mirror of
https://github.com/a2-4am/4cade.git
synced 2024-11-26 17:49:43 +00:00
remove Street Sports Baseball/Basketball/Football/Soccer (moved to 4sports)
This commit is contained in:
parent
9c5701b9ca
commit
605cab86eb
@ -113,10 +113,6 @@ def driver():
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rename("SITUATION.CRTCL", "SC")
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rename("SOKO.BAN", "SO")
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rename("SPYS.DEMISE", "SD")
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rename("SS.BASEBALL", "SB")
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rename("SS.BASKETBALL", "SK")
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rename("SS.FOOTBALL", "SF")
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rename("SS.SOCCER", "SS")
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rename("SUICIDE", "SU")
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rename("TECHNOCOP", "TC")
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rename("THAROLIAN.TUNLS", "TU")
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@ -62,17 +62,6 @@ SPIDERBOT2=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT3=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT4=Type(06),AuxType(3FF8),Access(C3)
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SPIDERBOT5=Type(06),AuxType(3FF8),Access(C3)
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SS.BASEBALL=Type(06),AuxType(3FF8),Access(C3)
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SS.BASEBALL2=Type(06),AuxType(3FF8),Access(C3)
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SS.BASKETBALL=Type(06),AuxType(3FF8),Access(C3)
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SS.BASKETBALL2=Type(06),AuxType(3FF8),Access(C3)
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SS.BASKETBALL3=Type(06),AuxType(3FF8),Access(C3)
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SS.FOOTBALL=Type(06),AuxType(3FF8),Access(C3)
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SS.FOOTBALL2=Type(06),AuxType(3FF8),Access(C3)
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SS.FOOTBALL3=Type(06),AuxType(3FF8),Access(C3)
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SS.SOCCER=Type(06),AuxType(3FF8),Access(C3)
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SS.SOCCER2=Type(06),AuxType(3FF8),Access(C3)
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SS.SOCCER3=Type(06),AuxType(3FF8),Access(C3)
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TECHNOCOP=Type(06),AuxType(3FF8),Access(C3)
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TETRIS=Type(06),AuxType(3FF8),Access(C3)
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TETRIS2=Type(06),AuxType(3FF8),Access(C3)
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@ -163,9 +163,6 @@ SPARE.CHANGE=Type(06),AuxType(1FF8),Access(C3)
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SPIDERBOT=Type(06),AuxType(1FF8),Access(C3)
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SPINDIZZY=Type(06),AuxType(1FF8),Access(C3)
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SPY.STRIKES.BAK=Type(06),AuxType(1FF8),Access(C3)
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SS.BASEBALL=Type(06),AuxType(1FF8),Access(C3)
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SS.BASKETBALL=Type(06),AuxType(1FF8),Access(C3)
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SS.SOCCER=Type(06),AuxType(1FF8),Access(C3)
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STAR.BLAZER=Type(06),AuxType(1FF8),Access(C3)
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STAR.CRUISER=Type(06),AuxType(1FF8),Access(C3)
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STAR.THIEF=Type(06),AuxType(1FF8),Access(C3)
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@ -1,10 +0,0 @@
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#
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# Attract mode for SS.BASEBALL
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# This file is automatically generated
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#
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ARTWORK.SHR/SS.BASEBALL=C
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ACTION.DHGR/SS.BASEBALL2=B
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ACTION.DHGR/SS.BASEBALL=B
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[eof]
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@ -1,11 +0,0 @@
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#
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# Attract mode for SS.BASKETBALL
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# This file is automatically generated
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#
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ARTWORK.SHR/SS.BASKETBALL=C
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ACTION.DHGR/SS.BASKETBALL2=B
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ACTION.DHGR/SS.BASKETBALL3=B
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ACTION.DHGR/SS.BASKETBALL=B
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[eof]
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@ -1,10 +0,0 @@
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#
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# Attract mode for SS.FOOTBALL
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# This file is automatically generated
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#
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ACTION.DHGR/SS.FOOTBALL2=B
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ACTION.DHGR/SS.FOOTBALL3=B
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ACTION.DHGR/SS.FOOTBALL=B
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[eof]
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@ -1,11 +0,0 @@
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#
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# Attract mode for SS.SOCCER
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# This file is automatically generated
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#
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ARTWORK.SHR/SS.SOCCER=C
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ACTION.DHGR/SS.SOCCER2=B
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ACTION.DHGR/SS.SOCCER3=B
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ACTION.DHGR/SS.SOCCER=B
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[eof]
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@ -265,10 +265,6 @@ SPINDIZZY=Type(04),AuxType(8000),Access(C3)
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SPY.HUNTER=Type(04),AuxType(8000),Access(C3)
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SPY.STRIKES.BAK=Type(04),AuxType(8000),Access(C3)
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SPYS.DEMISE=Type(04),AuxType(8000),Access(C3)
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SS.BASEBALL=Type(04),AuxType(8000),Access(C3)
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SS.BASKETBALL=Type(04),AuxType(8000),Access(C3)
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SS.FOOTBALL=Type(04),AuxType(8000),Access(C3)
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SS.SOCCER=Type(04),AuxType(8000),Access(C3)
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STAR.BLAZER=Type(04),AuxType(8000),Access(C3)
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STAR.CRUISER=Type(04),AuxType(8000),Access(C3)
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STAR.THIEF=Type(04),AuxType(8000),Access(C3)
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@ -269,10 +269,6 @@
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1000,STARGLIDER
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0000,STATION.5
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0000,STELLAR.7
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0110,SS.BASEBALL=Street Sports Baseball
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0110,SS.BASKETBALL=Street Sports Basketball
