diff --git a/res/attract-mode.txt b/res/attract-mode.txt index 148d031e7..831e3fbb8 100644 --- a/res/attract-mode.txt +++ b/res/attract-mode.txt @@ -40,7 +40,6 @@ Bouncing Kamungas Buzzard Bait Canyon Climber Ceiling Zero -Championship Lode Runner [priority] Choplifter Conan Dino Eggs [priority] @@ -84,6 +83,7 @@ Vindicator # uncompressed but unpatched Bolo +Championship Lode Runner Hard Hat Mack Spy Hunter diff --git a/res/attract.conf b/res/attract.conf index 375b855ac..07f96f82c 100644 --- a/res/attract.conf +++ b/res/attract.conf @@ -1 +1 @@ -# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the master prefs file. # # Format: # key=value # # value must be one of # 1 for HGR slideshow (key is a file containing a list of HGR graphics) # 2 for DHGR slideshow (key is a file containing a list of DHGR graphics) # 3 for self-running demo (key is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # #SHORT.CONF=1 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 #SPY.HUNTER=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof] \ No newline at end of file +# # Mega-Attract-Mode configuration file # # Mega-Attract-Mode is split into modules. Each module can be a # short slideshow or a self-running demo (like a game's built-in # 'attract mode'). Modules are run in the order listed here, one # after the next, until interrupted by user input. The last-run # module is tracked in the master prefs file. # # Format: # key=value # # value must be one of # 1 for HGR slideshow (key is a file containing a list of HGR graphics) # 2 for DHGR slideshow (key is a file containing a list of DHGR graphics) # 3 for self-running demo (key is an executable binary file) # # Blank lines and lines beginning with '#' are ignored (like this one!) # A line beginning with '[' terminates the parsing # #SHORT.CONF=1 CHAMP.LODERUN=3 SPYS.DEMISE=3 PEST.PATROL=3 PITFALL.II=3 LODE.RUNNER=3 BURGERTIME=3 SPARE.CHANGE=3 SNEAKERS=3 WAVY.NAVY=3 #BOLO=3 #HARD.HAT.MACK=3 #SPY.HUNTER=3 DHGR.CONF=2 FAVORITES.CONF=1 EFG.CONF=1 ACTIVISION.CONF=1 CD.CONF=1 BRODERBUND.CONF=1 T.CONF=1 ATARI.CONF=1 SIERRA.CONF=1 PQR.CONF=1 DATAMOST.CONF=1 MNO.CONF=1 DATASOFT.CONF=1 S.CONF=1 MICROFUN.CONF=1 AB.CONF=1 PICCADILLY.CONF=1 HIJKL.CONF=1 SIRIUS.CONF=1 [eof] \ No newline at end of file diff --git a/res/demo/CHAMP.LODERUN b/res/demo/CHAMP.LODERUN new file mode 100755 index 000000000..a7eb5069f Binary files /dev/null and b/res/demo/CHAMP.LODERUN differ diff --git a/res/demo/CHAMP.LODERUN.1 b/res/demo/CHAMP.LODERUN.1 new file mode 100755 index 000000000..9c79bd158 Binary files /dev/null and b/res/demo/CHAMP.LODERUN.1 differ diff --git a/res/demo/CHAMP.LODERUN.Z b/res/demo/CHAMP.LODERUN.Z new file mode 100755 index 000000000..465a037db Binary files /dev/null and b/res/demo/CHAMP.LODERUN.Z differ diff --git a/res/demo/_FileInformation.txt b/res/demo/_FileInformation.txt index