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https://github.com/a2-4am/4cade.git
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more SHR artwork
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parent
0467482f16
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#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the global prefs file.
#
# Format:
# key=value
#
# |key| must be unique within this file
#
# |value| must be one of
# 0 for self-running demo (|key| is an executable binary file in /demo/)
# 1 for title slideshow (|key| is a file containing a list of HGR graphics in /hgr/)
# 2 for action slideshow (|key| is a file containing a list of HGR graphics in /action/)
# 3 for DHGR title slideshow (|key| is a file containing a list of DHGR graphics in /dhgr/)
# 4 for SHR box art slideshow (|key| is a file containing a list of SHR graphics in /shr/)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
SHR4.CONF=4
DEBUG.CONF=1
SHR1.CONF=4
SHR2.CONF=4
SHR3.CONF=4
FAVORITES1.CONF=1
ACTIONPOP.CONF=2
BURGERTIME=0
DHGR.CONF=3
STELLAR.7=0
ACTIONCD1.CONF=2
FAVORITES4.CONF=1
CONAN=0
SYNERGIST.CONF=1
ACTIONMNO1.CONF=2
HARD.HAT.MACK=0
ACTIONCLR1.CONF=2
IDSI.CONF=1
AQUATRON=0
BALLY.CONF=1
MR.DO.CONF=2
BOUNCING.KMNGAS=0
ACTIONS3.CONF=2
FAVORITES3.CONF=1
DUNG.BEETLES=0
BRODERBUND.CONF=1
ACTIONCLR2.CONF=2
JUNGLE.HUNT=0
ACTIONAB1.CONF=2
T.CONF=1
MR.COOL=0
SIRIUS.CONF=1
ACTIONCLR3.CONF=2
MATTEL.CONF=1
THUNDERBOMBS=0
FAVORITES2.CONF=1
ACTIONAB2.CONF=2
VINDICATOR=0
ACTIONBURG.CONF=2
ATARI.CONF=1
ROBOTRON=0
OTHER1.CONF=1
ACTIONEFG2.CONF=2
REPTON=0
ACTIONCLR4.CONF=2
DATAMOST.CONF=1
AGENT.USA=0
MNO.CONF=1
ACTIONPQR1.CONF=2
ALIEN.DOWNPOUR=0
ACTIONT1.CONF=2
SIERRA.CONF=1
POOYAN=0
CD.CONF=1
ACTIONCLR5.CONF=2
CEILING.ZERO=0
ACTIONPQR2.CONF=2
MICROFUN.CONF=1
GAMMA.GOBLINS=0
OTHER2.CONF=1
ACTIONT3.CONF=2
WAVY.NAVY=0
ACTIONT2.CONF=2
SYNAPSE.CONF=1
WARP.DESTROYER=0
PICCADILLY.CONF=1
ACTIONMNO2.CONF=2
CHOPLIFTER=0
ACTIONEFG1.CONF=2
DATAEAST.CONF=1
PEST.PATROL=0
EA.CONF=1
ACTIONEFG3.CONF=2
KARATEKA=0
ACTIONS2.CONF=2
SEGA.CONF=1
LOST.TOMB=0
HIJKL.CONF=1
ACTIONHIJ2.CONF=2
ALIEN.RAIN=0
ACTIONCD2.CONF=2
ACTIVISION.CONF=1
DINO.EGGS=0
TAITO.CONF=1
ACTIONAB3.CONF=2
FLIP.OUT=0
ACTIONHIJ1.CONF=2
PENGUIN.CONF=1
PACMAN=0
DATASOFT.CONF=1
ACTIONS1.CONF=2
ORILEYS.MINE=0
ACTIONCD3.CONF=2
SUBLOGIC.CONF=1
HIGH.RISE=0
EFG.CONF=1
ALIEN.AMBUSH=0
EPYX.CONF=1
BOLO=0
AB.CONF=1
CHAMP.LODERUN=0
PQR.CONF=1
GUMBALL=0
OTHER3.CONF=1
GOONIES=0
S.CONF=1
LADY.TUT=0
PIEMAN=0
SPYS.DEMISE=0
STARGATE=0
PLASMANIA=0
SPARE.CHANGE=0
SAMMY.LIGHTFOOT=0
SNEAKERS=0
LODE.RUNNER=0
SPY.HUNTER=0
NIBBLER=0
SERPENTINE=0
PITFALL.II=0
CIDER.SPIDER=0
FIREBIRD=0
TUBEWAY=0
BUZZARD.BAIT=0
SNAKE.BYTE=0
TRACK.AND.FIELD=0
#FORMULA.1=0
#SPIDER.RAID=0
[eof]
