remove Street Sports Baseball/Basketball/Football/Soccer (moved to 4sports)

This commit is contained in:
4am 2021-02-17 18:09:57 -05:00
parent 9c5701b9ca
commit 605cab86eb
67 changed files with 4 additions and 195 deletions

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@ -113,10 +113,6 @@ def driver():
rename("SITUATION.CRTCL", "SC")
rename("SOKO.BAN", "SO")
rename("SPYS.DEMISE", "SD")
rename("SS.BASEBALL", "SB")
rename("SS.BASKETBALL", "SK")
rename("SS.FOOTBALL", "SF")
rename("SS.SOCCER", "SS")
rename("SUICIDE", "SU")
rename("TECHNOCOP", "TC")
rename("THAROLIAN.TUNLS", "TU")

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@ -62,17 +62,6 @@ SPIDERBOT2=Type(06),AuxType(3FF8),Access(C3)
SPIDERBOT3=Type(06),AuxType(3FF8),Access(C3)
SPIDERBOT4=Type(06),AuxType(3FF8),Access(C3)
SPIDERBOT5=Type(06),AuxType(3FF8),Access(C3)
SS.BASEBALL=Type(06),AuxType(3FF8),Access(C3)
SS.BASEBALL2=Type(06),AuxType(3FF8),Access(C3)
SS.BASKETBALL=Type(06),AuxType(3FF8),Access(C3)
SS.BASKETBALL2=Type(06),AuxType(3FF8),Access(C3)
SS.BASKETBALL3=Type(06),AuxType(3FF8),Access(C3)
SS.FOOTBALL=Type(06),AuxType(3FF8),Access(C3)
SS.FOOTBALL2=Type(06),AuxType(3FF8),Access(C3)
SS.FOOTBALL3=Type(06),AuxType(3FF8),Access(C3)
SS.SOCCER=Type(06),AuxType(3FF8),Access(C3)
SS.SOCCER2=Type(06),AuxType(3FF8),Access(C3)
SS.SOCCER3=Type(06),AuxType(3FF8),Access(C3)
TECHNOCOP=Type(06),AuxType(3FF8),Access(C3)
TETRIS=Type(06),AuxType(3FF8),Access(C3)
TETRIS2=Type(06),AuxType(3FF8),Access(C3)

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@ -163,9 +163,6 @@ SPARE.CHANGE=Type(06),AuxType(1FF8),Access(C3)
SPIDERBOT=Type(06),AuxType(1FF8),Access(C3)
SPINDIZZY=Type(06),AuxType(1FF8),Access(C3)
SPY.STRIKES.BAK=Type(06),AuxType(1FF8),Access(C3)
SS.BASEBALL=Type(06),AuxType(1FF8),Access(C3)
SS.BASKETBALL=Type(06),AuxType(1FF8),Access(C3)
SS.SOCCER=Type(06),AuxType(1FF8),Access(C3)
STAR.BLAZER=Type(06),AuxType(1FF8),Access(C3)
STAR.CRUISER=Type(06),AuxType(1FF8),Access(C3)
STAR.THIEF=Type(06),AuxType(1FF8),Access(C3)

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@ -1,10 +0,0 @@
#
# Attract mode for SS.BASEBALL
# This file is automatically generated
#
ARTWORK.SHR/SS.BASEBALL=C
ACTION.DHGR/SS.BASEBALL2=B
ACTION.DHGR/SS.BASEBALL=B
[eof]

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@ -1,11 +0,0 @@
#
# Attract mode for SS.BASKETBALL
# This file is automatically generated
#
ARTWORK.SHR/SS.BASKETBALL=C
ACTION.DHGR/SS.BASKETBALL2=B
ACTION.DHGR/SS.BASKETBALL3=B
ACTION.DHGR/SS.BASKETBALL=B
[eof]

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@ -1,10 +0,0 @@
#
# Attract mode for SS.FOOTBALL
# This file is automatically generated
#
ACTION.DHGR/SS.FOOTBALL2=B
ACTION.DHGR/SS.FOOTBALL3=B
ACTION.DHGR/SS.FOOTBALL=B
[eof]

