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add The Heist to the collection
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BIN
res/TITLE.HGR/THE.HEIST
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res/TITLE.HGR/THE.HEIST
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@ -196,6 +196,7 @@ TAG.TEAM=Type(06),AuxType(4000),Access(C3)
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TAPPER=Type(06),AuxType(4000),Access(C3)
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TAPPER=Type(06),AuxType(4000),Access(C3)
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TETRIS=Type(06),AuxType(4000),Access(C3)
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TETRIS=Type(06),AuxType(4000),Access(C3)
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THE.BILESTOAD=Type(06),AuxType(4000),Access(C3)
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THE.BILESTOAD=Type(06),AuxType(4000),Access(C3)
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THE.HEIST=Type(06),AuxType(4000),Access(C3)
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THEXDER=Type(06),AuxType(4000),Access(C3)
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THEXDER=Type(06),AuxType(4000),Access(C3)
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THIEF=Type(06),AuxType(4000),Access(C3)
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THIEF=Type(06),AuxType(4000),Access(C3)
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THRESHOLD=Type(06),AuxType(4000),Access(C3)
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THRESHOLD=Type(06),AuxType(4000),Access(C3)
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res/dsk/the heist PRODOS (san inc pack).po
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res/dsk/the heist PRODOS (san inc pack).po
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@ -12,7 +12,6 @@ Double Trouble
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Elite
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Elite
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G.I. Joe
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G.I. Joe
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GBA Championship Basketball
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GBA Championship Basketball
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The Heist [priority]
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Impossible Mission II [DHGR]
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Impossible Mission II [DHGR]
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Karate Champ
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Karate Champ
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Kung Fu Master
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Kung Fu Master
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28
src/prelaunch/the.heist.a
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28
src/prelaunch/the.heist.a
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@ -0,0 +1,28 @@
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;license:MIT
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;(c) 2020 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH/THE.HEIST",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #<callback
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sta $407F
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lda #>callback
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sta $4080
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jmp $4000 ; decompress
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callback
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+GET_MACHINE_STATUS
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and #CHEATS_ENABLED
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beq +
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dec $A47 ; patch - don't decrease lives
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+
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+DISABLE_ACCEL
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jmp $A05
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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