|
#
# Mega-Attract-Mode configuration file
#
# Mega-Attract-Mode is split into modules. Each module can be a
# short slideshow or a self-running demo (like a game's built-in
# 'attract mode'). Modules are run in the order listed here, one
# after the next, until interrupted by user input. The last-run
# module is tracked in the global prefs file.
#
# Format:
# key=value
#
# |key| must be unique within this file
#
# |value| must be one of
# 0 for self-running demo (|key| is an executable binary file in /demo/)
# 1 for title slideshow (|key| is a file containing a list of HGR graphics in /hgr/)
# 2 for action slideshow (|key| is a file containing a list of HGR graphics in /action/)
# 3 for DHGR title slideshow (|key| is a file containing a list of DHGR graphics in /dhgr/)
# 4 for SHR box art slideshow (|key| is a file containing a list of SHR graphics in /shr/)
#
# Blank lines and lines beginning with '#' are ignored (like this one!)
# A line beginning with '[' terminates the parsing
#
#DEBUG.CONF=4
FAVORITES1.CONF=1
ACTIONPOP.CONF=2
BURGERTIME=0
DHGR.CONF=3
STELLAR.7=0
ACTIONCD1.CONF=2
SHR1.CONF=4
FAVORITES4.CONF=1
CONAN=0
SYNERGIST.CONF=1
ACTIONMNO1.CONF=2
HARD.HAT.MACK=0
ACTIONCLR1.CONF=2
SHR2.CONF=4
IDSI.CONF=1
AQUATRON=0
BALLY.CONF=1
MR.DO.CONF=2
BOUNCING.KMNGAS=0
ACTIONS3.CONF=2
SHR3.CONF=4
FAVORITES3.CONF=1
DUNG.BEETLES=0
BRODERBUND.CONF=1
ACTIONCLR2.CONF=2
JUNGLE.HUNT=0
ACTIONAB1.CONF=2
SHR4.CONF=4
T.CONF=1
MR.COOL=0
SIRIUS.CONF=1
ACTIONCLR3.CONF=2
MATTEL.CONF=1
THUNDERBOMBS=0
FAVORITES2.CONF=1
SHR5.CONF=4
ACTIONAB2.CONF=2
VINDICATOR=0
ACTIONBURG.CONF=2
ATARI.CONF=1
ROBOTRON=0
OTHER1.CONF=1
SHR6.CONF=4
ACTIONEFG2.CONF=2
REPTON=0
ACTIONCLR4.CONF=2
DATAMOST.CONF=1
AGENT.USA=0
MNO.CONF=1
SHR7.CONF=4
ACTIONPQR1.CONF=2
ALIEN.DOWNPOUR=0
ACTIONT1.CONF=2
SIERRA.CONF=1
POOYAN=0
CD.CONF=1
SHR8.CONF=4
ACTIONCLR5.CONF=2
CEILING.ZERO=0
ACTIONPQR2.CONF=2
MICROFUN.CONF=1
GAMMA.GOBLINS=0
OTHER2.CONF=1
SHR9.CONF=4
ACTIONT3.CONF=2
WAVY.NAVY=0
ACTIONT2.CONF=2
SYNAPSE.CONF=1
WARP.DESTROYER=0
PICCADILLY.CONF=1
SHR10.CONF=4
ACTIONMNO2.CONF=2
CHOPLIFTER=0
ACTIONEFG1.CONF=2
DATAEAST.CONF=1
PEST.PATROL=0
EA.CONF=1
ACTIONEFG3.CONF=2
KARATEKA=0
ACTIONS2.CONF=2
SEGA.CONF=1
LOST.TOMB=0
HIJKL.CONF=1
ACTIONHIJ2.CONF=2
ALIEN.RAIN=0
ACTIONCD2.CONF=2
ACTIVISION.CONF=1
DINO.EGGS=0
TAITO.CONF=1
ACTIONAB3.CONF=2
FLIP.OUT=0
ACTIONHIJ1.CONF=2
PENGUIN.CONF=1
PACMAN=0
DATASOFT.CONF=1
