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add assets for Impossible Mission II
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d2ef371285
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.2B
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.2B
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.2C
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.2C
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.II
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res/ACTION.DHGR.UNCOMPRESSED/IMPOSSIBLE.M.II
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res/ACTION.DHGR/IMPOSSIBLE.M.2B
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res/ACTION.DHGR/IMPOSSIBLE.M.2B
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res/ACTION.DHGR/IMPOSSIBLE.M.2C
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res/ACTION.DHGR/IMPOSSIBLE.M.2C
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res/ACTION.DHGR/IMPOSSIBLE.M.II
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res/ACTION.DHGR/IMPOSSIBLE.M.II
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@ -28,6 +28,9 @@ EAGLES.NEST2=Type(06),AuxType(3FF8),Access(C3)
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HEAVY.BARREL=Type(06),AuxType(3FF8),Access(C3)
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HEAVY2=Type(06),AuxType(3FF8),Access(C3)
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HEAVY3=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2B=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.2C=Type(06),AuxType(3FF8),Access(C3)
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IMPOSSIBLE.M.II=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES2=Type(06),AuxType(3FF8),Access(C3)
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INDIANA.JONES3=Type(06),AuxType(3FF8),Access(C3)
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res/ARTWORK.SHR.UNCOMPRESSED/IMPOSSIBLE.M.II
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res/ARTWORK.SHR.UNCOMPRESSED/IMPOSSIBLE.M.II
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res/ARTWORK.SHR/IMPOSSIBLE.M.II
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res/ARTWORK.SHR/IMPOSSIBLE.M.II
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@ -51,6 +51,7 @@ HARD.HAT.MACK=Type(06),AuxType(1FF8),Access(C3)
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HEAVY.BARREL=Type(06),AuxType(1FF8),Access(C3)
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HUNGRY.BOY=Type(06),AuxType(1FF8),Access(C3)
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IKARI.WARRIORS=Type(06),AuxType(1FF8),Access(C3)
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IMPOSSIBLE.M.II=Type(06),AuxType(1FF8),Access(C3)
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IMPOSSIBLE.MISS=Type(06),AuxType(1FF8),Access(C3)
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INDIANA.JONES=Type(06),AuxType(1FF8),Access(C3)
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JAWBREAKER.II=Type(06),AuxType(1FF8),Access(C3)
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11
res/ATTRACT/IMPOSSIBLE.M.II
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11
res/ATTRACT/IMPOSSIBLE.M.II
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@ -0,0 +1,11 @@
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#
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# Attract mode for IMPOSSIBLE.M.II
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# This file is automatically generated
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#
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ARTWORK.SHR/IMPOSSIBLE.M.II=C
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ACTION.DHGR/IMPOSSIBLE.M.2B=B
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ACTION.DHGR/IMPOSSIBLE.M.2C=B
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ACTION.DHGR/IMPOSSIBLE.M.II=B
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[eof]
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@ -111,6 +111,7 @@ HUNGRYBOY=Type(04),AuxType(8000),Access(C3)
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HYPER.HEAD.ON=Type(04),AuxType(8000),Access(C3)
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I.O.SILVER=Type(04),AuxType(8000),Access(C3)
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IKARI.WARRIORS=Type(04),AuxType(8000),Access(C3)
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IMPOSSIBLE.M.II=Type(04),AuxType(8000),Access(C3)
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IMPOSSIBLE.MISS=Type(04),AuxType(8000),Access(C3)
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INDIANA.JONES=Type(04),AuxType(8000),Access(C3)
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INTL.GRAN.PRIX=Type(04),AuxType(8000),Access(C3)
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@ -4,6 +4,7 @@
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VICTORY.ROAD4=VICTORY.ROAD
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DEATH.SWORD2=DEATH.SWORD
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IMPOSSIBLE.M.2C=IMPOSSIBLE.M.II
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WINTER.EDITION3=WINTER.EDITION
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THE.LAST.NINJA4=THE.LAST.NINJA
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THEXDER3=THEXDER
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@ -4,6 +4,7 @@
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PLATOON2=PLATOON
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THEXDER2=THEXDER
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IMPOSSIBLE.M.2B=IMPOSSIBLE.M.II
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RADWARRIOR3=RADWARRIOR
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AIRHEART2=AIRHEART
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SPIDERBOT2=SPIDERBOT
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@ -7,5 +7,6 @@ SS.SOCCER3=SS.SOCCER
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INDIANA.JONES2=INDIANA.JONES
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QIX2=QIX
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CALI.GAMES5=CALI.GAMES
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IMPOSSIBLE.M.II
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[eof]
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@ -8,5 +8,6 @@ BAD.DUDES
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BATMAN
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WINGS.OF.FURY
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EAGLES.NEST
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IMPOSSIBLE.M.II
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[eof]
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@ -7,6 +7,7 @@ SS.BASKETBALL
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RADWARRIOR
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SS.SOCCER
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SUMMER.EDITION
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IMPOSSIBLE.M.II
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SS.BASEBALL
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SPIDERBOT
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SS.FOOTBALL
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@ -7,5 +7,6 @@ SEAFOX
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DIG.DUG
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PAC.MAN
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SS.BASEBALL
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IMPOSSIBLE.M.II
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[eof]
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