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add Arcade Boot Camp to the collection
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parent
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commit
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@ -11,6 +11,7 @@
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0001,CIDER.SPIDER=Apple Cider Spider
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0001,APPLE.PANIC
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0001,AQUATRON
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1000,ARCADE.BT.CAMP=Arcade Boot Camp
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1000,ARCTIC.FOX
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0001,ARDY.AARDVARK=Ardy the Aardvark
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0000,ARGOS
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BIN
res/TITLE.HGR/ARCADE.BT.CAMP
Normal file
BIN
res/TITLE.HGR/ARCADE.BT.CAMP
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Binary file not shown.
@ -10,6 +10,7 @@ ALIEN.TYPHOON=Type(06),AuxType(4000),Access(C3)
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ANKH=Type(06),AuxType(4000),Access(C3)
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APPLE.PANIC=Type(06),AuxType(4000),Access(C3)
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AQUATRON=Type(06),AuxType(4000),Access(C3)
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ARCADE.BT.CAMP=Type(06),AuxType(4000),Access(C3)
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ARCTIC.FOX=Type(06),AuxType(4000),Access(C3)
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ARDY.AARDVARK=Type(06),AuxType(4000),Access(C3)
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ARGOS=Type(06),AuxType(4000),Access(C3)
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@ -82,6 +83,7 @@ DROL=Type(06),AuxType(4000),Access(C3)
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DUNG.BEETLES=Type(06),AuxType(4000),Access(C3)
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EGGS.IT=Type(06),AuxType(4000),Access(C3)
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EPOCH=Type(06),AuxType(4000),Access(C3)
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EXTERMINATOR=Type(06),AuxType(4000),Access(C3)
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FALCONS=Type(06),AuxType(4000),Access(C3)
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FAT.CITY=Type(06),AuxType(4000),Access(C3)
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FIGHT.NIGHT=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/arcade boot camp PRODOS (san inc pack).po
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BIN
res/dsk/arcade boot camp PRODOS (san inc pack).po
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Binary file not shown.
@ -28,7 +28,6 @@ Space Kadet
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//TODO(woz-imaged but uncracked)
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Alien Lander
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Arcade Boot Camp [priority]
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Boa
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Infiltrator
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Infiltrator II
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@ -6,7 +6,7 @@
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; YE OLDE GRAND UNIFIED MEMORY MAP
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;
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; LC RAM BANK 1
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; D000..E7AF - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; D000..E7E3 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
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; ...unused...
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; E92B..FFF1 - main program code
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; FFF2..FFF9 - API functions and global constants available for main program
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20
src/prelaunch/arcade.bt.camp.a
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20
src/prelaunch/arcade.bt.camp.a
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@ -0,0 +1,20 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/ARCADE.BT.CAMP",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $90F5
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jsr $3FF8 ; decompress
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+DISABLE_ACCEL
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jmp $880
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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