ACTIONS1.CONF=2
ORILEYS.MINE=0
ACTIONCD3.CONF=2
SUBLOGIC.CONF=1
HIGH.RISE=0
EFG.CONF=1
ALIEN.AMBUSH=0
EPYX.CONF=1
BOLO=0
AB.CONF=1
CHAMP.LODERUN=0
PQR.CONF=1
GUMBALL=0
OTHER3.CONF=1
GOONIES=0
S.CONF=1
LADY.TUT=0
PIEMAN=0
SPYS.DEMISE=0
STARGATE=0
PLASMANIA=0
SPARE.CHANGE=0
SAMMY.LIGHTFOOT=0
SNEAKERS=0
LODE.RUNNER=0
SPY.HUNTER=0
NIBBLER=0
SERPENTINE=0
PITFALL.II=0
CIDER.SPIDER=0
FIREBIRD=0
TUBEWAY=0
BUZZARD.BAIT=0
SNAKE.BYTE=0
TRACK.AND.FIELD=0
#FORMULA.1=0
#SPIDER.RAID=0
[eof]
|
BIN
res/shr/CYBER.STRIKE
Normal file
BIN
res/shr/CYBER.STRIKE
Normal file
Binary file not shown.
BIN
res/shr/D.GENERATION
Normal file
BIN
res/shr/D.GENERATION
Normal file
Binary file not shown.
BIN
res/shr/DAVIDS.MAGIC
Normal file
BIN
res/shr/DAVIDS.MAGIC
Normal file
Binary file not shown.
BIN
res/shr/DRELBS
Normal file
BIN
res/shr/DRELBS
Normal file
Binary file not shown.
BIN
res/shr/DROL
Normal file
BIN
res/shr/DROL
Normal file
Binary file not shown.
BIN
res/shr/GOONIES
Normal file
BIN
res/shr/GOONIES
Normal file
Binary file not shown.
BIN
res/shr/GORGON
Normal file
BIN
res/shr/GORGON
Normal file
Binary file not shown.
BIN
res/shr/HARD.HAT.MACK
Normal file
BIN
res/shr/HARD.HAT.MACK
Normal file
Binary file not shown.
BIN
res/shr/HERO
Normal file
BIN
res/shr/HERO
Normal file
Binary file not shown.
3
res/shr/IMPOSSIBLE.MISS
Normal file
3
res/shr/IMPOSSIBLE.MISS
Normal file
File diff suppressed because one or more lines are too long
BIN
res/shr/JUMPMAN
Normal file
BIN
res/shr/JUMPMAN
Normal file
Binary file not shown.
BIN
res/shr/KARATEKA
Normal file
BIN
res/shr/KARATEKA
Normal file
Binary file not shown.
BIN
res/shr/MARBLE.MADNESS
Normal file
BIN
res/shr/MARBLE.MADNESS
Normal file
Binary file not shown.
BIN
res/shr/MARIO.BROS
Normal file
BIN
res/shr/MARIO.BROS
Normal file
Binary file not shown.
BIN
res/shr/MINER.2049ER
Normal file
BIN
res/shr/MINER.2049ER
Normal file
Binary file not shown.
BIN
res/shr/MR.COOL
Normal file
BIN
res/shr/MR.COOL
Normal file
Binary file not shown.
BIN
res/shr/MR.ROBOT
Normal file
BIN
res/shr/MR.ROBOT
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Binary file not shown.
BIN
res/shr/NIGHT.MISSION
Normal file
BIN
res/shr/NIGHT.MISSION
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Binary file not shown.
BIN
res/shr/PAPERBOY
Normal file
BIN
res/shr/PAPERBOY
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Binary file not shown.