fadd4bb70..2cd9d8c44 100644 --- a/res/demo/_FileInformation.txt +++ b/res/demo/_FileInformation.txt @@ -1,21 +1,24 @@ -SNEAKERS=Type(06),AuxType(0800),Access(C3) -SNEAKERS.1=Type(06),AuxType(0000),Access(C3) -WAVY.NAVY=Type(06),AuxType(0800),Access(C3) -WAVY.NAVY.1=Type(06),AuxType(0000),Access(C3) -LODE.RUNNER=Type(06),AuxType(1F00),Access(C3) -LODE.RUNNER.1=Type(06),AuxType(0000),Access(C3) -LODE.RUNNER.M=Type(06),AuxType(0000),Access(C3) -PITFALL.II=Type(06),AuxType(08E5),Access(C3) -SPY.HUNTER=Type(06),AuxType(0B87),Access(C3) -SPARE.CHANGE=Type(06),AuxType(2700),Access(C3) -SPARE.CHANGE.A=Type(06),AuxType(8E00),Access(C3) -SPARE.CHANGE.S=Type(06),AuxType(9600),Access(C3) -SPARE.CHANGE.Z=Type(06),AuxType(B400),Access(C3) BURGERTIME=Type(06),AuxType(3E97),Access(C3) -BURGERTIME.1=Type(06),AuxType(A402),Access(C3) -BURGERTIME.2=Type(06),AuxType(6400),Access(C3) -BURGERTIME.3=Type(06),AuxType(2000),Access(C3) -BURGERTIME.4=Type(06),AuxType(0C00),Access(C3) -BURGERTIME.5=Type(06),AuxType(6000),Access(C3) +BURGERTIME.1=Type(F1),AuxType(A402),Access(C3) +BURGERTIME.2=Type(F1),AuxType(6400),Access(C3) +BURGERTIME.3=Type(F1),AuxType(2000),Access(C3) +BURGERTIME.4=Type(F1),AuxType(0C00),Access(C3) +BURGERTIME.5=Type(F1),AuxType(6000),Access(C3) +CHAMP.LODERUN=Type(06),AuxType(0800),Access(C3) +CHAMP.LODERUN.1=Type(F1),AuxType(0000),Access(C3) +CHAMP.LODERUN.Z=Type(F1),AuxType(0000),Access(C3) +LODE.RUNNER=Type(06),AuxType(1F00),Access(C3) +LODE.RUNNER.1=Type(F1),AuxType(0000),Access(C3) +LODE.RUNNER.M=Type(F1),AuxType(0000),Access(C3) PEST.PATROL=Type(06),AuxType(0800),Access(C3) +PITFALL.II=Type(06),AuxType(08E5),Access(C3) +SNEAKERS=Type(06),AuxType(0800),Access(C3) +SNEAKERS.1=Type(F1),AuxType(0000),Access(C3) +SPARE.CHANGE=Type(06),AuxType(2700),Access(C3) +SPARE.CHANGE.A=Type(F1),AuxType(8E00),Access(C3) +SPARE.CHANGE.S=Type(F1),AuxType(9600),Access(C3) +SPARE.CHANGE.Z=Type(F1),AuxType(B400),Access(C3) +SPY.HUNTER=Type(06),AuxType(0B87),Access(C3) SPYS.DEMISE=Type(06),AuxType(3FF1),Access(C3) +WAVY.NAVY=Type(06),AuxType(0800),Access(C3) +WAVY.NAVY.1=Type(F1),AuxType(0000),Access(C3) diff --git a/res/notes/championship-lode-runner.txt b/res/notes/championship-lode-runner.txt new file mode 100644 index 000000000..c136db50f --- /dev/null +++ b/res/notes/championship-lode-runner.txt @@ -0,0 +1,4 @@ +$8AD3: C9E19006C9 -> 10084C0001 to exit after user presses key on title screen (context is AD00C0C9E19006C9FBB002) +$7524: 468F46 -> 4C0001 to exit after user presses button during demo (context is AD62C03005AD61C01009468F46) +$61FF: 4C8662 -> 4C0001 to exit after user presses button during title screen or high scores screen [3 bytes available] (context is 206B8EB07390034C8662) +$626D: 4C2760 -> 4C0001 to exit after demo player has died and high score screen has been shown [3 bytes available] (context is A902858A4C02624C2760)