clean up paths

This commit is contained in:
4am 2021-11-09 13:05:33 -05:00
parent 0aba68472a
commit 17ebc1990a
8 changed files with 11 additions and 31 deletions

View File

@ -156,7 +156,7 @@ PRELAUNCH_STANDARD_SIZE = 61 ; LoadStandardPrelaunch, eventually to be d
iCurBlockLo = $D401 ; constant
iCurBlockHi = $D403 ; constant
launchpatch = $D662 ; glue.launch.a
iAddToPath = $FE83 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
iAddToPath = $FE90 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
itraverse = $D964 ; Roger Rabbit, avoid, use Infiltrator 2 style instead
ldrlo = $55 ; constant
ldrhi = $56 ; constant

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@ -138,7 +138,7 @@ PlayGameInAY
+ST16 @indexRecordPtr
jsr LoadIndexedFile
!word kPrelaunchFulFile
!word kTotalDataFile
!word $0106
@indexRecordPtr
!word $FDFD ; SMC
@ -213,7 +213,7 @@ Joystick
LoadStandardPrelaunch
jsr LoadIndexedFile ; load standard prelaunch code at $0106
!word kPrelaunchFulFile
!word kTotalDataFile
!word $0106
!word +
rts

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@ -76,18 +76,10 @@ gHGRActionIndexNumber
!raw "_"
!raw ".IDX"
kHGRActionDataFile=kTotalDataFile
kDHGRActionIndexFile
!byte 8
!raw "DHGR.IDX"
kDHGRActionDataFile=kTotalDataFile
kDHGRActionDirectory
!byte 12
!raw "ACTION.DHGR/"
kGRActionDirectory
!byte 10
!raw "ACTION.GR/"
@ -109,8 +101,6 @@ kPrelaunchIndexFile
!byte 13
!raw "PRELAUNCH.IDX"
kPrelaunchFulFile=kTotalDataFile
kStandardPrelaunch
!byte 8
!raw "STANDARD"
@ -127,20 +117,14 @@ kMiniAttractIndexFile
!byte 15
!raw "MINIATTRACT.IDX"
kAttractModeFulFile=kTotalDataFile
kAttractModeSlideshowIndexFile
!byte 13
!raw "SLIDESHOW.IDX"
kAttractModeSlideshowFulFile=kTotalDataFile
kFXIndexFile
!byte 6
!raw "FX.IDX"
kFXFile=kTotalDataFile
kDFXIndexFile
!byte 7
!raw "DFX.IDX"
@ -149,14 +133,10 @@ kGameHelpIndexFile
!byte 12
!raw "GAMEHELP.IDX"
kGameHelpFile=kTotalDataFile
kSHRArtworkIndexFile
!byte 11
!raw "ARTWORK.IDX"
kSHRArtworkDataFile=kTotalDataFile
kCreditsFile
!byte 7
!raw "CREDITS"

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@ -152,7 +152,7 @@ LoadDHGRTransition
+ !word $FDFD ; SMC
jsr LoadIndexedFile
!word kFXFile
!word kTotalDataFile
!word $6000
@indexRecordPtr
!word $FDFD ; SMC
@ -332,7 +332,7 @@ IndexedDHGRFilename
+ST16 @indexRecordPtr
jsr LoadAuxIndexedFile ; load compressed DHGR screenshot at aux $3FF8
!word kDHGRActionDataFile
!word kTotalDataFile
!word $3FF8
@indexRecordPtr
!word $FDFD ; SMC

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@ -83,7 +83,7 @@ LoadHGRTransition
+ !word $FDFD ; SMC
jsr LoadIndexedFile
!word kFXFile
!word kTotalDataFile
!word $6000
@indexRecordPtr
!word $FDFD ; SMC
@ -178,7 +178,7 @@ IndexedHGRFilename
+ST16 @indexRecordPtr
jsr LoadIndexedFile ; load compressed HGR screenshot at $3FF8
!word kHGRActionDataFile
!word kTotalDataFile
!word $3FF8
@indexRecordPtr
!word $FDFD ; SMC

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@ -94,7 +94,7 @@ MiniAttractMode
jsr SwitchToBank2
jsr resetRoot
jsr LoadIndexedFile
!word kAttractModeFulFile
!word kTotalDataFile
- !word $6000
!word OKVS_CACHE
@ -194,7 +194,7 @@ RunAttractModule
@key2 !word $FDFD ; SMC
+ST16 +
jsr LoadIndexedFile
!word kAttractModeSlideshowFulFile
!word kTotalDataFile
!word $800
+ !word $FDFD ; SMC
pla ; restore module type

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@ -113,7 +113,7 @@ IndexedSHRFilename
+ST16 @indexRecordPtr
jsr LoadIndexedFile ; load compressed SHR artwork at $1FF8/main (not aux)
!word kSHRArtworkDataFile
!word kTotalDataFile
!word $1FF8
@indexRecordPtr
!word $FDFD ; SMC

View File

@ -31,7 +31,7 @@ Help
+ST16 @indexRecordPtr
jsr LoadIndexedFile
!word kGameHelpFile
!word kTotalDataFile
!word $800
@indexRecordPtr
!word $FDFD ; SMC