add Spy vs Spy 2 to the collection

This commit is contained in:
Peter Ferrie 2021-03-24 21:08:34 -07:00
parent db737470d9
commit 0c211ba9dd
6 changed files with 30 additions and 1 deletions

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@ -305,6 +305,7 @@
1001,SPINDIZZY
0001,SPY.HUNTER
0000,SS=Spy vs Spy
0000,SS2=Spy vs Spy 2
0001,SD=Spy's Demise
0001,STAR.BLAZER
1001,STAR.CRUISER

BIN
res/TITLE.HGR/SS2 Normal file

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@ -290,6 +290,7 @@ SPIDER.RAID=Type(06),AuxType(4000),Access(C3)
SPINDIZZY=Type(06),AuxType(4000),Access(C3)
SPY.HUNTER=Type(06),AuxType(4000),Access(C3)
SS=Type(06),AuxType(4000),Access(C3)
SS2=Type(06),AuxType(4000),Access(C3)
STAR.BLAZER=Type(06),AuxType(4000),Access(C3)
STAR.CRUISER=Type(06),AuxType(4000),Access(C3)
STAR.DANCE=Type(06),AuxType(4000),Access(C3)

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@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..E808 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..E81C - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; E92D..FFF1 - main program code
; FFF2..FFF9 - API functions and global constants available for main program
; code, prelaunchers, transition effects, &c.

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@ -0,0 +1,27 @@
;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH/SS2",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
+LC_REBOOT
lda #$60
sta $DBE
sta $DE2
jsr $C24
jsr $BCFC ; decompress
+DISABLE_ACCEL
jsr $DC1
+ENABLE_ACCEL
jsr $BCFC ; decompress
+DISABLE_ACCEL
jsr $DE5
jmp $4000
!if * > $1C0 {
!error "code is too large, ends at ", *
}