mirror of
https://github.com/a2-4am/4cade.git
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Reset vector patches (#83)
* 2 more * Reset vector patches These are all for games which previously rebooted.
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6
src/prelaunch/cannonball.bltz.a
Normal file → Executable file
6
src/prelaunch/cannonball.bltz.a
Normal file → Executable file
@ -18,6 +18,12 @@
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sta $7dbf ; patch - don't increase lives
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sta $9c01 ; patch - don't decrease lives
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+
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+RESET_VECTOR $100
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lda #$2C
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sta $A0D2
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sta $A0D5
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sta $A0DA ; reset fix
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+DISABLE_ACCEL
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jmp $a000
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1
src/prelaunch/free.fall.a
Normal file → Executable file
1
src/prelaunch/free.fall.a
Normal file → Executable file
@ -22,6 +22,7 @@
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sta $7E11 ; patch - don't increase lives
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sta $BE11 ; patch - don't increase lives
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+
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+RESET_VECTOR $100
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+DISABLE_ACCEL
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jmp $4000
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1
src/prelaunch/gamma.goblins.a
Normal file → Executable file
1
src/prelaunch/gamma.goblins.a
Normal file → Executable file
@ -21,6 +21,7 @@
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lda #$00
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sta $7F62 ; patch - don't increase lives
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+
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+RESET_VECTOR $100
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+DISABLE_ACCEL
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lda #$00
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tay
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20
src/prelaunch/outpost.a
Executable file
20
src/prelaunch/outpost.a
Executable file
@ -0,0 +1,20 @@
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;license:MIT
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;(c) 2019 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/OUTPOST",plain
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*=$106
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!source "src/prelaunch/common.a"
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;+ENABLE_ACCEL ; can't
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lda #$60
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sta $3EF2
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jsr $3EC8 ; decompress/title
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+RESET_VECTOR $100
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jmp $200
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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26
src/prelaunch/photar.a
Executable file
26
src/prelaunch/photar.a
Executable file
@ -0,0 +1,26 @@
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;license:MIT
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;(c) 2019 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/PHOTAR",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $1027
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jsr $1000 ; decompress
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lda #0
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sta $60
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sta $61
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sta $62 ; uses reset vector for setup code
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+RESET_VECTOR $100
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+DISABLE_ACCEL
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jmp $3FA
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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22
src/prelaunch/raster.blaster.a
Executable file
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src/prelaunch/raster.blaster.a
Executable file
@ -0,0 +1,22 @@
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;license:MIT
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;(c) 2019 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/RASTER.BLASTER",plain
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*=$106
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!source "src/prelaunch/common.a"
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;+ENABLE_ACCEL ; can't
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lda #$60
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sta $825
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jsr $800 ; decompress
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+RESET_VECTOR $100
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jsr $8200 ; title
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jmp $FEBC ; demo
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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