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add assets for County Fair
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parent
4ed3aec11a
commit
2c76d25da8
BIN
res/ACTION.HGR.UNCOMPRESSED/COUNTY.FAIR
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res/ACTION.HGR.UNCOMPRESSED/COUNTY.FAIR
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res/ACTION.HGR/COUNTY.FAIR
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res/ACTION.HGR/COUNTY.FAIR
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@ -148,6 +148,7 @@ CLODE050=Type(06),AuxType(3FF8),Access(C3)
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COMMANDO=Type(06),AuxType(3FF8),Access(C3)
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CONAN=Type(06),AuxType(3FF8),Access(C3)
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CONGO.BONGO=Type(06),AuxType(3FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(3FF8),Access(C3)
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CRAZY.MAZEY=Type(06),AuxType(3FF8),Access(C3)
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CRIME.WAVE=Type(06),AuxType(3FF8),Access(C3)
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CRISIS.MOUNTAIN=Type(06),AuxType(3FF8),Access(C3)
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BIN
res/ARTWORK.SHR.UNCOMPRESSED/COUNTY.FAIR
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res/ARTWORK.SHR.UNCOMPRESSED/COUNTY.FAIR
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res/ARTWORK.SHR/COUNTY.FAIR
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res/ARTWORK.SHR/COUNTY.FAIR
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@ -28,6 +28,7 @@ CHOPLIFTER=Type(06),AuxType(1FF8),Access(C3)
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COMMANDO=Type(06),AuxType(1FF8),Access(C3)
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CONAN=Type(06),AuxType(1FF8),Access(C3)
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CONGO.BONGO=Type(06),AuxType(1FF8),Access(C3)
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COUNTY.FAIR=Type(06),AuxType(1FF8),Access(C3)
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CRISIS.MOUNTAIN=Type(06),AuxType(1FF8),Access(C3)
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CROSSFIRE=Type(06),AuxType(1FF8),Access(C3)
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CRYSTAL.CASTLES=Type(06),AuxType(1FF8),Access(C3)
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7
res/ATTRACT/BORG
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7
res/ATTRACT/BORG
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@ -0,0 +1,7 @@
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#
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# Attract mode for BORG
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# This file is automatically generated
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#
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[eof]
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@ -3,5 +3,7 @@
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# This file is automatically generated
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#
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ARTWORK.SHR/COUNTY.FAIR=C
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ACTION.HGR/COUNTY.FAIR=A
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[eof]
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7
res/ATTRACT/MONSTER.MASH
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7
res/ATTRACT/MONSTER.MASH
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@ -0,0 +1,7 @@
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#
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# Attract mode for MONSTER.MASH
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/SUPER.BUNNY
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7
res/ATTRACT/SUPER.BUNNY
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@ -0,0 +1,7 @@
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#
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# Attract mode for SUPER.BUNNY
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# This file is automatically generated
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#
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[eof]
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@ -34,6 +34,7 @@ BLACK.MAGIC=Type(04),AuxType(8000),Access(C3)
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BLISTER.BALL=Type(04),AuxType(8000),Access(C3)
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BLOCKCHAIN=Type(04),AuxType(8000),Access(C3)
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BOLO=Type(04),AuxType(8000),Access(C3)
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BORG=Type(04),AuxType(8000),Access(C3)
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BOUNCING.KMNGAS=Type(04),AuxType(8000),Access(C3)
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BRAINTEASERBLVD=Type(04),AuxType(8000),Access(C3)
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BRUCE.LEE=Type(04),AuxType(8000),Access(C3)
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@ -148,6 +149,7 @@ MINER.2049.II=Type(04),AuxType(8000),Access(C3)
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MINER.2049ER=Type(04),AuxType(8000),Access(C3)
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MINGS.CHALLENGE=Type(04),AuxType(8000),Access(C3)
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MINIT.MAN=Type(04),AuxType(8000),Access(C3)
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MONSTER.MASH=Type(04),AuxType(8000),Access(C3)
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MONTEZUMA=Type(04),AuxType(8000),Access(C3)
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MOON.PATROL=Type(04),AuxType(8000),Access(C3)
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MR.COOL=Type(04),AuxType(8000),Access(C3)
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@ -240,6 +242,7 @@ SUICIDE=Type(04),AuxType(8000),Access(C3)
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SUMMER.EDITION=Type(04),AuxType(8000),Access(C3)
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SUMMER.GAMES=Type(04),AuxType(8000),Access(C3)
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SUMMER.GAMES.II=Type(04),AuxType(8000),Access(C3)
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SUPER.BUNNY=Type(04),AuxType(8000),Access(C3)
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SUPER.ZAXXON=Type(04),AuxType(8000),Access(C3)
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SWASHBUCKLER=Type(04),AuxType(8000),Access(C3)
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TAG.TEAM=Type(04),AuxType(8000),Access(C3)
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@ -12,5 +12,6 @@ CRYSTAL.CASTLE3=CRYSTAL.CASTLES
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CAPTN.GOODNIGHT
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CYCLOD
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WOLFEN84
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COUNTY.FAIR
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[eof]
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@ -12,5 +12,6 @@ CRISIS.MOUNTAIN
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CHOPLIFTER
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DINO.EGGS
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DIG.DUG
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COUNTY.FAIR
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[eof]
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@ -12,5 +12,6 @@ MATING.ZONE
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SWASHBUCKLER
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THE.BILESTOAD
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AZTEC
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COUNTY.FAIR
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[eof]
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@ -9,5 +9,6 @@ CAVRNS.CALLISTO
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BATTLE.CHESS
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G.I.JOE
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SPINDIZZY
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COUNTY.FAIR
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[eof]
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