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https://github.com/a2-4am/4cade.git
synced 2024-11-26 01:49:25 +00:00
add some titles to the collection
This commit is contained in:
parent
0cb6b31103
commit
5eb55978e8
7
res/ATTRACT/BEZOFF
Normal file
7
res/ATTRACT/BEZOFF
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@ -0,0 +1,7 @@
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#
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# Attract mode for BEZOFF
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/BH
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7
res/ATTRACT/BH
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@ -0,0 +1,7 @@
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#
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# Attract mode for BH
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/DRAGONFIRE
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7
res/ATTRACT/DRAGONFIRE
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@ -0,0 +1,7 @@
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#
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# Attract mode for DRAGONFIRE
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/FEDERATION
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7
res/ATTRACT/FEDERATION
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@ -0,0 +1,7 @@
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#
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# Attract mode for FEDERATION
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/LL
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7
res/ATTRACT/LL
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@ -0,0 +1,7 @@
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#
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# Attract mode for LL
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# This file is automatically generated
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#
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[eof]
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7
res/ATTRACT/TORAX
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7
res/ATTRACT/TORAX
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@ -0,0 +1,7 @@
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#
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# Attract mode for TORAX
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# This file is automatically generated
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#
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[eof]
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@ -67,12 +67,14 @@
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0001,BERZAP=Berzap
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0002,BW=Beyond Castle Wolfenstein
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1000,BEZARE=Bezare
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1000,BEZOFF
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0000,BT=Bill Budge's Trilogy
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1000,BLACK.MAGIC=Black Magic
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1000,BLISTER.BALL=Blister Ball
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0000,BC=BlockChain
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0000,BOA=Boa
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0001,BOLO=Bolo
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0000,BH=Bongo's Bash
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0001,BORG=Borg
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1001,BOULDER.DASH=Boulder Dash
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1000,BOULDER.DASH.II=Boulder Dash II
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@ -135,6 +137,7 @@
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0000,DOGFIGHT.II=Dogfight II
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0001,DONKEY.KONG=Donkey Kong
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0000,DOUBLE.TROUBLE=Double Trouble
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0000,DRAGONFIRE
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1001,DRELBS=Drelbs
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0001,DROL=Drol
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0000,DUNG.BEETLES=Dung Beetles
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@ -146,6 +149,7 @@
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0001,EXTERMINATOR=Exterminator
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0001,FALCONS=Falcons
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0004,FAT.CITY=Fat City
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0000,FEDERATION
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0001,FIREBIRD=Firebird
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0000,FIREBUG=Firebug
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0110,FLAPPLE.BIRD=Flapple Bird
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@ -213,6 +217,7 @@
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1000,LASER.BOUNCE=Laser Bounce
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0001,LAZER.SILK=Lazer Silk
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0000,LEMMINGS=Lemmings
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0000,LL=Lethal Labyrinth
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0000,LP=Little Computer People
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0001,LC=Lock 'n' Chase
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0001,LODE.RUNNER=Lode Runner
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@ -393,6 +398,7 @@
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0001,THRESHOLD=Threshold
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0000,THUNDER.BOMBS=Thunder Bombs
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1000,TOMAHAWK=Tomahawk
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0000,TORAX
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0000,TRACK.ATTACK=Track Attack
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0000,TRIAD=Triad
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0001,TROMPERS=Trompers
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BIN
res/TITLE.HGR/BEZOFF
Normal file
BIN
res/TITLE.HGR/BEZOFF
Normal file
Binary file not shown.
BIN
res/TITLE.HGR/BH
Normal file
BIN
res/TITLE.HGR/BH
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Binary file not shown.
BIN
res/TITLE.HGR/DRAGONFIRE
Normal file
BIN
res/TITLE.HGR/DRAGONFIRE
Normal file
Binary file not shown.
BIN
res/TITLE.HGR/FEDERATION
Normal file
BIN
res/TITLE.HGR/FEDERATION
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Binary file not shown.
BIN
res/TITLE.HGR/LL
Normal file
BIN
res/TITLE.HGR/LL
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Binary file not shown.
BIN
res/TITLE.HGR/TORAX
Normal file
BIN
res/TITLE.HGR/TORAX
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Binary file not shown.
