mirror of
https://github.com/a2-4am/4cade.git
synced 2025-01-11 07:30:02 +00:00
rebalance some attract modules
This commit is contained in:
parent
939645a158
commit
04c20c9abc
@ -110,6 +110,7 @@ BW=Type(06),AuxType(3FF8),Access(C3)
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BW2=Type(06),AuxType(3FF8),Access(C3)
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BW2=Type(06),AuxType(3FF8),Access(C3)
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BW3=Type(06),AuxType(3FF8),Access(C3)
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BW3=Type(06),AuxType(3FF8),Access(C3)
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CANYON.CLIMBER=Type(06),AuxType(3FF8),Access(C3)
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CANYON.CLIMBER=Type(06),AuxType(3FF8),Access(C3)
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CAPTAIN.POWER=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH1=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH1=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH2=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH2=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH3=Type(06),AuxType(3FF8),Access(C3)
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CAPTN.GOODNIGH3=Type(06),AuxType(3FF8),Access(C3)
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@ -191,7 +192,6 @@ CONGO.BONGO=Type(06),AuxType(3FF8),Access(C3)
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COSMIC.COMBAT=Type(06),AuxType(3FF8),Access(C3)
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COSMIC.COMBAT=Type(06),AuxType(3FF8),Access(C3)
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COSMIC.COMBAT2=Type(06),AuxType(3FF8),Access(C3)
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COSMIC.COMBAT2=Type(06),AuxType(3FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(3FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(3FF8),Access(C3)
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CP=Type(06),AuxType(3FF8),Access(C3)
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CR=Type(06),AuxType(3FF8),Access(C3)
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CR=Type(06),AuxType(3FF8),Access(C3)
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CR2=Type(06),AuxType(3FF8),Access(C3)
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CR2=Type(06),AuxType(3FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(3FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(3FF8),Access(C3)
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@ -42,6 +42,7 @@ BUG.ATTACK=Type(06),AuxType(1FF8),Access(C3)
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BUG.BATTLE=Type(06),AuxType(1FF8),Access(C3)
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BUG.BATTLE=Type(06),AuxType(1FF8),Access(C3)
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BW=Type(06),AuxType(1FF8),Access(C3)
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BW=Type(06),AuxType(1FF8),Access(C3)
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CANYON.CLIMBER=Type(06),AuxType(1FF8),Access(C3)
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CANYON.CLIMBER=Type(06),AuxType(1FF8),Access(C3)
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CAPTAIN.POWER=Type(06),AuxType(1FF8),Access(C3)
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CB=Type(06),AuxType(1FF8),Access(C3)
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CB=Type(06),AuxType(1FF8),Access(C3)
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CC=Type(06),AuxType(1FF8),Access(C3)
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CC=Type(06),AuxType(1FF8),Access(C3)
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CF=Type(06),AuxType(1FF8),Access(C3)
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CF=Type(06),AuxType(1FF8),Access(C3)
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@ -53,7 +54,6 @@ COMMANDO=Type(06),AuxType(1FF8),Access(C3)
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CONAN=Type(06),AuxType(1FF8),Access(C3)
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CONAN=Type(06),AuxType(1FF8),Access(C3)
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CONGO.BONGO=Type(06),AuxType(1FF8),Access(C3)
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CONGO.BONGO=Type(06),AuxType(1FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(1FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(1FF8),Access(C3)
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CP=Type(06),AuxType(1FF8),Access(C3)
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CR=Type(06),AuxType(1FF8),Access(C3)
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CR=Type(06),AuxType(1FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(1FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(1FF8),Access(C3)
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CRISIS.MOUNTAIN=Type(06),AuxType(1FF8),Access(C3)
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CRISIS.MOUNTAIN=Type(06),AuxType(1FF8),Access(C3)
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@ -147,7 +147,7 @@ ACTIONPOP5.CONF=2
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SHR9.CONF=5
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SHR9.CONF=5
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# set 10
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# set 10
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OTHER7.CONF=1
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FAVORITES5.CONF=1
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WARP.DESTROYER=0
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WARP.DESTROYER=0
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ACTIONT6.CONF=2
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ACTIONT6.CONF=2
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PICCADILLY.CONF=1
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PICCADILLY.CONF=1
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@ -166,6 +166,7 @@ SHR10.CONF=5
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# set 11
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# set 11
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DATAEAST.CONF=1
