mirror of
https://github.com/a2-4am/4cade.git
synced 2025-02-19 20:30:42 +00:00
some comments
This commit is contained in:
parent
1d9d2ebddb
commit
14c9fd834c
@ -1,5 +1,5 @@
|
||||
;license:MIT
|
||||
;(c) 2018-2023 by 4am
|
||||
;(c) 2018-2025 by 4am
|
||||
;
|
||||
|
||||
;------------------------------------------------------------------------------
|
||||
@ -11,7 +11,7 @@
|
||||
; ...unused...
|
||||
; D100..D4FF - HGR font data
|
||||
; ...unused...
|
||||
; DEE6..FF91 - main program code
|
||||
; DDA9..FF91 - main program code
|
||||
; FF92..FFF9 - API functions and global constants available for main program
|
||||
; code, prelaunchers, transition effects, &c.
|
||||
; (LoadFileDirect, Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
|
||||
@ -20,16 +20,16 @@
|
||||
; LC RAM BANK 2
|
||||
; D000..D5FF - ProRWTS data
|
||||
; D600..D8BD - ProRWTS code
|
||||
; D8BE..DCB7 - ProRWTS glue code
|
||||
; DCB8..DCBD - backup of stack (during gameplay and self-running demos)
|
||||
; DCBE..DCC2 - okvs cache (attract state saved across self-running demo)
|
||||
; D8BE..DCE5 - ProRWTS glue code
|
||||
; DCE6..DCEB - backup of stack (during gameplay and self-running demos)
|
||||
; DCEC..DCF0 - okvs cache (attract state saved across self-running demo)
|
||||
; ...unused...
|
||||
; DFAE..DFB3 - HideLaunchArtwork function
|
||||
; DFB4..DFFF - (de)acceleration function
|
||||
;
|
||||
; MAIN MEMORY DURING SEARCH/BROWSE MODE
|
||||
; 6000..9FFF - search index (499 games = $3C3C/$4000)
|
||||
; A000..BCFF - search cache (499 games = $1837/$1D00)
|
||||
; 6000..9FFF - search index (506 games = $3D16/$4000)
|
||||
; A000..BCFF - search cache (506 games = $1887/$1D00)
|
||||
; BD00..BEFF - prefs buffer (used to write PREFS.CONF if cheat mode changes)
|
||||
; BF00..BFFF - ProRWTS glue (supports LoadIndexedFile)
|
||||
;
|
||||
@ -55,6 +55,7 @@
|
||||
; BF00..BFFF - ProRWTS glue (reset after demo)
|
||||
;
|
||||
; MAIN MEMORY DURING GAME LAUNCH
|
||||
; 00EA..00FF - prelaunch code
|
||||
; 0100..0105 - re-entry code
|
||||
; 0106..01BF - prelaunch code
|
||||
; 0400..07FF - text screen cleared
|
||||
@ -62,13 +63,13 @@
|
||||
; A000.. - prelaunch index file
|
||||
;
|
||||
; MAIN MEMORY DURING CREDITS (preserves search index and cache)
|
||||
; 0800.. - credits text
|
||||
; 0900.. - credits text
|
||||
;
|
||||
; MAIN MEMORY DURING GLOBAL HELP (preserves search index and cache)
|
||||
; 0800.. - help text
|
||||
; 0900.. - help text
|
||||
;
|
||||
; MAIN MEMORY DURING PER-GAME HELP (clobbers search cache)
|
||||
; 0800.. - help text
|
||||
; 0900.. - help text
|
||||
; A000.. - game help index file
|
||||
;
|
||||
;------------------------------------------------------------------------------
|
||||
|
Loading…
x
Reference in New Issue
Block a user