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@ -16,10 +16,10 @@ import util
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# in a 2x3 block. The bitmask usually includes 2 adjacent pixels;
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# the code will also plot the same 2 adjacent pixels in the next two rows.
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#
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# Unfortunately, since bytes are 7 bits across, some blocks will cross a
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# byte boundary. To simplify the 6502 code, those are simply listed as
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# separate coordinate pairs, each with a bitmask that includes 1 pixel
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# instead of 2.
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# Unfortunately, since bytes are 7 pixels across, some of the 2-pixel-wide
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# blocks will cross a byte boundary. To simplify the 6502 code, these are
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# simply listed as separate coordinate pairs, each with a bitmask that
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# includes 1 pixel instead of 2.
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max_x = 280
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max_y = 192
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