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@ -1,11 +0,0 @@
#
# Attract mode for SS.SOCCER
# This file is automatically generated
#
ARTWORK.SHR/SS.SOCCER=C
ACTION.DHGR/SS.SOCCER2=B
ACTION.DHGR/SS.SOCCER3=B
ACTION.DHGR/SS.SOCCER=B
[eof]

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@ -265,10 +265,6 @@ SPINDIZZY=Type(04),AuxType(8000),Access(C3)
SPY.HUNTER=Type(04),AuxType(8000),Access(C3)
SPY.STRIKES.BAK=Type(04),AuxType(8000),Access(C3)
SPYS.DEMISE=Type(04),AuxType(8000),Access(C3)
SS.BASEBALL=Type(04),AuxType(8000),Access(C3)
SS.BASKETBALL=Type(04),AuxType(8000),Access(C3)
SS.FOOTBALL=Type(04),AuxType(8000),Access(C3)
SS.SOCCER=Type(04),AuxType(8000),Access(C3)
STAR.BLAZER=Type(04),AuxType(8000),Access(C3)
STAR.CRUISER=Type(04),AuxType(8000),Access(C3)
STAR.THIEF=Type(04),AuxType(8000),Access(C3)

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@ -269,10 +269,6 @@
1000,STARGLIDER
0000,STATION.5
0000,STELLAR.7
0110,SS.BASEBALL=Street Sports Baseball
0110,SS.BASKETBALL=Street Sports Basketball
0110,SS.FOOTBALL=Street Sports Football
0110,SS.SOCCER=Street Sports Soccer
0000,SUCCESSION
0000,SUICIDE=Suicide!
0001,SUPER.BUNNY

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@ -2,7 +2,6 @@
# action shots slideshow of double hi-res games
#
SS.FOOTBALL3=SS.FOOTBALL
AIRHEART
BAD.DUDES
BATMAN

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@ -3,7 +3,6 @@
#
DEATH.SWORD3=DEATH.SWORD
SS.SOCCER3=SS.SOCCER
INDIANA.JONES2=INDIANA.JONES
QIX2=QIX
IMPOSSIBLE.M.II

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@ -3,9 +3,7 @@
#
RAMPAGE
SS.SOCCER2=SS.SOCCER
THE.LAST.NINJA2=THE.LAST.NINJA
VICTORY.ROAD
SS.BASEBALL
[eof]

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@ -3,7 +3,6 @@
#
PLATOON
SS.BASKETBALL2=SS.BASKETBALL
BATMAN3=BATMAN
HEAVY2=HEAVY.BARREL
RAMPAGE4=RAMPAGE

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@ -2,7 +2,6 @@
# action shots slideshow of double hi-res games
#
SS.FOOTBALL
AIRHEART3=AIRHEART
SPIDERBOT3=SPIDERBOT
THE.LAST.NINJA

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@ -2,7 +2,6 @@
# action shots slideshow of double hi-res games
#
SS.SOCCER
TETRIS
RAMPAGE3=RAMPAGE
D.GENERATION

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@ -4,7 +4,6 @@
HEAVY.BARREL
SOKO.BAN
SS.BASKETBALL
RADWARRIOR
ROGER.RABBIT

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@ -5,7 +5,6 @@
THEXDER
SOKO.BAN3=SOKO.BAN
SPIDERBOT5=SPIDERBOT
SS.BASKETBALL3=SS.BASKETBALL
SLICKS
[eof]

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@ -3,9 +3,7 @@
#
HEAVY3=HEAVY.BARREL
SS.BASKETBALL2=SS.BASKETBALL
VICTORY.ROAD2=VICTORY.ROAD
SS.BASEBALL2=SS.BASEBALL
ALIENS2=ALIENS
[eof]

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@ -6,7 +6,6 @@ BAD.DUDES2=BAD.DUDES
THEXDER4=THEXDER
TETRIS2=TETRIS
INDIANA.JONES3=INDIANA.JONES
SS.FOOTBALL2=SS.FOOTBALL
PIPE.DREAM2=PIPE.DREAM
[eof]

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@ -5,6 +5,5 @@
QIX
AIRHEART
DEATH.SWORD
SS.BASKETBALL
[eof]

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@ -5,7 +5,6 @@
INDIANA.JONES
TECHNOCOP
SOKO.BAN
SS.BASEBALL
PLATOON
[eof]

