From 5665288683174fd2f0141123a8b18ab30d83da84 Mon Sep 17 00:00:00 2001 From: Andrew Roughan Date: Sat, 25 Apr 2020 13:02:36 +1000 Subject: [PATCH] Gamehelp (#165) * Create hw.mockingboard.a * Call HasMockingboard * Mockingboard Detection * Mockingboard Detection * Mockingboard Detection update for FastChip //e * Mockingboard Detection * Mockingboard Detection * Mockingboard Detection * Add files via upload * Mockingboard Detection * Delete hw.mockingboard.a * Correct location for Lancaster.a * Pitfall II Mockingboard patch * Add mockingboard patch to Berzap Removed re-entry check because code is so long that it wont survive on stack. Instead have patched out the cheat2 entry so the code is only executed once. * Changes requested by 4am * Resolve conflicts * Resolve conflicts * Gamehelp from roughana AE Aztec * Gamehelp from roughana Aztec * Update AZTEC * Update AZTEC * Update AZTEC * Gamehelp Roughana Beer Run Bruce Lee Cannonball Blitz * Gamehelp Bolo The Bilestoad * Gamehelp Death Sword Skyfox * Gamehelp Thexder * Gamehelp Black Magic Summer Games II * Gamehelp Crisis Mountain Cyber Strike * Gamehelp Alcazar, Cyclod, Drelbs, Gumball, Mr Cool, Pitfall II, Short Circuit, Situation Critical, Spy Hunter, Castle Wolfenstein * Gamehelp Alcazar, Mr Cool, Situation Critical * Gamehelp requested fixes Gumball, Pitfall II, Castle Wolfenstein --- res/GAMEHELP/ALCAZAR | 25 +++++++++++++++++++++++++ res/GAMEHELP/CYCLOD | 25 +++++++++++++++++++++++++ res/GAMEHELP/DRELBS | 17 +++++++++++++++++ res/GAMEHELP/GUMBALL | 25 +++++++++++++++++++++++++ res/GAMEHELP/MR.COOL | 24 ++++++++++++++++++++++++ res/GAMEHELP/PITFALL.II | 17 +++++++++++++++++ res/GAMEHELP/SHORT.CIRCUIT | 25 +++++++++++++++++++++++++ res/GAMEHELP/SITUATION.CRTCL | 25 +++++++++++++++++++++++++ res/GAMEHELP/SPY.HUNTER | 24 ++++++++++++++++++++++++ res/GAMEHELP/WOLFEN84 | 25 +++++++++++++++++++++++++ 10 files changed, 232 insertions(+) create mode 100644 res/GAMEHELP/ALCAZAR create mode 100644 res/GAMEHELP/CYCLOD create mode 100644 res/GAMEHELP/DRELBS create mode 100644 res/GAMEHELP/GUMBALL create mode 100644 res/GAMEHELP/MR.COOL create mode 100644 res/GAMEHELP/PITFALL.II create mode 100644 res/GAMEHELP/SHORT.CIRCUIT create mode 100644 res/GAMEHELP/SITUATION.CRTCL create mode 100644 res/GAMEHELP/SPY.HUNTER create mode 100644 res/GAMEHELP/WOLFEN84 diff --git a/res/GAMEHELP/ALCAZAR b/res/GAMEHELP/ALCAZAR new file mode 100644 index 000000000..823589ba0 --- /dev/null +++ b/res/GAMEHELP/ALCAZAR @@ -0,0 +1,25 @@ + + Search castles for loot, defeat demons + + Find throne in Alcazar castle + + + joystick to move + + button 0 to equip + + button 0 & move joystick to fire + + hold button 0 for map + + + Hints: Make maps, listen for clues + + take water to Alcazar + +Space* * * * * * * * * * * * * * * pause + +M* * * * * * * * * * * * * *toggle music + +Q* * * * * * * * * * * * * * * * restart +[eof] diff --git a/res/GAMEHELP/CYCLOD b/res/GAMEHELP/CYCLOD new file mode 100644 index 000000000..05b99779a --- /dev/null +++ b/res/GAMEHELP/CYCLOD @@ -0,0 +1,25 @@ + + Kill snakes + + joystick or keyboard + + A + move < > move + Z + +/* * * * * * * * * * *toggle auto repeat + +Space* * * * * * * * * * * * * * * *stop + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Ctrl-R * * * * * * * * * * * * * restart + +Ctrl-C * * * * * * * * * * * define keys + +Ctrl-K, Ctrl-P * * * keyboard / joystick + +H, V * * * reverse horizontal / vertical +[eof] diff --git a/res/GAMEHELP/DRELBS b/res/GAMEHELP/DRELBS new file mode 100644 index 000000000..21bffce53 --- /dev/null +++ b/res/GAMEHELP/DRELBS @@ -0,0 +1,17 @@ + + Grid: Secure squares, avoid tanks + + Corridor: Free drelbs, avoid gorgolytes + + + joystick to move + + +1, 2 * * * * * * * * * novice / advanced + +Space* * * * * * * * * * * * * * * pause + +S* * * * * * * * * * * * * * * * * sound + +Return * * * * * * * * * * * * * restart +[eof] diff --git a/res/GAMEHELP/GUMBALL b/res/GAMEHELP/GUMBALL new file mode 100644 index 000000000..fd686dcd3 --- /dev/null +++ b/res/GAMEHELP/GUMBALL @@ -0,0 +1,25 @@ + + Sort gumballs, disarm bombs (level 4+) + + joystick or keyboard + + button 0 open gate, 1 to aim + + Production Aim (level 4+) + + E U I O + + S D F J K L + + C M , . + +Space* * * * * * * * * * * *toggle gates + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Ctrl-R * * restart Ctrl-H * high scores + +Ctrl-J * *joystick Ctrl-K * * *keyboard +[eof] diff --git a/res/GAMEHELP/MR.COOL b/res/GAMEHELP/MR.COOL new file mode 100644 index 000000000..e2b2ce945 --- /dev/null +++ b/res/GAMEHELP/MR.COOL @@ -0,0 +1,24 @@ + + Match platforms with ceiling colour + + Stay cool + + joystick or keyboard + + button 0 super cool time + + + D K + move \/ move + /\ + M C + + +S* * * * * * * * * * * * super cool time + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Ctrl-R * * * * * * * * * * * * * restart +[eof] diff --git a/res/GAMEHELP/PITFALL.II b/res/GAMEHELP/PITFALL.II new file mode 100644 index 000000000..0f047a0da --- /dev/null +++ b/res/GAMEHELP/PITFALL.II @@ -0,0 +1,17 @@ + + Find gold, rat, diamond, girl & cat + + Avoid other animals & excessive falling + + Death returns to last checkpoint + + + joystick to move + + button 0 jump + + + + +Esc* * * * * * * * * * * start / restart +[eof] diff --git a/res/GAMEHELP/SHORT.CIRCUIT b/res/GAMEHELP/SHORT.CIRCUIT new file mode 100644 index 000000000..2e2387b6b --- /dev/null +++ b/res/GAMEHELP/SHORT.CIRCUIT @@ -0,0 +1,25 @@ + + Overload all chips with power + + Avoid particles & vacuum until + + lightning bonus run + + joystick to move + + button 0 to jump + +Space* * * * * * * * * * * * * * * start + +1-9,A-C* * * * * * * * * * * select chip + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Ctrl-R * * * * * * * * * * * * * restart + +Ctrl-H * * * * * * * * * * * high scores + +Ctrl-J / Ctrl-P* * * *joystick / joyport +[eof] diff --git a/res/GAMEHELP/SITUATION.CRTCL b/res/GAMEHELP/SITUATION.CRTCL new file mode 100644 index 000000000..31d32570b --- /dev/null +++ b/res/GAMEHELP/SITUATION.CRTCL @@ -0,0 +1,25 @@ + 1: Assemble bomb, board ship + + 2: Escape grotto 3: Destroy structures + + + joystick or keyboard + + (1) hold button 0 to aim + + (2/3) button 0 fire, 1 bomb + + Move Fire (1) Fires (2/3) + + W O Space * *fire + + A S D K ; K * * * *bomb + + X . + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Ctrl-R * * * * * * * * * * * * * restart +[eof] diff --git a/res/GAMEHELP/SPY.HUNTER b/res/GAMEHELP/SPY.HUNTER new file mode 100644 index 000000000..d370975a9 --- /dev/null +++ b/res/GAMEHELP/SPY.HUNTER @@ -0,0 +1,24 @@ + + Survive the drive + + joystick to move + + button 0 to fire, 1 oil slick / smoke + + + joystick or keyboard + + A + move L ; move + Z + +1* * * * * * * * * * * * * * * * * *fire + +2* * * oil slick / smoke (when obtained) + +Esc* * * * * * * * * * * * * * * * pause + +Ctrl-S * * * * * * * * * * * * * * sound + +Q* * * * * * * * * * * * * * * * restart +[eof] diff --git a/res/GAMEHELP/WOLFEN84 b/res/GAMEHELP/WOLFEN84 new file mode 100644 index 000000000..1de80f0ed --- /dev/null +++ b/res/GAMEHELP/WOLFEN84 @@ -0,0 +1,25 @@ + + Escape the castle with the plans + + joystick or keyboard + + button 0 to aim, 1 to fire + + + Move (S to stop) Aim (L to fire) + + Q W E I O P + + A D K ; + + Z X C , . / + + +Space* * search body / unlock door/chest + +U* * * * * * * * * use contents of chest + +T* * * * * * * throw grenade towards aim + +Return * *inventory Esc * * * save/quit +[eof]