mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-23 12:33:32 +00:00
Merge branch 'master' of https://github.com/a2-4am/4cade
This commit is contained in:
commit
3d836d74da
BIN
res/action.hgr/LASER.BOUNCE
Normal file
BIN
res/action.hgr/LASER.BOUNCE
Normal file
Binary file not shown.
1
res/attract/LASER.BOUNCE
Normal file
1
res/attract/LASER.BOUNCE
Normal file
@ -0,0 +1 @@
|
||||
#
# Attract mode for Laser Bounce
#
ACTION.HGR/LASER.BOUNCE=A
[eof]
|
File diff suppressed because one or more lines are too long
@ -3,32 +3,26 @@ The American Challenge
|
||||
Arcticfox
|
||||
Ardy the Aardvark
|
||||
Aztec
|
||||
Ballblazer
|
||||
The Bilestoad
|
||||
Boulder Dash
|
||||
California Games [DHGR]
|
||||
Championship Baseball
|
||||
Championship Wrestling
|
||||
Congo Bongo
|
||||
Conquering Worlds
|
||||
Cubit
|
||||
Dive Bomber
|
||||
Double Trouble
|
||||
Dunzhin
|
||||
Elite
|
||||
Frogger II
|
||||
G.I. Joe
|
||||
GBA Championship Baseball
|
||||
GBA Championship Basketball
|
||||
Galaxy Gates
|
||||
Gulf Strike
|
||||
The Heist
|
||||
Horizon V
|
||||
Impossible Mission II [DHGR]
|
||||
Kamikaze
|
||||
Karate Champ
|
||||
Kung Fu Master
|
||||
L.A. Crackdown
|
||||
Labyrinth
|
||||
Laser Bounce
|
||||
Little Computer People
|
||||
Lock 'N' Chase
|
||||
@ -69,10 +63,8 @@ Video Vegas
|
||||
World Karate Championship
|
||||
The World's Greatest Baseball Game
|
||||
Winter Games
|
||||
Xevious
|
||||
|
||||
//4am crack (unreleased)
|
||||
Black Magic
|
||||
Bop N Wrestle
|
||||
Congo
|
||||
County Fair
|
||||
@ -98,7 +90,6 @@ Test Drive [DHGR] [priority]
|
||||
//TODO(woz-imaged but uncracked)
|
||||
A.E.
|
||||
Alien Lander
|
||||
The Bilestoad
|
||||
Boa
|
||||
Borg
|
||||
Caverns of Callisto
|
||||
@ -117,7 +108,6 @@ Peeping Tom
|
||||
Pulsar II
|
||||
Retro-Ball
|
||||
Roach Hotel
|
||||
Road Block
|
||||
The Asteroid Field
|
||||
The Snapper
|
||||
Star Cruiser
|
||||
@ -127,7 +117,6 @@ Trick Shot
|
||||
Wayout
|
||||
World Games [DHGR]
|
||||
Zargs
|
||||
Zaxxon [priority]
|
||||
|
||||
//TODO(flux-imaged but not woz)
|
||||
Fly Wars
|
||||
|
@ -1 +1 @@
|
||||
#
# action shots slideshow of games that begin with "H","I","J","K","L"
#
LODE001=LODE.RUNNER
HARD.HAT.MACK
LOST.TOMB
HORIZON.V2=HORIZON.V
HERO
HARD.HAT.MACK3=HARD.HAT.MACK
JUGGLER2=JUGGLER
HIGH.RISE
JUNGLE.HUNT2=JUNGLE.HUNT
LOST.TOMB2=LOST.TOMB
[eof]
|
||||
#
# action shots slideshow of games that begin with "H","I","J","K","L"
#
LODE001=LODE.RUNNER
HARD.HAT.MACK
LOST.TOMB
HORIZON.V2=HORIZON.V
HERO
HARD.HAT.MACK3=HARD.HAT.MACK
JUGGLER2=JUGGLER
HIGH.RISE
JUNGLE.HUNT2=JUNGLE.HUNT
LOST.TOMB2=LOST.TOMB
LASER.BOUNCE
[eof]
|
@ -1 +1 @@
|
||||
#
# slideshow of games that begin with "H","I","J","K","L"
#
JUGGLER
LADY.TUT
HERO
JUNGLE.HUNT
HUNGRYBOY
HIGH.RISE
LOST.TOMB
JOUST
LODE.RUNNER
INTL.GRAN.PRIX
[eof]
|
||||
#
# slideshow of games that begin with "H","I","J","K","L"
#
JUGGLER
LADY.TUT
HERO
JUNGLE.HUNT
HUNGRYBOY
HIGH.RISE
LOST.TOMB
JOUST
LODE.RUNNER
INTL.GRAN.PRIX
LASER.BOUNCE
[eof]
|
BIN
res/title.hgr/LASER.BOUNCE
Normal file
BIN
res/title.hgr/LASER.BOUNCE
Normal file
Binary file not shown.
@ -6,7 +6,7 @@
|
||||
; YE OLDE GRAND UNIFIED MEMORY MAP
|
||||
;
|
||||
; LC RAM BANK 1
|
||||
; D000..E200 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
|
||||
; D000..E300 - persistent data structures (gGlobalPrefsStore, gGamesListStore)
|
||||
; ...end of data and start of code are approximate, in between is unused...
|
||||
; ...if they ever overlap, things will go boom...
|
||||
; E600..FFFB - main program code
|
||||
|
Loading…
Reference in New Issue
Block a user