@ -43,6 +43,8 @@ BEJEWELED=Type(06),AuxType(4000),Access(C3)
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BELLHOP=Type(06),AuxType(4000),Access(C3)
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BERZAP=Type(06),AuxType(4000),Access(C3)
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BEZARE=Type(06),AuxType(4000),Access(C3)
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BEZOFF=Type(06),AuxType(4000),Access(C3)
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BH=Type(06),AuxType(4000),Access(C3)
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BK=Type(06),AuxType(4000),Access(C3)
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BLACK.MAGIC=Type(06),AuxType(4000),Access(C3)
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BLISTER.BALL=Type(06),AuxType(4000),Access(C3)
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@ -110,6 +112,7 @@ DM=Type(06),AuxType(4000),Access(C3)
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DOGFIGHT.II=Type(06),AuxType(4000),Access(C3)
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DONKEY.KONG=Type(06),AuxType(4000),Access(C3)
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DOUBLE.TROUBLE=Type(06),AuxType(4000),Access(C3)
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DRAGONFIRE=Type(06),AuxType(4000),Access(C3)
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DRELBS=Type(06),AuxType(4000),Access(C3)
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DROL=Type(06),AuxType(4000),Access(C3)
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DU=Type(06),AuxType(4000),Access(C3)
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@ -122,6 +125,7 @@ EVOLUTION=Type(06),AuxType(4000),Access(C3)
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EXTERMINATOR=Type(06),AuxType(4000),Access(C3)
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FALCONS=Type(06),AuxType(4000),Access(C3)
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FAT.CITY=Type(06),AuxType(4000),Access(C3)
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FEDERATION=Type(06),AuxType(4000),Access(C3)
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FIREBIRD=Type(06),AuxType(4000),Access(C3)
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FIREBUG=Type(06),AuxType(4000),Access(C3)
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FLIP.OUT=Type(06),AuxType(4000),Access(C3)
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@ -186,6 +190,7 @@ LAZER.SILK=Type(06),AuxType(4000),Access(C3)
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LC=Type(06),AuxType(4000),Access(C3)
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LEMMINGS=Type(06),AuxType(4000),Access(C3)
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LG=Type(06),AuxType(4000),Access(C3)
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LL=Type(06),AuxType(4000),Access(C3)
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LODE.RUNNER=Type(06),AuxType(4000),Access(C3)
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LOST.TOMB=Type(06),AuxType(4000),Access(C3)
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LP=Type(06),AuxType(4000),Access(C3)
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@ -347,6 +352,7 @@ THUNDER.BOMBS=Type(06),AuxType(4000),Access(C3)
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TIME.PILOT=Type(06),AuxType(4000),Access(C3)
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TITAN.CRONUS=Type(06),AuxType(4000),Access(C3)
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TOMAHAWK=Type(06),AuxType(4000),Access(C3)
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TORAX=Type(06),AuxType(4000),Access(C3)
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TRACK.ATTACK=Type(06),AuxType(4000),Access(C3)
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TRIAD=Type(06),AuxType(4000),Access(C3)
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TROMPERS=Type(06),AuxType(4000),Access(C3)
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BIN
res/dsk/bezoff 14k file PRODOS (san inc pack).po
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BIN
res/dsk/bezoff 14k file PRODOS (san inc pack).po
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Binary file not shown.
BIN
res/dsk/bongo's bash 4k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/bongo's bash 4k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
BIN
res/dsk/dragonfire 15k file PRODOS (san inc crack).po
Normal file
BIN
res/dsk/dragonfire 15k file PRODOS (san inc crack).po
Normal file
Binary file not shown.
BIN
res/dsk/federation 7k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/federation 7k file PRODOS (san inc pack).po
Normal file
Binary file not shown.
BIN
res/dsk/lethal labyrinth PRODOS (san inc pack).po
Normal file
BIN
res/dsk/lethal labyrinth PRODOS (san inc pack).po
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Binary file not shown.
BIN
res/dsk/torax 6k file PRODOS (san inc pack).po
Normal file
BIN
res/dsk/torax 6k file PRODOS (san inc pack).po
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Binary file not shown.
@ -1,10 +1,8 @@
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//unprotected
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Alf (Box Office)
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Bongo's Bash
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California Raisins
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Dangerous Dave Returns
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Flobynoid
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Lethal Labyrinth (Uptime)
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The Chase on Tom Sawyer's Island
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Treasure Dive (Nibble)
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Wall Defence (2010)
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@ -14,20 +12,16 @@ Cavern Creatures
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Sheila
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//classic crack (clean or salvageable)
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Bezoff
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Federation
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Raiders of the Lost Ring
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Star Clones
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Starmines
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Trolls and Tribulations
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//woz (needs crack)
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Dragonfire
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J-Bird (Orion)
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Zero Gravity Pinball (Avant-Garde)
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//unacquired
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Star Avenger (Western MicroData)
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Torax (Creative Computing)
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Torpedo Terror (Continental)
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Tsunami (Creative Computing)
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@ -10,7 +10,7 @@
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; ...unused...
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; E000..E3FF - HGR font data
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; ...unused...
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; E994..FFEE - main program code
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; E984..FFEE - main program code
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; FFEF..FFF9 - API functions and global constants available for main program
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; code, prelaunchers, transition effects, &c.
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; (LoadFileDirect, Wait/UnwaitForVBL, MockingboardStuff, MachineStatus)
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19
src/prelaunch/bezoff.a
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19
src/prelaunch/bezoff.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/BEZOFF",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $823
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jsr $800 ; decompress
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+DISABLE_ACCEL
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jmp $7000
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/bongos.bash.a
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19
src/prelaunch/bongos.bash.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/BH",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $2061
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jsr $2000 ; decompress
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+DISABLE_ACCEL
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jmp $D566
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/dragonfire.a
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19
src/prelaunch/dragonfire.a
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@ -0,0 +1,19 @@
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/DRAGONFIRE",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $3621
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jsr $3600 ; decompress
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+DISABLE_ACCEL
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jmp $4000
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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19
src/prelaunch/federation.a
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19
src/prelaunch/federation.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/FEDERATION",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $1C7C
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jsr $1C00 ; decompress
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+DISABLE_ACCEL
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jmp $D566
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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31
src/prelaunch/lethal.labyrnth.a
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31
src/prelaunch/lethal.labyrnth.a
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/LL",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9EA
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jsr $800 ; find and load "DOS"
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lda #<callback
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sta $B748
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lda #>callback
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sta $B749
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jmp $B700
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callback
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ldx #$00
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stx $9E52
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inx
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stx $9E53
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+DISABLE_ACCEL
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jmp $9D84
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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20
src/prelaunch/torax.a
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20
src/prelaunch/torax.a
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@ -0,0 +1,20 @@
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;license:MIT
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;(c) 2021 by qkumba
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!cpu 6502
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!to "build/PRELAUNCH.INDEXED/TORAX",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $2086
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jsr $2000 ; decompress
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+DISABLE_ACCEL
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ldy #$20
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jmp $2088
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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