see ATTRACT.CONF)
# will use a single transition effect for the length of the module.
# Transition effects are loaded in the order listed in this file. Each line
# of this file is a filename (not including comments, like this one). The
# name of the next transition effect is stored in the global prefs, so this
# file should not contain duplicates.
#
# Transition effects are binary files loaded at $6000 and called with main
# memory banked in, DHGR page 1 showing, and the next DHGR graphic already
# loaded at $4000/main and $4000/aux. A transition effect has full use of
# auxiliary memory, zero pages (both), text pages (both, but preserve screen
# holes), and main memory $6000-$BEFF. $BF00-$BFFF/main is reserved for the
# ProDOS shim. LC RAM banks 1 and 2 are reserved for the launcher.
#
# Important: LC RAM bank 1 will be read/write on entry and must be read/write
# on exit. If you need ROM routines, you are responsible for switching to ROM
# then switching back to RAM bank 1 (read/write) before returning.
#
# This file is converted to a binary data structure (DFX.IDX) during build
# then added to TOTAL.DATA on the final disk image.
2021-10-21 00:22:39 +00:00
#
2020-11-18 05:52:55 +00:00
DHGR.FIZZLE2BIT
2020-03-23 01:58:26 +00:00
DHGR.RIPPLE
DHGR.SOFT.DIAG
2020-11-30 04:10:44 +00:00
DHGR.48BOXES
DHGR.BUBBLES
2020-03-23 01:58:26 +00:00
DHGR.RADIAL
2020-11-24 00:05:51 +00:00
DHGR.SOFT.IRIS
DHGR.WAVY.RIP
2020-11-30 06:13:27 +00:00
DHGR.48.SNAKE
DHGR.SNOWFL.IN
2020-11-24 00:05:51 +00:00
DHGR.MAPLE
DHGR.SLOW.STAR
2020-12-01 03:36:56 +00:00
DHGR.48.SNAKEC
2020-11-24 00:05:51 +00:00
DHGR.HEART.RIP
DHGR.CORNER4
2020-11-24 00:05:51 +00:00
DHGR.STAR.IN
2020-11-30 06:13:27 +00:00
DHGR.48.ARROW
2020-11-20 06:18:39 +00:00
DHGR.REDLINES
2020-11-24 00:05:51 +00:00
DHGR.BUTTERFLY
DHGR.BLOOM.IN
2020-11-30 06:13:27 +00:00
DHGR.48.SYNCC
2020-06-06 13:47:05 +00:00
DHGR.RADIAL4
DHGR.TWOPASS.LR
2020-11-24 00:05:51 +00:00
DHGR.WAVY.IN
DHGR.CORNER4RIP
2020-03-23 01:58:26 +00:00
DHGR.STAR
2020-11-30 06:13:27 +00:00
DHGR.48.LDIAGON
2020-11-24 00:05:51 +00:00
DHGR.MAPLE.IN
2020-11-20 23:17:06 +00:00
DHGR.BAR.DISSLV
2020-11-24 00:05:51 +00:00
DHGR.BLOOM
DHGR.SLOW.STARI
2020-11-24 00:05:51 +00:00
DHGR.HEART
2020-11-30 04:10:44 +00:00
DHGR.48.2SNAKES
2020-03-23 01:58:26 +00:00
DHGR.RADIAL3
2020-11-24 00:05:51 +00:00
DHGR.STAR.RIP
DHGR.BFLY.IN
DHGR.DIAGONAL
DHGR.SNOWFLAKE
2020-11-30 04:10:44 +00:00
DHGR.48.DOWN
2020-11-24 00:05:51 +00:00
DHGR.SOFTIRISIN
2020-03-23 01:58:26 +00:00
DHGR.RADIAL2
2020-11-19 02:40:17 +00:00
DHGR.IRIS
DHGR.BUBBLES.IN
DHGR.SLOWST.RIP
2020-11-30 04:10:44 +00:00
DHGR.48.SPIRAL
2020-11-30 06:02:28 +00:00
DHGR.RADIAL5
2020-11-18 05:52:55 +00:00
DHGR.FIZZLE
2021-09-22 18:35:15 +00:00
DHGR.48.PAGEC
2020-11-24 00:05:51 +00:00
DHGR.BFLY.RIP
DHGR.IRIS.IN
DHGR.SWIRL
2020-11-30 06:02:28 +00:00
DHGR.48.SPIRALC
2020-11-24 00:05:51 +00:00
DHGR.MAPLE.RIP
DHGR.R.BY.PIXEL
2020-11-24 00:05:51 +00:00
DHGR.HEART.IN
DHGR.SNOWFL.RIP
2020-11-30 06:02:28 +00:00
DHGR.48.SIDES
DHGR.CORNER4.IN
2020-11-24 00:05:51 +00:00
DHGR.WAVY.IRIS
DHGR.BLOOM.RIP
2020-11-30 04:10:44 +00:00
DHGR.48.SYNC
2020-11-20 16:29:04 +00:00
DHGR.FLICK
2020-03-23 01:58:26 +00:00
[eof]