add Fight Night to the collection

This commit is contained in:
Peter Ferrie 2020-05-05 12:58:55 -07:00
parent 73b29a4477
commit 3465e771b1
6 changed files with 23 additions and 1 deletions

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@ -86,6 +86,7 @@
0001,EGGS.IT=Eggs-It
0000,EPOCH
0001,FALCONS
1000,FIGHT.NIGHT
0001,FIREBIRD
0100,FLAPPLE.BIRD
0000,FS2=Flight Simulator II

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res/TITLE.HGR/FIGHT.NIGHT Normal file

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@ -77,6 +77,7 @@ DUNG.BEETLES=Type(06),AuxType(4000),Access(C3)
EGGS.IT=Type(06),AuxType(4000),Access(C3)
EPOCH=Type(06),AuxType(4000),Access(C3)
FALCONS=Type(06),AuxType(4000),Access(C3)
FIGHT.NIGHT=Type(06),AuxType(4000),Access(C3)
FIREBIRD=Type(06),AuxType(4000),Access(C3)
FLAPPLE.BIRD=Type(06),AuxType(4000),Access(C3)
FLIP.OUT=Type(06),AuxType(4000),Access(C3)

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@ -44,7 +44,6 @@ Arcade Boot Camp
Boa
Copts and Robbers [priority]
The Dam Busters [priority]
Fight Night [priority]
Hardball
Infiltrator
Infiltrator II

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@ -0,0 +1,21 @@
;license:MIT
;(c) 2020 by qkumba
!cpu 6502
!to "build/PRELAUNCH/FIGHT.NIGHT",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $A21
jsr $800 ; load "DOS"
+LC_REBOOT
+DISABLE_ACCEL
jmp $B700
!if * > $1C0 {
!error "code is too large, ends at ", *
}