add Demonic Decks to the collection

This commit is contained in:
Peter Ferrie 2021-03-29 12:07:07 -07:00
parent 48e066ba49
commit 1301840ca5
6 changed files with 22 additions and 1 deletions

View File

@ -98,6 +98,7 @@
0110,DEATH.SWORD
1001,DEFENDER
1000,DEFEND.JH=Defender (Joe Holt)
0000,DEMONIC.DECKS
1000,DEPTH.CHARGE
0001,DIAMOND.MINE
0001,DIG.DUG

BIN
res/TITLE.HGR/DEMONIC.DECKS Normal file

Binary file not shown.

View File

@ -93,6 +93,7 @@ CYCLOD=Type(06),AuxType(4000),Access(C3)
DANGEROUS.DAVE=Type(06),AuxType(4000),Access(C3)
DEFEND.JH=Type(06),AuxType(4000),Access(C3)
DEFENDER=Type(06),AuxType(4000),Access(C3)
DEMONIC.DECKS=Type(06),AuxType(4000),Access(C3)
DEPTH.CHARGE=Type(06),AuxType(4000),Access(C3)
DIAMOND.MINE=Type(06),AuxType(4000),Access(C3)
DIG.DUG=Type(06),AuxType(4000),Access(C3)

Binary file not shown.

View File

@ -6,7 +6,7 @@
; YE OLDE GRAND UNIFIED MEMORY MAP
;
; LC RAM BANK 1
; D000..E853 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; D000..E865 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
; E92D..FFF1 - main program code
; FFF2..FFF9 - API functions and global constants available for main program
; code, prelaunchers, transition effects, &c.

View File

@ -0,0 +1,19 @@
;license:MIT
;(c) 2021 by qkumba
!cpu 6502
!to "build/PRELAUNCH/DEMONIC.DECKS",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $206A
jsr $2000 ; decompress
+DISABLE_ACCEL
jmp $200
!if * > $1C0 {
!error "code is too large, ends at ", *
}