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0110,SS.FOOTBALL=Street Sports Football
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0110,SS.SOCCER=Street Sports Soccer
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0000,SUCCESSION
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0000,SUICIDE=Suicide!
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0001,SUPER.BUNNY
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@ -2,7 +2,6 @@
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# action shots slideshow of double hi-res games
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#
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SS.FOOTBALL3=SS.FOOTBALL
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AIRHEART
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BAD.DUDES
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BATMAN
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@ -3,7 +3,6 @@
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#
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DEATH.SWORD3=DEATH.SWORD
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SS.SOCCER3=SS.SOCCER
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INDIANA.JONES2=INDIANA.JONES
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QIX2=QIX
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IMPOSSIBLE.M.II
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@ -3,9 +3,7 @@
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#
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RAMPAGE
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SS.SOCCER2=SS.SOCCER
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THE.LAST.NINJA2=THE.LAST.NINJA
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VICTORY.ROAD
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SS.BASEBALL
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[eof]
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@ -3,7 +3,6 @@
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#
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PLATOON
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SS.BASKETBALL2=SS.BASKETBALL
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BATMAN3=BATMAN
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HEAVY2=HEAVY.BARREL
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RAMPAGE4=RAMPAGE
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@ -2,7 +2,6 @@
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# action shots slideshow of double hi-res games
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#
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SS.FOOTBALL
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AIRHEART3=AIRHEART
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SPIDERBOT3=SPIDERBOT
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THE.LAST.NINJA
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@ -2,7 +2,6 @@
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# action shots slideshow of double hi-res games
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#
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SS.SOCCER
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TETRIS
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RAMPAGE3=RAMPAGE
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D.GENERATION
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@ -4,7 +4,6 @@
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HEAVY.BARREL
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SOKO.BAN
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SS.BASKETBALL
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RADWARRIOR
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ROGER.RABBIT
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@ -5,7 +5,6 @@
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THEXDER
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SOKO.BAN3=SOKO.BAN
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SPIDERBOT5=SPIDERBOT
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SS.BASKETBALL3=SS.BASKETBALL
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SLICKS
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[eof]
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@ -3,9 +3,7 @@
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#
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HEAVY3=HEAVY.BARREL
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SS.BASKETBALL2=SS.BASKETBALL
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VICTORY.ROAD2=VICTORY.ROAD
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SS.BASEBALL2=SS.BASEBALL
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ALIENS2=ALIENS
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[eof]
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@ -6,7 +6,6 @@ BAD.DUDES2=BAD.DUDES
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THEXDER4=THEXDER
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TETRIS2=TETRIS
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INDIANA.JONES3=INDIANA.JONES
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SS.FOOTBALL2=SS.FOOTBALL
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PIPE.DREAM2=PIPE.DREAM
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[eof]
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@ -5,6 +5,5 @@
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QIX
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AIRHEART
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DEATH.SWORD
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SS.BASKETBALL
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[eof]
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@ -5,7 +5,6 @@
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INDIANA.JONES
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TECHNOCOP
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SOKO.BAN
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SS.BASEBALL
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PLATOON
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[eof]
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@ -3,7 +3,6 @@
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#
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THEXDER
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SS.FOOTBALL
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VICTORY.ROAD
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PIPE.DREAM
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@ -3,7 +3,6 @@
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#
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BRUCE.LEE
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SS.SOCCER
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BAD.DUDES
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BATMAN
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WINGS.OF.FURY
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@ -3,11 +3,7 @@
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#
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IMPOSSIBLE.M.II
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SS.BASKETBALL
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RADWARRIOR
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SS.SOCCER
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SS.BASEBALL
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SPIDERBOT
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SS.FOOTBALL
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[eof]
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@ -3,7 +3,6 @@
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#
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GUARDIAN
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SS.BASEBALL
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BRUCE.LEE
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CROSSFIRE
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PIPE.DREAM
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@ -6,7 +6,6 @@ ARCHON.II
