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fix off-by-1 bug in text rank caused by using the last character of the game display name as a bitfield
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@ -86,6 +86,8 @@ TextRankCallback
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+ST16 zpword
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+ST16 zpword
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ldy #0
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ldy #0
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lda (zpstring),y
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lda (zpstring),y
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sec
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sbc #1
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cmp InputLength
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cmp InputLength
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bcc ++
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bcc ++
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sta gamelength
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sta gamelength
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