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DATAEAST.CONF=1
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PEST.PATROL=0
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PEST.PATROL=0
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ACTIONHIJ6.CONF=2
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EA.CONF=1
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EA.CONF=1
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SPCARTOON.4.=0
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SPCARTOON.4.=0
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ACTIONMNO2.CONF=2
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ACTIONMNO2.CONF=2
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@ -176,12 +177,14 @@ ACTIONEFG1.CONF=2
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HIJKL2.CONF=1
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HIJKL2.CONF=1
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ACTIONT5.CONF=2
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ACTIONT5.CONF=2
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THE.GOONIES=0
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THE.GOONIES=0
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OTHER8.CONF=1
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ACTIONBH2.CONF=2
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ACTIONBH2.CONF=2
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SHR11.CONF=5
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SHR11.CONF=5
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# set 12
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# set 12
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SEGA.CONF=1
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SEGA.CONF=1
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LOST.TOMB=0
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LOST.TOMB=0
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ACTIONMNO6.CONF=2
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HIJKL.CONF=1
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HIJKL.CONF=1
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SHR50.CONF=5
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SHR50.CONF=5
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LABYRINTH=0
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LABYRINTH=0
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@ -269,6 +272,7 @@ SPCARTOON.2.=0
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ACTIONCLR3.CONF=2
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ACTIONCLR3.CONF=2
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SHR41.CONF=5
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SHR41.CONF=5
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AC=0
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AC=0
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OTHER7.CONF=1
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ACTDHGR1.CONF=4
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ACTDHGR1.CONF=4
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ACTIONAB2.CONF=2
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ACTIONAB2.CONF=2
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AB2.CONF=1
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AB2.CONF=1
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@ -347,6 +351,7 @@ MNO5.CONF=1
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SPIDER.RAID=0
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SPIDER.RAID=0
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ACTIONPOP3.CONF=2
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ACTIONPOP3.CONF=2
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SHR46.CONF=5
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SHR46.CONF=5
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EFG4.CONF=1
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STELLAR.7=0
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STELLAR.7=0
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ACTDHGR14.CONF=4
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ACTDHGR14.CONF=4
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HIJKL4.CONF=1
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HIJKL4.CONF=1
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@ -66,6 +66,7 @@ BUZZARD.BAIT=Type(04),AuxType(8000),Access(C3)
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BW=Type(04),AuxType(8000),Access(C3)
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BW=Type(04),AuxType(8000),Access(C3)
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BY=Type(04),AuxType(8000),Access(C3)
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BY=Type(04),AuxType(8000),Access(C3)
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CANYON.CLIMBER=Type(04),AuxType(8000),Access(C3)
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CANYON.CLIMBER=Type(04),AuxType(8000),Access(C3)
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CAPTAIN.POWER=Type(04),AuxType(8000),Access(C3)
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CB=Type(04),AuxType(8000),Access(C3)
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CB=Type(04),AuxType(8000),Access(C3)
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CC=Type(04),AuxType(8000),Access(C3)
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CC=Type(04),AuxType(8000),Access(C3)
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CEILING.ZERO=Type(04),AuxType(8000),Access(C3)
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CEILING.ZERO=Type(04),AuxType(8000),Access(C3)
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@ -82,7 +83,6 @@ CONGO=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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CONGO.BONGO=Type(04),AuxType(8000),Access(C3)
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COSMIC.COMBAT=Type(04),AuxType(8000),Access(C3)
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COSMIC.COMBAT=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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COUNTY.FAIR=Type(04),AuxType(8000),Access(C3)
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CP=Type(04),AuxType(8000),Access(C3)