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@ -3,7 +3,6 @@
#
THEXDER
SS.FOOTBALL
VICTORY.ROAD
PIPE.DREAM

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@ -3,7 +3,6 @@
#
BRUCE.LEE
SS.SOCCER
BAD.DUDES
BATMAN
WINGS.OF.FURY

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@ -3,11 +3,7 @@
#
IMPOSSIBLE.M.II
SS.BASKETBALL
RADWARRIOR
SS.SOCCER
SS.BASEBALL
SPIDERBOT
SS.FOOTBALL
[eof]

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@ -3,7 +3,6 @@
#
GUARDIAN
SS.BASEBALL
BRUCE.LEE
CROSSFIRE
PIPE.DREAM

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@ -6,7 +6,6 @@ ARCHON.II
BUG.ATTACK
TRIAD
ARCTIC.FOX
SS.SOCCER
BEER.RUN
STARGLIDER
LAST.GLADIATOR

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@ -9,7 +9,6 @@ RAID.OVR.MOSCOW
FORCE.7
THEXDER
FIREBIRD
SS.BASKETBALL
SARACEN
[eof]

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@ -26,10 +26,6 @@ ROGER.RABBIT=Type(06),AuxType(4000),Access(C3)
SLICKS=Type(06),AuxType(4000),Access(C3)
SOKO.BAN=Type(06),AuxType(4000),Access(C3)
SPIDERBOT=Type(06),AuxType(4000),Access(C3)
SS.BASEBALL=Type(06),AuxType(4000),Access(C3)
SS.BASKETBALL=Type(06),AuxType(4000),Access(C3)
SS.FOOTBALL=Type(06),AuxType(4000),Access(C3)
SS.SOCCER=Type(06),AuxType(4000),Access(C3)
TECHNOCOP=Type(06),AuxType(4000),Access(C3)
TETRIS=Type(06),AuxType(4000),Access(C3)
THE.LAST.NINJA=Type(06),AuxType(4000),Access(C3)

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@ -15,6 +15,10 @@
- Shuffleboard
- Ski Crazed
- Speedway Classic
- Street Sports Baseball
- Street Sports Basketball
- Street Sports Football
- Street Sports Soccer
- Summer Games
- Summer Games II
- Tag Team Wrestling

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@ -1,50 +0,0 @@
;license:MIT
;(c) 2020 by Frank M., qkumba
!cpu 6502
!to "build/PRELAUNCH/SS.BASEBALL",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $9EB
jsr $800 ; decompress
inc $3F4 ; reboot
lda #$4C
sta $B7A6
lda #<callback1
sta $B7A7
lda #>callback1
sta $B7A8
jmp $B700
callback1
ldx #$FF
txs
lda #<callback2
sta $675B
lda #>callback2
sta $675C
jmp $6000
callback2
; work around IIc+ firmware bug:
; if LC is writable but not banked in
; then SmartPort always banks in bank 2
; regardless of which bank was active
lda #$8B
sta $B528
sta $B52B
sta $B54A
sta $B54D
+DISABLE_ACCEL
jmp $B581
!if * > $1C0 {
!error "code is too large, ends at ", *
}

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@ -1,50 +0,0 @@
;license:MIT
;(c) 2020 by Frank M., qkumba
!cpu 6502
!to "build/PRELAUNCH/SS.BASKETBALL",plain
*=$106
!source "src/prelaunch/common.a"
+ENABLE_ACCEL
lda #$60
sta $9EB
jsr $800 ; decompress
inc $3F4 ; reboot
lda #$4C
sta $B7A6
lda #<callback1
sta $B7A7
lda #>callback1
sta $B7A8
jmp $B700
callback1
ldx #$FF
txs
lda #<callback2
sta $6672
lda #>callback2
sta $6673
jmp $6000
callback2
; work around IIc+ firmware bug:
; if LC is writable but not banked in
; then SmartPort always banks in bank 2
; regardless of which bank was active
lda #$8B
sta $B462
sta $B465
sta $B482
sta $B485
+DISABLE_ACCEL
jmp $B4B8
!if * > $1C0 {
!error "code is too large, ends at ", *
}