BIN
res/shr/PITSTOP.II
Normal file
BIN
res/shr/PITSTOP.II
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Binary file not shown.
BIN
res/shr/POOYAN
Normal file
BIN
res/shr/POOYAN
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Binary file not shown.
BIN
res/shr/QIX
Normal file
BIN
res/shr/QIX
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Binary file not shown.
BIN
res/shr/RADWARRIOR
Normal file
BIN
res/shr/RADWARRIOR
Normal file
Binary file not shown.
BIN
res/shr/SAMMY.LIGHTFOOT
Normal file
BIN
res/shr/SAMMY.LIGHTFOOT
Normal file
Binary file not shown.
BIN
res/shr/SPARE.CHANGE
Normal file
BIN
res/shr/SPARE.CHANGE
Normal file
Binary file not shown.
BIN
res/shr/SPIDERBOT
Normal file
BIN
res/shr/SPIDERBOT
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Binary file not shown.
BIN
res/shr/SUMMER.EDITION
Normal file
BIN
res/shr/SUMMER.EDITION
Normal file
Binary file not shown.
BIN
res/shr/TAG.TEAM
Normal file
BIN
res/shr/TAG.TEAM
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Binary file not shown.
BIN
res/shr/TETRIS
Normal file
BIN
res/shr/TETRIS
Normal file
Binary file not shown.
BIN
res/shr/THEXDER
Normal file
BIN
res/shr/THEXDER
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Binary file not shown.
2
res/shr/TOMAHAWK
Normal file
2
res/shr/TOMAHAWK
Normal file
File diff suppressed because one or more lines are too long
BIN
res/shr/UP.N.DOWN
Normal file
BIN
res/shr/UP.N.DOWN
Normal file
Binary file not shown.
BIN
res/shr/WINTER.EDITION
Normal file
BIN
res/shr/WINTER.EDITION
Normal file
Binary file not shown.
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PRINCEUNP
[eof]
|
APPLE.PANIC
APPLE.PANIC2
APPLE.PANIC3
APPLE.PANIC4
APPLE.PANIC5
APPLE.PANIC6
[eof]
|
1
res/ss/SHR10.CONF
Normal file
1
res/ss/SHR10.CONF
Normal file
@ -0,0 +1 @@
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#
# super hi-res slideshow
#
TETRIS
THEXDER
TOMAHAWK
UP.N.DOWN
WINTER.EDITION
[eof]
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@ -1 +1 @@
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#
# super hi-res slideshow
#
CONAN
CRISIS.MOUNTAIN
CROSSFIRE
[eof]
|
#
# super hi-res slideshow
#
CONAN
CRISIS.MOUNTAIN
CROSSFIRE
CYBER.STRIKE
D.GENERATION
DAVIDS.MAGIC
[eof]
|
1
res/ss/SHR5.CONF
Normal file
1
res/ss/SHR5.CONF
Normal file
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#
# super hi-res slideshow
#
DRELBS
DROL
GOONIES
GORGON
HARD.HAT.MACK
[eof]
|
1
res/ss/SHR6.CONF
Normal file
1
res/ss/SHR6.CONF
Normal file
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#
# super hi-res slideshow
#
HERO
IMPOSSIBLE.MISS
JUMPMAN
KARATEKA
MARBLE.MADNESS
[eof]
|
1
res/ss/SHR7.CONF
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1
res/ss/SHR7.CONF
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#
# super hi-res slideshow
#
MARIO.BROS
MINER.2049ER
MR.COOL
MR.ROBOT
NIGHT.MISSION
[eof]
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1
res/ss/SHR8.CONF
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1
res/ss/SHR8.CONF
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#
# super hi-res slideshow
#
PAPERBOY
PITSTOP.II
POOYAN
QIX
RADWARRIOR
[eof]
|
1
res/ss/SHR9.CONF
Normal file
1
res/ss/SHR9.CONF
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#
# super hi-res slideshow
#
SAMMY.LIGHTFOOT
SPARE.CHANGE
SPIDERBOT
SUMMER.EDITION
TAG.TEAM
[eof]
|
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