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CR=Type(04),AuxType(8000),Access(C3)
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CR=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRAZY.MAZEY=Type(04),AuxType(8000),Access(C3)
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CRICKATEER=Type(04),AuxType(8000),Access(C3)
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CRICKATEER=Type(04),AuxType(8000),Access(C3)
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@ -9,9 +9,7 @@ JOUST2=JOUST
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IKARI.WARRIORS
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IKARI.WARRIORS
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INFILTRATOR2=INFILTRATOR
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INFILTRATOR2=INFILTRATOR
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JUMPMAN
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JUMPMAN
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LADY.TUT
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JUGGLER
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JUGGLER
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IP
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IP
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JUMP.JET2=JUMP.JET
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[eof]
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[eof]
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@ -9,7 +9,6 @@ HORIZON.V2=HORIZON.V
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HANDY.DANDY
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HANDY.DANDY
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INFILTRATOR
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INFILTRATOR
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IP2=IP
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IP2=IP
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HUNGRYBOY
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HYPER.HEAD.ON2=HYPER.HEAD.ON
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HYPER.HEAD.ON2=HYPER.HEAD.ON
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JUGGLER2=JUGGLER
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JUGGLER2=JUGGLER
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@ -11,7 +11,5 @@ HEAD.ON
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HANDY.DANDY2=HANDY.DANDY
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HANDY.DANDY2=HANDY.DANDY
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HUNGRYBOY2=HUNGRYBOY
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HUNGRYBOY2=HUNGRYBOY
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HORIZON.V
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HORIZON.V
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JOUST
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KUNG.FU.MASTER
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[eof]
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[eof]
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@ -10,8 +10,6 @@ LASER.BOUNCE
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IO
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IO
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LP
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LP
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JAWBREAKER.II
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JAWBREAKER.II
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LC
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LUNAR.LEEPERS
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HANDY.DANDY3=HANDY.DANDY
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HANDY.DANDY3=HANDY.DANDY
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[eof]
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[eof]
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@ -8,9 +8,7 @@ JAWBREAKER
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HIGH.RISE
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HIGH.RISE
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JUNGLE.HUNT2=JUNGLE.HUNT
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JUNGLE.HUNT2=JUNGLE.HUNT
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LOST.TOMB2=LOST.TOMB
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LOST.TOMB2=LOST.TOMB
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I1
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JUNGLE.HUNT
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JUNGLE.HUNT
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JELLYFISH
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JUMP.JET
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JUMP.JET
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LUNAR.LEEPERS2=LUNAR.LEEPERS
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LUNAR.LEEPERS2=LUNAR.LEEPERS
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15
res/SS/ACTIONHIJ6.CONF
Normal file
15
res/SS/ACTIONHIJ6.CONF
Normal file
@ -0,0 +1,15 @@
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#
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# action shots slideshow of games that begin with "H","I","J","K","L"
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#
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I1
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JUMP.JET2=JUMP.JET
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KUNG.FU.MASTER
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LUNAR.LEEPERS
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JELLYFISH
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LC
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JOUST
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HUNGRYBOY
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LADY.TUT
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[eof]
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@ -11,7 +11,5 @@ N.O.R.A.D
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ORBITRON
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ORBITRON
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MB3=MB
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MB3=MB