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BUG.ATTACK
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TRIAD
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ARCTIC.FOX
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SS.SOCCER
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BEER.RUN
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STARGLIDER
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LAST.GLADIATOR
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@ -9,7 +9,6 @@ RAID.OVR.MOSCOW
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FORCE.7
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THEXDER
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FIREBIRD
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SS.BASKETBALL
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SARACEN
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[eof]
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@ -26,10 +26,6 @@ ROGER.RABBIT=Type(06),AuxType(4000),Access(C3)
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SLICKS=Type(06),AuxType(4000),Access(C3)
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SOKO.BAN=Type(06),AuxType(4000),Access(C3)
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SPIDERBOT=Type(06),AuxType(4000),Access(C3)
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SS.BASEBALL=Type(06),AuxType(4000),Access(C3)
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SS.BASKETBALL=Type(06),AuxType(4000),Access(C3)
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SS.FOOTBALL=Type(06),AuxType(4000),Access(C3)
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SS.SOCCER=Type(06),AuxType(4000),Access(C3)
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TECHNOCOP=Type(06),AuxType(4000),Access(C3)
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TETRIS=Type(06),AuxType(4000),Access(C3)
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THE.LAST.NINJA=Type(06),AuxType(4000),Access(C3)
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@ -15,6 +15,10 @@
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- Shuffleboard
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- Ski Crazed
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- Speedway Classic
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- Street Sports Baseball
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- Street Sports Basketball
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- Street Sports Football
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- Street Sports Soccer
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- Summer Games
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- Summer Games II
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- Tag Team Wrestling
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@ -1,50 +0,0 @@
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;license:MIT
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;(c) 2020 by Frank M., qkumba
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!cpu 6502
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!to "build/PRELAUNCH/SS.BASEBALL",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9EB
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jsr $800 ; decompress
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inc $3F4 ; reboot
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lda #$4C
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sta $B7A6
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lda #<callback1
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sta $B7A7
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lda #>callback1
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sta $B7A8
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jmp $B700
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callback1
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ldx #$FF
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txs
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lda #<callback2
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sta $675B
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lda #>callback2
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sta $675C
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jmp $6000
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callback2
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; work around IIc+ firmware bug:
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; if LC is writable but not banked in
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; then SmartPort always banks in bank 2
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; regardless of which bank was active
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lda #$8B
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sta $B528
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sta $B52B
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sta $B54A
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sta $B54D
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+DISABLE_ACCEL
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jmp $B581
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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;license:MIT
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;(c) 2020 by Frank M., qkumba
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!cpu 6502
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!to "build/PRELAUNCH/SS.BASKETBALL",plain
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*=$106
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!source "src/prelaunch/common.a"
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+ENABLE_ACCEL
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lda #$60
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sta $9EB
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jsr $800 ; decompress
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inc $3F4 ; reboot
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lda #$4C
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sta $B7A6
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lda #<callback1
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sta $B7A7
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lda #>callback1
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sta $B7A8
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jmp $B700
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callback1
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ldx #$FF
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txs
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lda #<callback2
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sta $6672
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lda #>callback2
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sta $6673
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jmp $6000
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callback2
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; work around IIc+ firmware bug:
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; if LC is writable but not banked in
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; then SmartPort always banks in bank 2
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; regardless of which bank was active
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lda #$8B
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sta $B462
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sta $B465
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sta $B482
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sta $B485
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+DISABLE_ACCEL
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jmp $B4B8
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!if * > $1C0 {
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!error "code is too large, ends at ", *
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}
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