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slightly faster swapzp, and some comments
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@ -5,12 +5,13 @@
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!to "build/FX/BIT.FIZZLE",plain
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*=$6000
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copymasks = $6100 ; [256 bytes]
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addrs = $6200 ; [256 bytes]
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copymasks = $6100 ; [256 bytes, page-aligned]
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addrs = $6200 ; [256 bytes, page-aligned]
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jsr swapzp
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ldx #0
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lda #1
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jsr swapzp ; copy LFSR code to zerp page
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inx
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lda #1 ; create copymask lookup table
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-- ldy #$20
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ora #$80
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- sta copymasks, x
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@ -19,8 +20,9 @@ addrs = $6200 ; [256 bytes]
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bne -
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asl
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bne --
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clc
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-- ldy #$20
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-- ldy #$20 ; create address lookup table
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tya
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- sta addrs, x
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adc #1
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@ -29,14 +31,17 @@ addrs = $6200 ; [256 bytes]
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bne -
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txa
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bne --
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jsr $0
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jsr $0 ; call LFSR code on zero page
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lda $4000 ; last lousy byte (because LFSR never hits 0)
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sta $2000
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; fall through to restore and exit
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swapzp ldx #(end-start-1)
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- lda $0, x
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pha
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lda start, x
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sta $0, x
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pla
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- ldy start, x
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lda $0, x
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sta start, x
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sty $0, x
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dex
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bpl -
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rts
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@ -45,31 +50,30 @@ start
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!pseudopc 0 {
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; in: X,Y=0
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loop txa
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loop1 eor #$B4
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tax
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loop2 lda addrs, x
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sta <dst+2
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eor #$60
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loop1 eor #$B4 ; LFSR form 0xB400 for period 65535
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tax ; X is LFSR high byte, Y is LFSR low byte
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loop2 lda addrs, x ; which means X is the index into the base address lookup table
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sta <dst+2 ; and Y is the offset from the base address
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eor #$60 ; which works out well with the available addressing modes
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sta <src+2
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lda (<dst+1), y
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src eor $FD00, y
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and copymasks, x
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eor (<dst+1), y
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dst sta $FD00, y
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src eor $FD00, y ; merge source and destination bits
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and copymasks, x ; isolate the bits to replace, zero the rest
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eor (<dst+1), y ; unmerge source and destination bits, leaves 'to keep' destination bits intact
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dst sta $FD00, y ; write the result
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txa
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lsr
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tax
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tya
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ror
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tay
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bcc loop2
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bne loop
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bcc loop2 ; C set by ror
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bne loop ; Z set by tay
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bit $C000
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bmi exit
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txa
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bne loop1
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exit lda $4000
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sta $2000
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rts
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exit rts
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}
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end
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