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MP1=MP
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MP1=MP
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MT
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OUTPOST
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[eof]
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[eof]
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@ -6,8 +6,6 @@ MD.L03=MD
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NM
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NM
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MEGABOTS3=MEGABOTS
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MEGABOTS3=MEGABOTS
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MB1=MB
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MB1=MB
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MOON.PATROL
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MINIT.MAN
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MICROWAVE
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MICROWAVE
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OUTWORLD2=OUTWORLD
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OUTWORLD2=OUTWORLD
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MINOTAUR3=MINOTAUR
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MINOTAUR3=MINOTAUR
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@ -5,8 +5,6 @@
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MR01=MR
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MR01=MR
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MEGABOTS2=MEGABOTS
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MEGABOTS2=MEGABOTS
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MARAUDER2=MARAUDER
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MARAUDER2=MARAUDER
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NIGHT.STALKER
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MB2=MB
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MD.L02=MD
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MD.L02=MD
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MICROWAVE2=MICROWAVE
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MICROWAVE2=MICROWAVE
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MINER.2049ER2=MINER.2049ER
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MINER.2049ER2=MINER.2049ER
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@ -8,8 +8,6 @@ MONSTER.MASH
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MT2=MT
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MT2=MT
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MINIT.MAN3=MINIT.MAN
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MINIT.MAN3=MINIT.MAN
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NEPTUNE
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NEPTUNE
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MAXWELL.MANOR
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OUTWORLD
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MINOTAUR2=MINOTAUR
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MINOTAUR2=MINOTAUR
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MAD.RAT
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MAD.RAT
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MOUSKATTACK
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MOUSKATTACK
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@ -9,9 +9,8 @@ MINOTAUR
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MARS.CARS
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MARS.CARS
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MI
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MI
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MINIT.MAN2=MINIT.MAN
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MINIT.MAN2=MINIT.MAN
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NIBBLER
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NI
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N.O.R.A.D2=N.O.R.A.D
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N.O.R.A.D2=N.O.R.A.D
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MARAUDER
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MARAUDER
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NI
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[eof]
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[eof]
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16
res/SS/ACTIONMNO6.CONF
Normal file
16
res/SS/ACTIONMNO6.CONF
Normal file
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#
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# action shots slideshow of games that begin with "M","N","O"
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#
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MARAUDER
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MT
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OUTPOST
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MOON.PATROL
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MINIT.MAN
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NIGHT.STALKER
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MB2=MB
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MAXWELL.MANOR
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OUTWORLD
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NIBBLER
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[eof]
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@ -11,6 +11,5 @@ SPECTRE
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SNACK.ATTACK
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SNACK.ATTACK
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MATING.ZONE
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MATING.ZONE
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SWASHBUCKLER
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SWASHBUCKLER
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THE.BILESTOAD
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[eof]
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[eof]
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@ -10,5 +10,6 @@ SUPER.BUNNY
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MARS.CARS
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MARS.CARS
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PB
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PB
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TU
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TU
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THE.BILESTOAD
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[eof]
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[eof]
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@ -11,7 +11,5 @@ EARLY.BIRD
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GREMLINS
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GREMLINS
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GENETIC.DRIFT
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GENETIC.DRIFT
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FS2
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FS2
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THE.GOONIES
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GENIUS
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[eof]
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[eof]
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@ -11,7 +11,5 @@ EI
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FORCE.7
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FORCE.7
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GOLD.RUSH
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GOLD.RUSH
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GENIUS.2
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GENIUS.2
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GAMMA.GOBLINS
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FIREBUG
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[eof]
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[eof]
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@ -11,7 +11,5 @@ GALAXIAN
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EVOLUTION
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EVOLUTION
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FRAZZLE
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FRAZZLE
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GENIUS.3
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GENIUS.3
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GALAXY.GATES
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FLY.WARS
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[eof]
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[eof]
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12
res/SS/EFG4.CONF
Normal file
12
res/SS/EFG4.CONF
Normal file
@ -0,0 +1,12 @@
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#
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# slideshow of games that begin with "E","F","G"
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#
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THE.GOONIES
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GENIUS
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GAMMA.GOBLINS
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FIREBUG
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GALAXY.GATES
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FLY.WARS
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[eof]
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@ -11,7 +11,5 @@ TAPPER
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TB
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TB
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POOYAN
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POOYAN
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THE.GOONIES
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THE.GOONIES
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TU
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PLASMANIA
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[eof]
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[eof]
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@ -10,8 +10,6 @@ H.E.R.O
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DROL
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DROL
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BRUCE.LEE
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BRUCE.LEE
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RESCUE.RAIDERS
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RESCUE.RAIDERS
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FROGGER
|
WILLY.BYTE
|
||||||
CONAN
|
|
||||||
NM
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,7 +11,5 @@ DUNG.BEETLES
|
|||||||
CHIVALRY
|
CHIVALRY
|
||||||
MZ
|
MZ
|
||||||
ALCAZAR
|
ALCAZAR
|
||||||
SABOTAGE
|
|
||||||
DINO.EGGS
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,7 +11,5 @@ BLACK.MAGIC
|
|||||||
CW
|
CW
|
||||||
SHORT.CIRCUIT
|
SHORT.CIRCUIT
|
||||||
THE.BILESTOAD
|
THE.BILESTOAD
|
||||||
SC
|
|
||||||
SPECTRE
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
15
res/SS/FAVORITES5.CONF
Normal file
15
res/SS/FAVORITES5.CONF
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
#
|
||||||
|
# slideshow of favorite title screens
|
||||||
|
#
|
||||||
|
|
||||||
|
CONAN
|
||||||
|
NM
|
||||||
|
SC
|
||||||
|
SPECTRE
|
||||||
|
SABOTAGE
|
||||||
|
DINO.EGGS
|
||||||
|
TU
|
||||||
|
PLASMANIA
|
||||||
|
FROGGER
|
||||||
|
|
||||||
|
[eof]
|
@ -11,6 +11,5 @@ KUNG.FU.MASTER
|
|||||||
HORIZON.V
|
HORIZON.V
|
||||||
IP
|
IP
|
||||||
LP
|
LP
|
||||||
INFILTRATOR.2
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -9,5 +9,6 @@ JUMP.JET
|
|||||||
JAWBREAKER.II
|
JAWBREAKER.II
|
||||||
LC
|
LC
|
||||||
LAZER.SILK
|
LAZER.SILK
|
||||||
|
INFILTRATOR.2
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -12,6 +12,5 @@ GUARDIAN
|
|||||||
N.O.R.A.D
|
N.O.R.A.D
|
||||||
BT
|
BT
|
||||||
CV
|
CV
|
||||||
CAPTAIN.POWER
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,6 +11,6 @@ PHOTAR
|
|||||||
QUADRANT.6112
|
QUADRANT.6112
|
||||||
STAR.THIEF
|
STAR.THIEF
|
||||||
SOLO.FLIGHT
|
SOLO.FLIGHT
|
||||||
GOLD.RUSH
|
CAPTAIN.POWER
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -12,7 +12,5 @@ STARGLIDER
|
|||||||
RUN.FOR.IT
|
RUN.FOR.IT
|
||||||
MICROWAVE
|
MICROWAVE
|
||||||
EXTERMINATOR
|
EXTERMINATOR
|
||||||
EVOLUTION
|
|
||||||
CHIVALRY
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,7 +11,5 @@ BLISTER.BALL
|
|||||||
TRIAD
|
TRIAD
|
||||||
OID.ZONE
|
OID.ZONE
|
||||||
ZARGS
|
ZARGS
|
||||||
AF
|
|
||||||
JUMP.JET
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,7 +11,5 @@ DOUBLE.TROUBLE
|
|||||||
THE.DAM.BUSTERS
|
THE.DAM.BUSTERS
|
||||||
PR
|
PR
|
||||||
MT
|
MT
|
||||||
OUTWORLD
|
|
||||||
COSMIC.COMBAT
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,7 +11,5 @@ HANDY.DANDY
|
|||||||
BOA
|
BOA
|
||||||
ALIEN.LANDER
|
ALIEN.LANDER
|
||||||
APPLE.INVADER
|
APPLE.INVADER
|
||||||
ARENA
|
|
||||||
GALACTIC.ATTACK
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
15
res/SS/OTHER8.CONF
Normal file
15
res/SS/OTHER8.CONF
Normal file
@ -0,0 +1,15 @@
|
|||||||
|
#
|
||||||
|
# slideshow of titles not in other company-specific slideshows
|
||||||
|
#
|
||||||
|
|
||||||
|
ARENA
|
||||||
|
GALACTIC.ATTACK
|
||||||
|
OUTWORLD
|
||||||
|
COSMIC.COMBAT
|
||||||
|
AF
|
||||||
|
JUMP.JET
|
||||||
|
EVOLUTION
|
||||||
|
CHIVALRY
|
||||||
|
GOLD.RUSH
|
||||||
|
|
||||||
|
[eof]
|
@ -10,5 +10,6 @@ TAPPER
|
|||||||
TWERPS
|
TWERPS
|
||||||
WARP.DESTROYER
|
WARP.DESTROYER
|
||||||
ZAXXON
|
ZAXXON
|
||||||
|
THE.BILESTOAD
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -11,6 +11,5 @@ THE.DAM.BUSTERS
|
|||||||
LG
|
LG
|
||||||
ZARGS
|
ZARGS
|
||||||
XEVIOUS
|
XEVIOUS
|
||||||
THE.BILESTOAD
|
|
||||||
|
|
||||||
[eof]
|
[eof]
|
||||||
|
@ -67,6 +67,7 @@ ACTIONHIJ2.CONF=Type(04),AuxType(4000),Access(C3)
|
|||||||
ACTIONHIJ3.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONHIJ3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONHIJ4.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONHIJ4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONHIJ5.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONHIJ5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
|
ACTIONHIJ6.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONKN.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONKN.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONLR.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONLR.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMB.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMB.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
@ -76,6 +77,7 @@ ACTIONMNO2.CONF=Type(04),AuxType(4000),Access(C3)
|
|||||||
ACTIONMNO3.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMNO3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMNO4.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMNO4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMNO5.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMNO5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
|
ACTIONMNO6.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMPM.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMPM.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMR1.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMR1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
ACTIONMR2.CONF=Type(04),AuxType(4000),Access(C3)
|
ACTIONMR2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
@ -131,6 +133,7 @@ EA.CONF=Type(04),AuxType(4000),Access(C3)
|
|||||||
EFG1.CONF=Type(04),AuxType(4000),Access(C3)
|
EFG1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
EFG2.CONF=Type(04),AuxType(4000),Access(C3)
|
EFG2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
EFG3.CONF=Type(04),AuxType(4000),Access(C3)
|
EFG3.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
|
EFG4.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
EPYX.CONF=Type(04),AuxType(4000),Access(C3)
|
EPYX.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
FAVORITES1.CONF=Type(04),AuxType(4000),Access(C3)
|
FAVORITES1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
FAVORITES2.CONF=Type(04),AuxType(4000),Access(C3)
|
FAVORITES2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
@ -157,6 +160,7 @@ OTHER4.CONF=Type(04),AuxType(4000),Access(C3)
|
|||||||
OTHER5.CONF=Type(04),AuxType(4000),Access(C3)
|
OTHER5.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
OTHER6.CONF=Type(04),AuxType(4000),Access(C3)
|
OTHER6.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
OTHER7.CONF=Type(04),AuxType(4000),Access(C3)
|
OTHER7.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
|
OTHER8.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
P1.CONF=Type(04),AuxType(4000),Access(C3)
|
P1.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
P2.CONF=Type(04),AuxType(4000),Access(C3)
|
P2.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
PENGUIN.CONF=Type(04),AuxType(4000),Access(C3)
|
PENGUIN.CONF=Type(04),AuxType(4000),Access(C3)
|
||||||
|
@ -62,6 +62,7 @@ BUZZARD.BAIT=Type(06),AuxType(4000),Access(C3)
|
|||||||
BW=Type(06),AuxType(4000),Access(C3)
|
BW=Type(06),AuxType(4000),Access(C3)
|
||||||
BY=Type(06),AuxType(4000),Access(C3)
|
BY=Type(06),AuxType(4000),Access(C3)
|
||||||
CANYON.CLIMBER=Type(06),AuxType(4000),Access(C3)
|
CANYON.CLIMBER=Type(06),AuxType(4000),Access(C3)
|
||||||
|
CAPTAIN.POWER=Type(06),AuxType(4000),Access(C3)
|
||||||
CB=Type(06),AuxType(4000),Access(C3)
|
CB=Type(06),AuxType(4000),Access(C3)
|
||||||
CC=Type(06),AuxType(4000),Access(C3)
|
CC=Type(06),AuxType(4000),Access(C3)
|
||||||
CEILING.ZERO=Type(06),AuxType(4000),Access(C3)
|
CEILING.ZERO=Type(06),AuxType(4000),Access(C3)
|
||||||
@ -78,7 +79,6 @@ CONGO=Type(06),AuxType(4000),Access(C3)
|
|||||||
CONGO.BONGO=Type(06),AuxType(4000),Access(C3)
|
CONGO.BONGO=Type(06),AuxType(4000),Access(C3)
|
||||||
COSMIC.COMBAT=Type(06),AuxType(4000),Access(C3)
|
COSMIC.COMBAT=Type(06),AuxType(4000),Access(C3)
|
||||||
COUNTY.FAIR=Type(06),AuxType(4000),Access(C3)
|
COUNTY.FAIR=Type(06),AuxType(4000),Access(C3)
|
||||||
CP=Type(06),AuxType(4000),Access(C3)
|
|
||||||
CR=Type(06),AuxType(4000),Access(C3)
|
CR=Type(06),AuxType(4000),Access(C3)
|
||||||
CRAZY.MAZEY=Type(06),AuxType(4000),Access(C3)
|
CRAZY.MAZEY=Type(06),AuxType(4000),Access(C3)
|
||||||
CRICKATEER=Type(06),AuxType(4000),Access(C3)
|
CRICKATEER=Type(06),AuxType(4000),Access(C3)
|
||||||
|
Loading…
x
Reference in New Issue
Block a user